luis changed the topic of #slime to: SLIME, the Superior Lisp Interaction Mode for Emacs | https://common-lisp.net/project/slime | https://irclog.tymoon.eu/freenode/%23slime | https://irclog.whitequark.org/slime
<Shinmera> Yeah that's not what I want either :/
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<scymtym> Shinmera: would you be interested in trying (a slightly improved version of) https://techfak.de/~jmoringe/clamegraph-rewrite-4.ogv (statistical profiling at the end)? it is by no means complete, but i can probably make a reasonably usable version available
<Shinmera> Oh for sure!
<Shinmera> I've been working on optimisation in Kandria/Trial the past few days.
<scymtym> ok, i will see what i can do
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<luis> scymtym: that looks neat!
<luis> except for the scrollbars and lack of double buffering. :-)
<scymtym> #mcclimproblems
<scymtym> but progress is being made on that front as well
<luis> Why is the flamegraph upside down? :)
<scymtym> i haven't thought about that
<scymtym> but now that i think about it, it might be better this way
<luis> It might, yes!
<scymtym> if you take something like https://usercontent.irccloud-cdn.com/file/thL3u3BR/out-21207.svg you initially look at the finest details unless you first scroll to the bottom
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<luis> Yep, makes total sense to have the stuff that takes the longest on top. Only drawback is you should call it stalactite-graph.
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<scymtym> this is extremely rough around the edges, but it might barely work: https://github.com/scymtym/clim.flamegraph/tree/advice-backend
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