whitequark changed the topic of #solvespace to: SolveSpace--parametric 2d/3d CAD · latest version 2.3 · http://solvespace.com · code at https://github.com/solvespace/solvespace · logs at https://irclog.whitequark.org/solvespace
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<Na> What's the best way to draw a rectangle with rounded corners? I end up using a bunch of tangent constraints and construction lines to constrain it properly, but it feels like I'm missing something simpler
<wpwrak> Na: if you don't mind solvespace adding a lot of clutter on its own, you can just draw the rectangle (or can be any polygon/-line) and then place tangent arcs (Shift+A) in the corners
<Na> Ah, that's handy. It certainly makes that less tedious. Thanks