<Na>
What's the best way to draw a rectangle with rounded corners? I end up using a bunch of tangent constraints and construction lines to constrain it properly, but it feels like I'm missing something simpler
<wpwrak>
Na: if you don't mind solvespace adding a lot of clutter on its own, you can just draw the rectangle (or can be any polygon/-line) and then place tangent arcs (Shift+A) in the corners
<Na>
Ah, that's handy. It certainly makes that less tedious. Thanks