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<GitHub>
[solvespace] whitequark commented on issue #349: The minimum version of OpenGL required by SolveSpace master branch is 3.2. Actually, I would not expect it to work on 2.1 at all (you should get an error from GTK, but instead you get a compatibility profile for some reason; likely a bug), so you are already quite lucky.... https://github.com/solvespace/solvespace/issues/349#issuecomment-411313496
<Guest5961>
[solvespace] whitequark commented on issue #349: The minimum version of OpenGL required by SolveSpace master branch is 3.2. Actually, I would not expect it to work on 2.1 at all (you should get an error from GTK, but instead you get a compatibility profile for some reason; likely a bug), so you are already quite lucky.... https://github.com/solvespace/solvespace/issues/349#issuecomment-411313496
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<GitHub>
[solvespace] whitequark commented on issue #349: @Evil-Spirit Not on Linux. You cannot request a compatibility context explicitly through GTK 3, it always first tries to get 3.2+ core profile, and only if it cannot fulfill that, it falls back to the newest supported compatibility profile.... https://github.com/solvespace/solvespace/issues/349#issuecomment-411338068
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<GitHub>
[solvespace] whitequark commented on issue #349: I guess it's possible to detect the fallback to a compatibility context and dynamically change our renderer implementation to use OpenGL 1. But this means that now I have to test *every* change that affects graphics twice: first for all the normal operating systems and configurations, and then the second time for OpenGL 1. Which is a *lot* of work just to support outdat
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[solvespace] Symbian9 commented on issue #349: > But this means that now I have to test every change that affects graphics twice: first for all the normal operating systems and configurations, and then the second time for OpenGL 1. Which is a lot of work just to support outdated Linux distributins with ancient video cards.... https://github.com/solvespace/solvespace/issues/349#issuecomment-411380106
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<GitHub>
[solvespace] whitequark commented on issue #349: ~I guess it's possible to detect the fallback to a compatibility context and dynamically change our renderer implementation to use OpenGL 1. But this means that now I have to test *every* change that affects graphics twice: first for all the normal operating systems and configurations, and then the second time for OpenGL 1. Which is a *lot* of work just to support outda
<GitHub>
[solvespace] whitequark commented on issue #349: ~~I guess it's possible to detect the fallback to a compatibility context and dynamically change our renderer implementation to use OpenGL 1. But this means that now I have to test *every* change that affects graphics twice: first for all the normal operating systems and configurations, and then the second time for OpenGL 1. Which is a *lot* of work just to support outd
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<GitHub>
[solvespace] whitequark commented on issue #349: I guess it's possible to detect the fallback to a compatibility context and dynamically change our renderer implementation to use OpenGL 1. But this means that now I have to test *every* change that affects graphics twice: first for all the normal operating systems and configurations, and then the second time for OpenGL 1. Which is a *lot* of work just to support outdat
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[solvespace] whitequark commented on issue #349: OK, so I have spent a very desolate 30 minutes looking into this issue, and this is something that will only ever manifest on very old ATI GPUs on Linux because (apparently) their selection of GL and GLSL version is quite broken.... https://github.com/solvespace/solvespace/issues/349#issuecomment-411400821
<GitHub>
[solvespace] whitequark commented on issue #328: So, it's *definitely* not a bug in SolveSpace (well it better not be, I've spent enough time poring over every bit of rendering code), and it's a bug in the Linux graphics stack. Somewhere. In the entire thing.... https://github.com/solvespace/solvespace/issues/328#issuecomment-411413692
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[solvespace] nazar-pc commented on issue #328: Thanks for the effort @whitequark, I'm using iGPU in CoffeeLake CPU, so driver support should be as good as it gets on Linux (I'm also on Ubuntu 18.10, so most of the newer fixes in drivers should already be present).... https://github.com/solvespace/solvespace/issues/328#issuecomment-411526891
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