<fqtw>
asheesh: yea thats the only link i found, too
<fqtw>
asheesh: im looking for a serializer for fast-paced UDP multiplayer game networking
<asheesh>
Cool. If you go with capnproto you'll probably be pretty happy. I'm sure there are other options that would also make you reasonably happy, though.
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<fqtw>
asheesh: but im concerned about the message size
<asheesh>
Ah, gotcha. I would say, write a protocol and see how big it is.
<asheesh>
capnproto messages are easy to predict the message size, which is great.
<asheesh>
In this case, you need to find and patch sandstorm-http-bridge's C++ source code, then use 'sandstorm update' to switch to that version, then run Davros' code in dev mode ("vagrant-spk dev").
<asheesh>
If you can do all that, you'll be using the new sandstorm-http-bridge on a Sandstorm on localhost.
<russruss>
okay, great
<russruss>
I’ll run through the steps on that link and let you know if I have any trouble
<asheesh>
If you don't have a Linux VM lying around anywhere probably the easiest thing is to do these steps from within a Davros 'vagrant-spk' VM.
<asheesh>
Actually that's the easiest approach no matter what, since you want this version of Sandstorm running alongside Davris.
<asheesh>
s/Davris/Davros/
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<russruss>
okay, just to be clear, make a fresh clone of the sandstorm source into that vm?