<FromGitter>
<vectorselector> noobie granite question: how is one to recursively get all of an Model's child-related Models, for serialization, for example.
<FromGitter>
<vectorselector> I see the method of the child_id key for mapping purposes, but then I can't just access Model.children without getting them somehow. Do I have to manually make some other object and copy all the things in there? What do people typically do?
<FromGitter>
<vectorselector> I mean, template mapping and directly loading a javascript object one crystal loop at a time is ok for the template, but for an xhr, I must spit it all out in one blob, typically json, etc... i hope i make sense.
<FromGitter>
<vectorselector> yeah, i can't even figure out how to see the 'master' branch on github without cloning the repo and switching to it, doh... i don't see that json_support doc either... but anyway, there's essentially this on_to_json callback? ⏎ Anyway, I didn't understand the part about 'This would include a "members" property in the json output with a value of your members.' ⏎ Would this bring-in all Model.members
<FromGitter>
<Blacksmoke16> of which `on_to_json` is a thing that gets called after the ivars have been serialized, e.g. so you can add more data
<FromGitter>
<Blacksmoke16> since relationships in Granite are methods, they aren't picked up by default via serializable, so you can use that `on_to_json` method to add them after the fact, which would set `members` JSON key, to the array of members you'd get if you did like `model.members`
<FromGitter>
<Blacksmoke16> i.e. not *all* members, but only those related to that specific model instance
<FromGitter>
<vectorselector> oh, that's exactly what i need.
<FromGitter>
<vectorselector> thank you very much George
<FromGitter>
<vectorselector> oh, this is great... it works perfectly.