austriancoder changed the topic of #etnaviv to: #etnaviv - the home of the reverse-engineered Vivante GPU driver - Logs https://freenode.irclog.whitequark.org/etnaviv
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<RzR> hi, Is kms well supported for GC400 ? I am able to run my desktop gl game but fps is less than 1 on stm32mp1 ?
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<RzR> I fear I have to port to gles2
<lynxeye> RzR: GC400 is not exactly a GPU rocket, but 1fps sounds more like you are hitting a software driver instead. At least if your game isn't too demanding on the GPU
<RzR> well neverball is way smoother
<lynxeye> What's your GL renderer string?
<lynxeye> And what's the GL version you are trying to use? Etnaviv only supports desktop GL 2.1 at most
<RzR> #| Vendor : etnaviv
<RzR> #| Renderer : Vivante GC400 rev 4652
<RzR> #| Version : 1.3 Mesa 20.1.2
<RzR> but you're asking for something else let me search
<lynxeye> okay so you are getting the HW accelerated driver.
<RzR> I am on 2.1
<RzR> using glBegins
<RzR> maybe there is something blocking elsewhere I am digging
<lynxeye> the version strings says that we only support 1.3 on that GPU, probably simply missing occlusion query support on that GPU core
<RzR> only 1.3 , interesting I need backport then ?
<RzR> i also hacked along gl4es but it might be a bad track
<lynxeye> RzR: I doubt we can do anything about it. This core is probably missing HW support for occlusion queries, which are a required feature for 2.1.
<lynxeye> And surely using proper GLES2 with vertex buffers etc. is much less demanding on the CPU side than the legacy glBegin stuff
<RzR> yea I planned to do that it should be easy
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