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<DV_>
ho
<DV_>
I didnt know of this channel!
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<otavio>
newell: I pushed the qtbase fix (for x11 support)
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<rz2k>
otavio: where?
<rz2k>
or you mean the EGL VisualID return value fix?
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<otavio>
rz2k: yes
<otavio>
rz2k: master and dora
<rz2k>
is there anything else incoming? because that fix is 3-5 months old and was not ported only because no one runs qt5 on OE :p as I said there are problems with QML QtWebKit rendering
<rz2k>
also qt cinematic experience has some shaders missing
<rz2k>
they do work in linuxfb mode, but in x11 you just have part of the cinematic experience drawn as black
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<otavio>
rz2k: I'd be happy to work on this being paid for it; otherwise someone needs to have free time to work on this
<otavio>
rz2k: I did not had time for it yet
<otavio>
rz2k: sorry but push is bad.
<rz2k>
If someone will point me to where I can find help with EGL+webkit combo and how to debug it - I will happily do it. I already figured out that it ignores the standard eglconveniece from qt itself
<rz2k>
so I will need to debug webkit and how it handles the qtwebprocess<->mainapp transition
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<DV_>
has anyone here ever tried to use the combination EGL/GLES + DirectFB?
<DV_>
I figured out how to initialize the Vivante EGL library with X11 and with plain framebuffer, but not DirectFB . there are zero docs about this.
<codinho>
dv_, you want to use X11 and fb at the same time?
<codinho>
I think its not possible
<DV_>
no
<codinho>
actually DirectFB is fb I think
<codinho>
just library which wraps fb driver
<codinho>
dv_, I'm trying to build gst1.x with lines you suggested to add to local.conf
<codinho>
actually greedyh could be implemented in shader, but I'm not sure about imx6
<codinho>
I did it for rpi and gst1.x
<codinho>
dv_, what for gst-omx in imx?
<DV_>
?
<DV_>
what does openmax have to do with imx?
<codinho>
yes
<codinho>
no
<codinho>
:)
<codinho>
what it does now?
<codinho>
is there any plans to add omx to imx6 for the android support on imx6?
<DV_>
no idea
<DV_>
I guess so
<DV_>
but I am not aware of openmax drivers for imx
<DV_>
would be useful though I guess. well, this is something you could do :)
<codinho>
its the plugins which are not usable now on im6 I think
<codinho>
nevermind:)
<codinho>
fsl-image-test still building
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<victhor_>
I can't seem to get bitbake to build xorg 1.15. I tried setting "PREFERRED_VERSION_xserver-xorg = "1.15.0" " on my local.conf but it doesn't work
<victhor_>
preferred version is still 1.14. Unless xorg 1.15 is still broken, in which case it wouldn't do any good.
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<victhor_>
I managed to solve it
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