jemc changed the topic of #ponylang to: Welcome! Please check out our Code of Conduct => https://github.com/ponylang/ponyc/blob/master/CODE_OF_CONDUCT.md | Public IRC logs are available => http://irclog.whitequark.org/ponylang | Please consider participating in our mailing lists => https://pony.groups.io/g/pony
* aturley reads up
* aturley realizes he missed a chance to make a fugazi joke to SeanTAllen
* aturley shrugs
<SeanTAllen> What was the joke aturley ?
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<aturley> SeanTAllen i was just going to quote the part about "flags" from "facet squared"
<aturley> instead i'll just throw down some eddie izzard ... https://www.youtube.com/watch?v=uEx5G-GOS1k
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<anthonybullard> I have a weird bug, maybe, that I found?
<anthonybullard> It seems like even if the try block runs without error, the else block is still being called
<anthonybullard> Which led me to waste an hour debugging an issue that didn't exist
<anthonybullard> Or it does and I don't understand the mechanics of try. When an error is raised, it proceeds immediately to the else block, correct?
<anthonybullard> Another interesting detail is that is print outs The first maybe 30 bytes of the string after Received as if all is well, and the for loop prints the remaining characters in the byte / char format
<anthonybullard> I have to get to bed, but this doesn't at least follow the principle of least astonishment
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<vaninwagen> anthonybullard: after you have slept, could you provide a full example? Did you compile with --debug? In general, if the find errors, nothing should be printed from the try block, and it should immediately jump to the else
<vaninwagen> So sleep tight, most problems solve themselves while sleeping
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<vaninwagen> I was just running a small script of mine, and pony took 16 seconds to spawn 5 million actors
<vaninwagen> My machine ran out of memory with 10 million actors
<vaninwagen> #funfacts
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