whitequark changed the topic of #solvespace to: SolveSpace--parametric 2d/3d CAD · latest version 2.3 · http://solvespace.com · code at https://github.com/solvespace/solvespace · logs at https://irclog.whitequark.org/solvespace
<GitHub5> [solvespace-web] whitequark pushed 3 new commits to master: https://github.com/solvespace/solvespace-web/compare/e68d840c0510...2425719aae52
<GitHub5> solvespace-web/master 3367f0c whitequark: XHTML is dead, long live HTML 5....
<GitHub5> solvespace-web/master 2425719 whitequark: Extract the stylesheet into its own file.
<GitHub5> solvespace-web/master 8a7a4a4 whitequark: Update index.pl....
<GitHub144> [solvespace-web] whitequark force-pushed gh-pages from 9bac7f4 to a2022f7: https://github.com/solvespace/solvespace-web/commits/gh-pages
<GitHub144> solvespace-web/gh-pages a2022f7 Travis CI: Generate documentation.
<GitHub39> [solvespace-web] whitequark pushed 1 new commit to master: https://github.com/solvespace/solvespace-web/commit/31e6fdf44d7a990c3c767ab3b466654c3baeb5e9
<GitHub39> solvespace-web/master 31e6fdf whitequark: Bring back the demo video on the front page....
<GitHub83> [solvespace-web] whitequark force-pushed gh-pages from a2022f7 to 61b70dd: https://github.com/solvespace/solvespace-web/commits/gh-pages
<GitHub83> solvespace-web/gh-pages 61b70dd Travis CI: Generate documentation.
<GitHub86> [solvespace-web] whitequark commented on commit 31e6fdf: @jwesthues Check [this](https://solvespace.github.io/solvespace-web/) out! I made videos work again. It should be reasonably widely supported (I didn't put in effort to support anything over five years old, but anything within this range is OK), and falls back gracefully.... https://github.com/solvespace/solvespace-web/commit/31e6fdf44d7a990c3c767ab3b466654c3baeb5e9#commitcomment-
<GitHub86> [solvespace-web] whitequark force-pushed master from 31e6fdf to 833f9b3: https://github.com/solvespace/solvespace-web/commits/master
<GitHub86> solvespace-web/master 833f9b3 whitequark: Bring back the demo video on the front page....
<GitHub164> [solvespace-web] whitequark commented on commit 833f9b3: @jwesthues Check [this](https://solvespace.github.io/solvespace-web/) out! I made videos work again. It should be reasonably widely supported (I didn't put in effort to support anything over five years old, but anything within this range is OK), and falls back gracefully.... https://github.com/solvespace/solvespace-web/commit/833f9b3448278d78247e2a2ae321ed4abc9da4fe#commitcommen
<GitHub157> [solvespace-web] whitequark force-pushed gh-pages from 61b70dd to 033ea2e: https://github.com/solvespace/solvespace-web/commits/gh-pages
<GitHub157> solvespace-web/gh-pages 033ea2e Travis CI: Generate documentation.
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<GitHub145> [solvespace-web] BPLRFE opened issue #6: Add note for forum search ... https://github.com/solvespace/solvespace-web/issues/6
<GitHub112> [solvespace-web] BPLRFE opened issue #7: Solvespace and social media https://github.com/solvespace/solvespace-web/issues/7
<GitHub20> [solvespace-web] whitequark commented on issue #6: Even better, an embedded search form. But this is something only @jwesthues can do, currently. https://github.com/solvespace/solvespace-web/issues/6#issuecomment-317735190
<GitHub48> [solvespace-web] whitequark commented on issue #6: Even better, an embedded search form. But this is something only @jwesthues can do, currently.... https://github.com/solvespace/solvespace-web/issues/6#issuecomment-317735190
<GitHub138> [solvespace-web] whitequark commented on issue #7: Would a subreddit have any benefit? It's functionally very similar to our existing forum, and that would just disperse information between these two resources, and make it harder to find.... https://github.com/solvespace/solvespace-web/issues/7#issuecomment-317735646
<GitHub> [solvespace] alxv-su opened issue #274: Wrong detection of redundant constraint #2 https://github.com/solvespace/solvespace/issues/274
<GitHub> [solvespace] whitequark commented on issue #274: This is already fixed in the `master` branch. https://github.com/solvespace/solvespace/issues/274#issuecomment-317761649
<GitHub> [solvespace] whitequark commented on issue #274: (Even if it wasn't, integrating the code in #225 would fix bugs of this sort as well.) https://github.com/solvespace/solvespace/issues/274#issuecomment-317762311
<GitHub126> [solvespace-web] BPLRFE opened issue #8: Add a page "Contribute" https://github.com/solvespace/solvespace-web/issues/8
<GitHub183> [solvespace-web] BPLRFE opened issue #9: Add a page "Rendering" https://github.com/solvespace/solvespace-web/issues/9
<GitHub92> [solvespace-web] BPLRFE opened issue #10: Add a page "Drawing" https://github.com/solvespace/solvespace-web/issues/10
<GitHub77> [solvespace-web] whitequark commented on issue #9: I have never heard of anyone rendering models created using SolveSpace, usually people export them for CAM. https://github.com/solvespace/solvespace-web/issues/9#issuecomment-317812974
<cr1901_modern> whitequark: Is it possible to use an external ANGLE/Cairo to build (upgrade) solvespace? It's just _much_ more convenient than either installing MSVC or patching both (and the latter as of the extlib/cairo doesn't really want to patch cleanly either)
<cr1901_modern> Oh wait... I don't need to install msvc. I have the developer tools... nevermind!
<cr1901_modern> Aaand it crashes when compiled with microsoft's compiler... great!
<cr1901_modern> whitequark: Will look into this later, I simply don't have the bandwidth right now to debug a C++ crash
<cr1901_modern> All I know right now is that it's a segfault...
<whitequark> why do you need to patch ANGLE/Cairo?
<whitequark> they build with non-MSVC compilers
<whitequark> last time I checked mingw builds worked
<GitHub> [solvespace] Symbian9 commented on issue #273: This feature requested already... https://github.com/solvespace/solvespace/issues/273#issuecomment-317883447
<GitHub> [solvespace] Symbian9 commented on issue #17: @probonopd, use OpenGL 1.x flag for build AppImage, please (because OpenGL|ES 3.x supported not on all PC, that in same time has good support for OpenGL 1.x)... https://github.com/solvespace/solvespace/issues/17#issuecomment-317885325
<GitHub> [solvespace] probonopd commented on issue #17: How do I do that? https://github.com/solvespace/solvespace/issues/17#issuecomment-317887233
<Guest14039> [solvespace] whitequark closed issue #273: Min/Max constraints for angle https://github.com/solvespace/solvespace/issues/273
<cr1901_modern> whitequark: Angle is because the d3d11 headers on mingw-w64 are out of date, and cairo seems to think cairo_uint64_t is a struct and that structs can be compared to doubles without overloading ">" operator
<cr1901_modern> whitequark: By any chance did you do the mingw builds on Linux (cross build)?
<whitequark> cr1901_modern: I think so...
<whitequark> I don't really try to do non-MSVC builds on Windows
<cr1901_modern> that's fair. I'm not out of options yet. I do have a mingw compiler on Linux, but upgrading msys2 to get a new compiler on Windows isn't convenient right this moment. I'll take a look at the issue later
<cr1901_modern> (issue 93)
<cr1901_modern> Also: https://twitter.com/whitequark/status/889609682695925761 Why is the background green? You and everyone in the thread seem to know, but I'm confused
<cr1901_modern> ^ignore
<cr1901_modern> (IME, green bg is an artifact in some codecs that "something went wrong", but you said "vp9 looks correct")
<whitequark> it's reinterpreting rgb as yuyv