whitequark changed the topic of #solvespace to: SolveSpace--parametric 2d/3d CAD · latest version 2.3 · http://solvespace.com · code at https://github.com/solvespace/solvespace · logs at https://irclog.whitequark.org/solvespace
<ohsix> Na: those are really nice demos, thanks for making them
<ohsix> i was thinking of something similar but it wasn't going to be something i got back to for a while
<ohsix> oblong shapes are hard, or where the center is more offset
<GitHub> [solvespace] Timmmm opened issue #295: Circle rendering is very conservative https://github.com/solvespace/solvespace/issues/295
<GitHub> [solvespace] whitequark commented on issue #295: Imagine you're extruding this circle. Now, the entity (the flat circle) has 128 edges, but the solid mesh (the spatial cylinder) has 8 edges.... https://github.com/solvespace/solvespace/issues/295#issuecomment-332862123
<GitHub> [solvespace] Timmmm commented on issue #295: Hmm so I had a look in the source code and discovered the chord tolerance setting, which obviously helps. Reducing it from 0.5% to 0.01% basically fixes this for circles down to 1mm diameter, which is probably about the limit that I imagine most people would care about.... https://github.com/solvespace/solvespace/issues/295#issuecomment-332868528
<GitHub> [solvespace] whitequark commented on issue #295: > To be honest I would have expected the code to work by representing all the geometry as true curves, and then turning them into polygons for display.... https://github.com/solvespace/solvespace/issues/295#issuecomment-332872838
<GitHub> [solvespace] tgirod opened issue #296: error in rendering on simple shape https://github.com/solvespace/solvespace/issues/296
<GitHub> [solvespace] jwesthues commented on issue #295: Ideas:... https://github.com/solvespace/solvespace/issues/295#issuecomment-332896497
<GitHub> [solvespace] Evil-Spirit commented on issue #295: I don't think if we should do something with this.... https://github.com/solvespace/solvespace/issues/295#issuecomment-332914525
<GitHub> [solvespace] Evil-Spirit commented on issue #295: I don't think if we should do something with this.... https://github.com/solvespace/solvespace/issues/295#issuecomment-332914525
<GitHub> [solvespace] Evil-Spirit commented on issue #295: I don't think if we should do something with this.... https://github.com/solvespace/solvespace/issues/295#issuecomment-332914525
<GitHub> [solvespace] whitequark commented on issue #295: > The other thing we can do - is use relative(fraction) tolerance from each bezier primitive bound, not from bound of whole model.... https://github.com/solvespace/solvespace/issues/295#issuecomment-332917530
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