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<
anarsoul|2>
rellla: hm, something's wrong with disassembler here:
<
anarsoul|2>
0: load.v $1 0.xy, texld.2d 0, mov.v0 $0 ^texture , sync, stop
<
anarsoul|2>
why does it load varying to $1?
<
anarsoul|2>
hm, however we're using the same shader
<
anarsoul|2>
MoeIcenowy: are you still working on depth/stencil reload?
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