and at least the 12 shaders.indexing tests are caused by a GP bug, that leads to hitting the 512 instructions limit.
many of the rest overlap with mali fails iirc
chewitt has quit [Quit: Adios!]
narmstrong: right - we dealt with that by prioritising Mesa jobs above KernelCI jobs, since KCI is non-time-critical post-merge, and Mesa is time-critical pre-merge
narmstrong: we did quite a lot of work on LAVA kernel/rootfs/image generation to make it more efficient, but I think maximal efficiency would probably want a local cache, so that's probably more infrastructure than you'd want