ChanServ changed the topic of #lima to: Development channel for open source lima driver for ARM Mali4** GPUs - Kernel has landed in mainline, userspace driver is part of mesa - Logs at https://people.freedesktop.org/~cbrill/dri-log/index.php?channel=lima and https://freenode.irclog.whitequark.org/lima - Contact ARM for binary driver support!
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<anarsoul> enunes: I think we should actually add proper srgb support
<anarsoul> including rgbx_srgb format
<anarsoul> it'll have to be lowered in fragment shader, but I guess it's OK
<anarsoul> vc4 does that
<anarsoul> it's just a matter of setting lower_srgb flag for nir_lower_tex pass
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<enunes> anarsoul: yeah I saw that, I even implemented it but left it to a separate MR
<enunes> that is for sampling from srgb, in this case it is rendering to it
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<anarsoul> enunes: yeah, rendering into srgb is more tricky, but vc4 does that as well
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