<asdf28>
but just to be sure, the leak_smem setting is absolutely required to make it work?
<asdf28>
what's interesting is that enabling it gives a segmentation fault, suggesting that it's trying to write to a memory area that's off limits
<asdf28>
when in theory, this setting should allow exactly that, at least how i understand it
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<narmstrong>
asdf28: the leak_smem returns the framebuffer physical address, which is needed by the fbdev libmali to allocate stuff for the GPU in this framebuffer 300% space
<asdf28>
300% means triple buffering, right?
<asdf28>
is the mali driver hardcoded to do that?
<asdf28>
i have noticed that setting it to 100% will not work, but it's okay on another mali board i have (allwinner based)
<narmstrong>
It will try to grow it 3x yes
<asdf28>
could it be something in the device tree that limits the available memory area maybe?
<asdf28>
i am not familiar with that, it's just a thought
<narmstrong>
nop
<narmstrong>
honestly it's a hack
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