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<austriancoder>
marex: this kind of stuff needs to be done in the compiler
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<marex>
austriancoder: it seems the idea is to have a constant in the command stream which is vec4 = 0,0,0,1, and then set the FS components for the pointcoord to be POINTCOORD_X,POINTCOORD_Y,USED,USED, so the Z,W=0,1 gets plugged into the TXP
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