ChanServ changed the topic of #lima to: Development channel for open source lima driver for ARM Mali4** GPUs - Kernel has landed in mainline, userspace driver is part of mesa - Logs at https://people.freedesktop.org/~cbrill/dri-log/index.php?channel=lima and https://freenode.irclog.whitequark.org/lima - Contact ARM for binary driver support!
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<rellla> ok, so it works. now i have to prepare a gles program
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<rellla> i'm running it on Allwinner H5 with (lima-)fixed 5.3.0-rc8. mali kernel driver is https://github.com/LibreELEC/mali-utgard/tree/DX910-SW-99002-r9p0-01rel0-multiplatform with noblocks H5 workaround
<rellla> i also created a libgbm.so from https://github.com/LibreELEC/libmali/tree/master/src as a wrapper lib - and manually built libepoxy
<rellla> a working (kind of) test program is here: https://gitlab.freedesktop.org/rellla/gfx/tree/master/gbm-test
<rellla> maybe i should write that down somewhere...
<rellla> now it's time to see how to get mali_syscall_wrapper in between.
<rellla> thanks for your patience guys btw :)
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<rellla> so how do i read that :p ?
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<rellla> yeah, got it :)
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<anarsoul> rellla: mem_0x10000000_0x00000004 is your plbu commands
<anarsoul> and mem_0x10000000_0x00000003 is vs cmds
<anarsoul> so 0x100144c0 is likely attributes address
<rellla> anarsoul: regarding missing vertex attributes, vs cmd is equal with blob now
<anarsoul> OK
<rellla> now i'm looking into gl_PointSize set in VS
<rellla> btw, this is the really cool thing :)
<rellla> reading and comparing streams i mean
<anarsoul> :)
<rellla> added both
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<anarsoul> rellla: btw, does glmark work for you with blob?
<anarsoul> if yes, can you dump -b ideas for me? I'm interested in the frame that has fragment_stack_address set and probably two adjacent frames
<rellla> anarsoul: i haven't tried yet but can do that tomorrow.
<anarsoul> thanks
<anarsoul> :)
<rellla> i think about extending the syscall wrapper to be more “readable“. probably also let the dumps be decoded?! is it worth the effort? same for lima probably.
<anarsoul> it's totally reasonable but no one got to it yet
<rellla> investing some time now saves many time later imho
<anarsoul> I think last time I used syscall tracker for dumping texture descriptor for different filtering settings
<anarsoul> and before that it's been really quite a while ago
<rellla> i found your piece of code for the descriptor already.
<anarsoul> :)
<rellla> i think we are the point to find the last missing bits and need to compare lima's and blob's streams.
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<anarsoul> rellla: yeah, proper cmd stream decoder is nice to have
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