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<
bshah>
MoeIcenowy: well, there's option to ignore blacklist ^^
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anarsoul>
bshah: don't, it's there for reason :)
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<
anarsoul>
compiling lima with mipmap fixes for linear textures
<
anarsoul>
it's likely going to be slower until we enable tiled textures
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anarsoul>
it won't work without implementing jobs first :\
<
anarsoul>
well, then I guess I have to implement multiple jobs
<
anarsoul>
the problem is that I'm using blitter to copy from parent to shadow
<
anarsoul>
which will do its own draw
<
anarsoul>
and we just can't do that atm :)