ChanServ changed the topic of #lima to: Development channel for open source lima driver for ARM Mali4** GPUs - Kernel has landed in mainline, userspace driver is part of mesa - Logs at https://people.freedesktop.org/~cbrill/dri-log/index.php?channel=lima and https://freenode.irclog.whitequark.org/lima - Contact ARM for binary driver support!
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<rellla> ok, so why isn't should_tile enabled by default as it fixes ~2500 tests?
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<anarsoul> rellla: :) we need a kernel patch for modifier first
<anarsoul> guess I'll ping Qiang once again today
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<rellla> anarsoul: ok.
<rellla> any idea, why dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d still fails?
<anarsoul> well, look at images
<anarsoul> :)
<anarsoul> bias for cube textures is definitely broken
<rellla> yeah, dEQP-GLES2.functional.shaders.texture_functions.fragment.texturecube_bias definitely
<rellla> but dEQP-GLES2.functional.shaders.texture_functions.fragment.texture2d looks kind of "right" :p
<anarsoul> color is different though
<anarsoul> it has error mask
<rellla> is this a colorspace issue then?
<anarsoul> maybe? no idea :)
<rellla> i have to find a way to debug that ...
<anarsoul> guess I have to fix mipmapping for linear textures
<rellla> :)
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