ChanServ changed the topic of #lima to: Development channel for open source lima driver for ARM Mali4** GPUs - Kernel has landed in mainline, userspace driver is part of mesa - Logs at https://people.freedesktop.org/~cbrill/dri-log/index.php?channel=lima and https://freenode.irclog.whitequark.org/lima - Contact ARM for binary driver support!
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<mastermart> and btw. the technology around e-elections and all the e-s is not something that can not be fooled , it is just convenient to do things quick like that, the security can be improved also minorly, but so far all those electronic cards can be investigated under a microscope after having etched a little hole to the chip, you see the whole layout of chip that way, there are machines that trace the control buses
<mastermart> and it is momentarly clear what the alus do, to derive a private guy from every known public key
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<mastermart> i do not think many do it, cause this type of activity is criminaly sentancable, criminal activity so to speak.
<mastermart> identity theft is serious thing
<mastermart> anything that involves hardware crypto isn't nowdays very unbeatable security this can be easily cracked or hacked, such things as pincalculators and stuff
<mastermart> but doing that, i am chipped my own with major violations, you will be risking with getting to jail, of course not many are interested in such stuff
<mastermart> about those trace buffers and scan chains for enhanced performance, open source has jtag generation kits, they are placed inside firrtl in yosys
<mastermart> it generates everything since yosys has firrtl backend too, and firrtl has verilog backend itself, so you feed verilog add firrtl generated code to the mix with wire connection and you get verilog out again
<mastermart> vlog->firrtlwithcodeandjtag->vlog again
<mastermart> those type of buffers did exist even on the Xscale intel manufactured ARM processors, they are capable of chortcircuiting into higher performance on that path
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<mastermart> I am very insulted to face that mental insitution born shithosotic cripples who can not formulate logical sentences during 10years in a row have something to say about my thinking
<mastermart> because in evolutionary terms those fecalists are couple million years behind me
<mastermart> to whitness my life being taken away by absolute bad jokes like this, me having lost my appearance plus many qualities because of idiots like this, it is not a good feeling
<mastermart> I have a cripple that humiliates me in that insitution, i am next time thinking about entering his office with a wheelsaw
<mastermart> and sending his body parts to northern england, southern wales and like in old times idiots were handled.
<mastermart> I have been injured three times by doctors, and almost got a lethal dose of scizophrenia meds ontop, those guys have not made sense from thousounds of arrogant seeeming attempts, i think it is time to announce this group as terroristic union of fecalists, and just beat them up every time they fabricate documents in corrupted manner about me
<mastermart> 20 years in a row humiliating and terrorising a superior mindset, a vastly superior one, does not make one a scientist neither sports hero, neither a porn hero, this group of people are anywhere outsiding handycaps, even in porn
<mastermart> just a fecalist type of violators, intrigues around quasimodos and humiliating sportsmen should earn them finally the gas chamber justifyingly
<mastermart> I have thought an exile like in auswitch they did with jews, but nowdays with terroristic retards like this, there are fences around where all those fekalists are torchered, they can play their role plays there, and humiliate people behind the fences who just torcher them for every move, and just put in more gas
<mastermart> this is very nice, and big lettered subtitles on some modern display that those are the monkeys who conspired against mart
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<mastermart> so the square root operation with remainder lookup tables can be optimized around to four gate delays, but in pipelining those are fully hidden in latency terms, all dividie based procedures work vastly faster on powers of two subtracting methods.
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<mastermart> maybe you do not understand fully the latency hiding theory, well latency is hidden of the operation since there are many warps in flight, if you reorder independent operations into the mix of 2or more dependent instructions for an example, you have a dependent load, you reorder some async instructions in the middle
<mastermart> when the load is ready then do the dependent one, hiding the latency with the async instructions in the middle of the dependee and dependent load instructions
<mastermart> in other words, when you stay on square root line by skipping some of the instructions cause previous ones are not yet ready, you make sure you start new pipeline in the next instruction schedule , branching to there in order for instance into third/fourth line of wfids which belongs to inst selection
<mastermart> then you have pipelining where even those dependent instructions can be fully hidden
<mastermart> I have myself not very big clue, since i am not a end user application or game developer, that how popular division or square root is in the game inst. set
<mastermart> depending how much it is normally used, some amount of units should be pinned
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<mastermart> so what supermatrix does? it does schedule out-of-order with blocks, first block is 1.2, second 1.3 third 1.4 every instruction is executed and 9 instructions to schedule from 16, it no way attempts to design branching and pipelining and such stuff
<mastermart> and it does not load operands on the shader processor, but in CUDA/OPENCL it invalidates the operands with proper data
<mastermart> it is the cholesky factorization which does invalidate the operands it is called dependent on the future instructions on the first line of instructions
<mastermart> so you have 10 instructions on schedule, but one of the is fixed for updates
<mastermart> this is the chol function which needs to be fixed in the first line of threads
<mastermart> hence grand total of instructions you can execute from queues is 9 of them
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<mastermart> hence the lower triangular part or left one in the matrix is completely not designed, unless you use rectancular matrix
<mastermart> I did not generate anything from the rectangular matrix from supermatrix, i won't be using their lib, my method is slightly different and more advanced
<mastermart> it does not in any way attempt to writeback the previous results , every instruction is fed parameters from over the bus
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<lazyhonk[m]1> mastermart: wat
<mastermart> it does the stuff in global memory you see, hence it writes nothing back on the shader processors conventionally no writeback is used, cpu does the copies
<mastermart> no writebacks on registers is performed, but i do have a writeback and readback procedures, cause it is done in GLSL spec
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<mastermart> well actually i have not looked into the code produced, so this is likely according to docs a memwriteback stage which does this on a software cache.
<mastermart> on cuda texture memory/arbiter is depracated, so it has one GLOBAL LSU
<mastermart> in other words, every instruction posts their results into the lsu, and chol line reloads it somehow probably
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<mastermart> lazyhonk[m]1: i am sorry for the spam, but this type of thing ain't gonna work without enhancements to the in queue code, since older gpus had no cuda nor memory operand based alu execution
<mastermart> older gpus have queues though, so i modified the code to do the same thing in registers
<mastermart> Some gpus since opencl was not used back times, have no global address space abstraction to run ALUs on.
<mastermart> cause opencl and cuda was not supported on all gpus.
<mastermart> so on gpus like mali 400 mp, one needs to make changes to the matrix and dependencies in the graph, to also make writebacks and readbacks since instead of address spaces their shader processor has not indirectly indexable regfile
mastermart was kicked from #lima by plaes [mastermart]
<plaes> should we allow only registered users to talk?
<Danct12[m]> you need registered nick to talk
<Danct12[m]> so technically we already did that
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<lendurlaika> it is like RISC vs CISC, exports on texture pipeline do not even have destination operand in regfile obviously, but CUDA CISC kind of ones i.e global writes have them.
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<suurnoku2> plaes is a known estonian snitch/agent and a fecalist in technological terms, i know where to find him and his brother for extra treatment.
<suurnoku2> _It_ *doesn't* have much clue how computer archs work, over long period i was bullied by some outsiders ontop who happened to be estonians again,
<suurnoku2> The real code works on GLSL a bit differently, there is a selector row in queues, half belong to vector loads, and another half to stores, those are manipulated with to either graduate or stall the loads.
<suurnoku2> most worlds nations i have heard do identify estonian scammers this way, that people who i have never known have conspired against me and hired as agents, yeah only estonian initiative no KGB pressure involved in this.
<suurnoku2> those are male fucktard like cockblovkers who started this scam , couple deluded ladies also.
<suurnoku2> I have some russian collegues or friends also latvians and such from my youth times, and non of them are deluded neither have conspired against me, all of them appreciate me having played the game back times with them.
<suurnoku2> why i say that is, i have no reason to suspect any of the persons including fantastic personalities among table tennis players of russians etc. Like historical books would suggest.
<suurnoku2> I do have estonian friends present, but predominantly the scammers who have made me notorious are estonian fucktardish cockblockers who trash me after their own initiative having not ever known me or talked with me.
<suurnoku2> I still keep my low profile, and can not speak publicly a lot in public places, cause i have used to cockblockers when having chanche turn my words from abc to xyz
<suurnoku2> if all know that i had not attended in any way for longer periods, then they have few material to fabricate stuff.
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