sponge45 changed the topic of #ocaml to: Discussions about the OCaml programming language | http://caml.inria.fr/
<mc__> we got at school 1700+ Amd Durons,and it runs smoother there on windows than here on linux on a Athlon X2 4400+..
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<flux__> mc__, which java version?
<flux__> I believe Sun JVM has greatly enhanced its speed in Unix platforms by every release
<flux__> especially the gui-stuff
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<mc__> flux__: at school jdk1.5 at home jdk1.6
<flux__> well
<flux__> tough luck then :)
<mc__> yeah,i really sucks
<mc__> jedit takes 1.5minutes to start up,overal java performance is really bad
<flux__> maybe you can try to finetune the jvm parameters
<mc__> I already thought of changin to osx cause of that problem
<flux__> maybe even downgrading jvm: maybe it has introduced a problem
<mc__> I'll try that out,and if it doesnt work ,i gonna compile 1.7 ^^
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<mc__> guys,do you think ocaml is well suited for game programming?
<me22> I don't see why not
<bluestorm> depends on where do you think the fun in game programming is
<Smerdyakov> mc__, yes.
<Smerdyakov> mc__, but SML is even better suited. :)
<bluestorm> and the fact that most gamish librairies are in C++ should not be mis-considered
<bluestorm> hum
<bluestorm> (underconsidered ?)
<mc__> trurl__: 404wget
<mc__> ehm,sorry
<Smerdyakov> bluestorm, yes, that's a good reason to prefer SML over OCaml, since major SML compilers have FFIs that allow direct interfacing with legacy C code.
<bluestorm> hmm
<bluestorm> Smerdyakov: are you sure using a C++ library with those compilers is easier ?
<Smerdyakov> bluestorm, well, using a C library is definitely easier. I can't say anything about C++.
<bluestorm> (i mean, i never thought the C/Ocaml interface was hard to use, but there are some GC and thread-related problem. Do those SML compilers handle this better ?)
<mc__> doesnt OCaml have a FFI?
<Smerdyakov> bluestorm, aren't I right that C code that talks to OCaml has to use special MLValue (or something like that) types for everything?
<bluestorm> you're right
<bluestorm> but writing these bindings is not very difficult
<Smerdyakov> bluestorm, NLFFI and the MLton FFI both talk directly to native C code written with no knowledge of OCaml.
<Smerdyakov> (Should have said "of ML," even.)
<Smerdyakov> bluestorm, who said it was difficult? It's just time-wasting.
<Smerdyakov> bluestorm, I'm sure that helps.
<Smerdyakov> bluestorm, of course, MLton's interface with C code is more efficient, since it uses native C type representations, anyway.
<bluestorm> never used it, actually there are a lot of tools of this kind on the hump
<bluestorm> you mean MLton's internally use C representation ?
<bluestorm> hum
<Smerdyakov> Yes.
<me22> trurl__ : nice link
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