alyssa changed the topic of #panfrost to: Panfrost - FLOSS Mali Midgard & Bifrost - Logs https://freenode.irclog.whitequark.org/panfrost - <daniels> avoiding X is a huge feature
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<alyssa> Ugh that was a stupid bug
<alyssa> Okay, I have LCRA working on all of glmark
* alyssa grabs shader-db
* alyssa crosses fingers for a win
<alyssa> Hrmmmm
<alyssa> Some shaders are spilling pretty terribly :/
<alyssa> Admittedly there is no spill cost support yet so that could be why
<alyssa> Regardless, fix regressions first
* alyssa broke some stuff
<alyssa> Oh
<alyssa> I need to actually do 16-bit RA now
<alyssa> Now's the time
<alyssa> :V
<alyssa> Hrm.
<alyssa> This shall be continued ... next time!
<alyssa> The constraint system does seem to be the way forward, though
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<urjaman> sigh ... apparently valgrind has some sort of an effect on math (rounding) that causes CGAL (openscad graphics thing) to throw an assert
<urjaman> Expr: -CGAL_IA_MUL(-1.1, 10.1) != CGAL_IA_MUL(1.1, 10.1)
<urjaman> (and then it also proceeded to tell me that it is wrong rounding and that i might've forgotten to pass -frounding-math to gcc, and then SIGABRT :P)
<urjaman> ok apparently openscad folks have know about this (github issue from 2015) for like 4 years but nobody has fixed valgrind to support the rounding modes in the mean time? -.-
<urjaman> i suppose i'll have to build openscad next (with that check disabled, as they hinted in the issue..)
<urjaman> (or try to fix valgrind... i mean that sounds harder but also actually more useful, but also like how far am i going to go to chase down these things...)
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<alyssa> Le sigh
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* urjaman managed to run openscad under valgrind
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<urjaman> just disabled the check -- i did find a valgrind bug originally from 2006 about the rounding modes lol -- but anyways...
<urjaman> https://urja.dev/valgrind_openscad.txt this is the rather very verbose output valgrind/memcheck gave me when i closed openscad
<urjaman> i'll need to check code more before i can say anything about that ... except that it doesnt look like it has anything really to do with occlusion queries
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