alyssa changed the topic of #panfrost to: Panfrost - FLOSS Mali Midgard & Bifrost - Logs https://freenode.irclog.whitequark.org/panfrost - <daniels> avoiding X is a huge feature
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<HdkR> Anyone know if UEFI sets up the display so kernel messages are visible?
<anarsoul> HdkR: what platform are you talking about?
<anarsoul> u-boot for rk3399 doesn't support HDMI yet (or rather anymore)
<HdkR> anarsoul: Surface Pro X. I figured other ARM people would understand UEFI on ARM :P
<anarsoul> HdkR: well, uefi has a way to pass its fb to linux
<anarsoul> (you have to have efifb enabled in kernel)
<HdkR> Nice to know
<HdkR> Is that default enabled? :D
<anarsoul> in most distros yes :)
<HdkR> I'll be building a custom kernel since this is a completely unsupported device :P
<anarsoul> then make sure CONFIG_FB_EFI is enabled
* HdkR checks if that is in the config
<HdkR> Good thing is that there is a Snapdragon 855 device in upstream. Hopefully the SQ1/8CX doesn't diverge significantly
<HdkR> `CONFIG_FB_EFI=y` Perfect
<HdkR> So hopefully if I get the kernel booting then I'll see some output. Getting my Nexus 9 dumping output initially was a pita
<HdkR> (But it was fastboot so actually easier to push kernels to it)
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<anarsoul> HdkR: that's so like early 2000-s :)
<HdkR> :)
<HdkR> It was the first non-Apple ARMv8 device that made it to market though
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<tomeu> alyssa: I went to bed knowing that in the morning I would find a present
<tomeu> things work now as expected, doing a CI run
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<tomeu> tiled also works, by just multiplying the stride by 16
<tomeu> well, or shifting, not sure what would be more correct, conceptually
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<alyssa> tomeu: <3
<alyssa> December 24, 10pm, Eastern Standard Time, I can't believe a year's went by so fast ...
<tomeu> yeah, it's horrible, and it only gets faster with the years...
<alyssa> spooky
<alyssa> Speaking of, Happy Halloween y'all
<tomeu> best night in the year for REing!
<tomeu> narmstrong: does the H64 in your lab has any heatsink or fan?
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<warpme_> tomeu: wow! with t720. glxgears gives me 269 frames in 5.0 seconds = 53.640 FPS and nice wheels on screen. My app (mythtv) still white screen however. Anyway VERY promising IMHO!!!!
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<alyssa> Hurrah
<daniels> \o/
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<alyssa> OKAY
<alyssa> Done chasing CI this is a tail
<alyssa> OK
<alyssa> Time to reeebase lcra on swizzle series
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<alyssa> Rebase was easy
<alyssa> Working on fixing some 32-bit-only assumptions (as usual)
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<alyssa> Definitely getting closer, though
<alyssa> And that swizzle refactor, painful as it was, did the job
* alyssa working through regressions ..
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<alyssa> You know what, I'm disabling fp16 blend shaders now
<alyssa> These sorts of issues ... will be much easier to resolve in CL land than blend hell
<alyssa> Fixes like 50 tests too :|
<alyssa> Passsss :D
<anarsoul> :)
<alyssa> anarsoul: Celebraaaaate
<anarsoul> OK, I'll have some beer tonight
<alyssa> :p
<urjaman> i was already having chips lol
<anarsoul> my PBP is on the way, so I'll be hacking on panfrost soon
<alyssa> anarsoul: Hehehe
<anarsoul> alyssa: are there any easy tasks for beginners? :)
<alyssa> anarsoul: GL command stream or compiler?
<anarsoul> compiler
<alyssa> Define easy ..
<anarsoul> something I can accomplish in finite time
<alyssa> :P
<urjaman> :D
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<urjaman> i just realized that i might have a similarly miscalibrated scale of difficulty
<urjaman> easy= anything i've done, hard= something i've not done yet, impossible= something i believe i will never do...
<alyssa> Yupyup
* alyssa should really eat dinner ..
<alyssa> So close to getting compute shaders (in GLES) working nicely
<HdkR> Time for ES 3.1 :)
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<alyssa> HdkR: Still some more ES3 stuff left (MRT is the biggy) but yes
<HdkR> I mean, nobody /really/ needs MRT right? :)
<alyssa> True
* urjaman eyes kicad
<urjaman> (no i dont think they would need it either but :P)
<alyssa> Agh LCRA bug.
<alyssa> Do I have time to solve this? Uhm no I guess not :|
<alyssa> alyssa: MIDGARD_MESA_DEBUG=shaders gles31 ./deqp-gles31 -n dEQP-GLES31.functional.shaders.*compute*num_work_groups
<alyssa> 5: 26 + 0 (k = 0)
<alyssa> 6: 26 + 4 (k = 1)
<alyssa> 7: 26 + 8 (k = 1)
<alyssa> That's a valid solve per the constraints, but not valid in actuality
<alyssa> The constraint you're missing is something like
<alyssa> "4k_6 + 4 =/= 8k_7"
<alyssa> which reduces to "k_6 + 1 =/= 2k_7"
<alyssa> That constraint is being incorrectly dropped
<alyssa> Need to handle negative biases, basically
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