alyssa changed the topic of #panfrost to: Panfrost - FLOSS Mali Midgard & Bifrost - Logs https://freenode.irclog.whitequark.org/panfrost - <daniels> avoiding X is a huge feature
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<narmstrong> tomeu: Hi, seesm you narrowed down gxm/g12a support to https://gitlab.freedesktop.org/tomeu/linux/-/commit/032df8793ea3c7595f0d004a06c5297c67644c21
<narmstrong> tomeu: so, should I push a proper patch for this so we can enable bifrost support ?
<tomeu> narmstrong: well, we also need the outer shareability change, right?
<narmstrong> tomeu: yes
<tomeu> though I guess such a change can go independently
<tomeu> narmstrong: didn't you have a cleaner set of patches for that? I may be misremembering
<narmstrong> tomeu: yes, but it was wrong, so I need to update it
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<narmstrong> tomeu: I'm looking if we can add a quirk to disable shareability
<tomeu> narmstrong: sounds great!
<tomeu> do you have everything you need for that?
<narmstrong> not really ! Will try to hack something
<tomeu> narmstrong: ok, tell me if I may be able to help with anything
<narmstrong> tomeu: thx
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<alyssa> dstzd: right, AFBC needs the big VOP
<alyssa> but 'theoretically' if the little VOP is used, AFBC just won't be negotiated... something is still broken I guess
<alyssa> tomeu: Nit: `0x2968A819` should be an appropriately named constant, e.g. GPU_PWR_UNLOCK_UNSAFE
<alyssa> Hoping we don't need similar hacks on other GPUs but if we do .. :p
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<tomeu> alyssa: I think I got that patch out of my hands by now :)
<alyssa> narmstrong: then
<tomeu> in any case, the commit log starts with "WIP: Magic...:
<alyssa> tomeu: how aggressive of a skip list do we need then.. :p
<alyssa> for gles31
<tomeu> alyssa: maybe a big one initially, but may be better to check the crashes and ooms before?
<tomeu> s/check/fix
<alyssa> tomeu: I mean, probably a lot of crashes are "unreachable(this isn't implemented)" kind of things, no?
<tomeu> 🤷
<alyssa> 🌈
<tomeu> guess those are better addressed with skips
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<Pak0st> Hey, I was trying recently to run Blender 2.83 and this error popped up: maximum output vertices (2) exceeds GL_MAX_GEOMETRY_OUTPUT_VERTICES
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<Pak0st> is this hardware limitation or at some point Panfrost could enable 2 vertices?
<alyssa> Pak0st: we don't support geometry shaders (yet?)
<alyssa> older versions of blender should work IIRC
<Pak0st> blender 2.79 does work with es2 (thanks to Alexandr Kuznetsov doing android port around 2012)
<Pak0st> as long as you can fight through the occasional issues with boost :)
<Pak0st> alyssa thanks for the reply, will keep an eye for geometry shader support
<alyssa> Pak0st: GS is quite low priority tbh
<alyssa> It's a *lot* of work, will perform quite terribly on Mali, and aside from Blender I don't know of any actual apps that need it
<alyssa> i.e. I expect GLES3.1 to be finished on both T760+ and Bifrost before seriously poking at geometry shaders tbh
<Pak0st> just knowing that GS is considered at all makes me happy
<alyssa> it (and tessellation) are just... hugely complicated with no real payoff I guess :(
<narmstrong> alyssa: while I'm on it, what's your steps to test AFBC ? how do I test with kmscube ?
<alyssa> narmstrong: PAN_MESA_DEBUG=afbc
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<narmstrong> alyssa: indeed, will need to switch to T820, though it was also done on bifrost !
<alyssa> narmstrong: ah, not yet, soon!
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<macc24> is there a known issue in panfrost built from master revision?
<macc24> some supertuxkart models are drawn quite weirdly
<macc24> with 20.1.7 version issue doesn't happen, even with PAN_MESA_DEBUG=gles3
<HdkR> melty characters
<macc24> oh and it's on mali t760mp4
<macc24> and i've noticed that performance has improved a lot when compared to 20.1.7 :D
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