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<shynoob>
do ppl here use winforth?
<shynoob>
win32Forth
<shynoob>
Can someone suggest graphics stuff for Forth?
<shynoob>
graphics programming in Forth*
<X-Scale>
Hi, shynoob
<shynoob>
hi X-Scale, I thought I'd stick with this language.. when I first came across.. but I didnt.. coz of my concerns.. but maybe now I am quite focussed
<shynoob>
I am concerned regarding game dev in Forth.. is this viable?
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<shynoob>
is this less active?
<shynoob>
or did I come to the wrong place?
<cmtptr>
this channel is active. just be patient
<shynoob>
Apologies
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<crest>
shynoob: lately there's been a lot of embedded talk in this channel
<crest>
but some of it moved to #mecrisp channel dedicated to the mecrisp forth system
<boru>
Did they pay you to say that?
<crest>
boru: no
<boru>
I wasn't being serious, silly.
<crest>
just wanted to warn shynoob that i haven't seen anyone talking about game dev here
<shynoob>
yeah I can imagine..
<shynoob>
I just wanted to know if its stupid to think about game dev.. coz it might take so much time to invest into that
<crest>
depending on what shynoob wants to do the language barrier between forth and the system graphics libraries written in C or C++ could be a real problem
<shynoob>
with Forth
<shynoob>
hm certainly
<crest>
what kind of game are we talking about?
<shynoob>
high end pc games
<crest>
text adventure? triple a shooter?
<shynoob>
RTS
<crest>
forth is probably a bad match for that
<crest>
it could make a good embedded script engine
<crest>
but lua is a lot more common for that in games
<crest>
which isn't to say that forth wouldn't work just as well
<crest>
but the barrier to entry is higher
<shynoob>
damn
<shynoob>
do you have anything oon directx ?
<crest>
for me windows just just a bootloader for my games when i get around to play them
<shynoob>
hahah
<shynoob>
do you use linux?
<shynoob>
to work?
<crest>
freebsd and macos
<shynoob>
U see
<shynoob>
I see*
<crest>
on macos (and windows and linux) there is factor
<crest>
a forth inspired language with an opengl userinterface
<shynoob>
well no one beats windows on games...
<shynoob>
so
<crest>
it depends on what you consider a "proper" game
<shynoob>
ppl have been fed up with opengl nd its design
<crest>
there are propably more people wasting time on stupid mobile games