<whitequark>
that looks weird, can you post an slvs file?
<flip214>
well, I tried to split edges where they intersect... but one of the new lines uses the wrong start point, and so there are coincident edges (and points wrongly associated)
<flip214>
whitequark: that was your slvs, just dragged the leftmost point of the topmost around a bit
<whitequark>
I think there were some fixes post 2.3 related to the split edge command
<whitequark>
yeah, I'll need an slvs file to figure out what happened there
<whitequark>
your screenshot doesn't tell me anything
<whitequark>
in general there's a problem that the "fully constrained" sketches actually have some degrees of freedom left, which are basically binary
<whitequark>
i.e. a pentagon and a five pointed star are the same sketch with 0 DOF, and you can transform one to the other by dragging the points
<whitequark>
(to do this in practice you'll probably need to relax the constraints first)
<whitequark>
oh, yeah
<whitequark>
that's exactly what happened after you dragged
<_whitenotifier-f>
[solvespace] phkahler commented on issue #631: Windows artifact complains about vcomp140d.dll - https://git.io/Jf5uf
<whitequark>
there's an open bug about this, but the solution isn't easy
<flip214>
ack, thanks
<flip214>
please do the 3.0 release soon, so that I can enjoy a fixed "split edge" ;)
<_whitenotifier-f>
[solvespace] whitequark commented on issue #631: Windows artifact complains about vcomp140d.dll - https://git.io/Jf5um
<whitequark>
you can build the master branch yourself
<whitequark>
fwiw I don't know if it's actually fixed, I didn't check
<whitequark>
I just remember that there were various improvements to that tool
<flip214>
whitequark: not fixed as per 3d51b3949b23b9bd0f25eea39dca342fc9830949
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