aschmahmann changed the topic of #ipfs to: Heads Up: To talk, you need to register your nick! Announcements: go-ipfs 0.7.0 and js-ipfs 0.52.3 are out! Get them from dist.ipfs.io and npm respectively! | Also: #libp2p #ipfs-cluster #filecoin #ipfs-dev | IPFS: https://github.com/ipfs/ipfs | Logs: https://view.matrix.org/room/!yhqiEdqNjyPbxtUjzm:matrix.org/ | Forums: https://discuss.ipfs.io | Code of Conduct: https://git.io/vVBS0
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<octav1a>
I installed ipfs snap on ubuntu. I can't seen to switch the data path though, export IPFS_PATH=... isn't respected by $ ipfs init
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<aschmahmann>
octav1a: ya, that's part of the snap thing. I'm not totally happy with how snaps are deployed and configured right now.
<aschmahmann>
As an added heads up Snap by default restricts the paths you have access to to the home directory. You can manually give it access to mount points like /mnt and /media though.
<octav1a>
Is there a different recommended installation method? That was just the first result that appeared for me.
<aschmahmann>
If you just want a way to install go-ipfs you can also grab it from dist.ipfs.io (and the ipfs-update utility there will let even automatically pull your updates over IPFS).
<aschmahmann>
That's my go to since it works cross platform and updates over IPFS 🙂. I'd like the other package manager stories to be better though. Unfortunately, this is mostly a snap problem (e.g. the `jq` CLI application has similar issues in Snap)
<octav1a>
Ok, Ill try with the binary download.
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<reversem3>
How would one "bundle" up ipfs application to distribute say a file without having someone knowing about ipfs ?
<reversem3>
not talking about anything malicious or nefarious, talking about a way to distribute content quickly. Like bundling up a game and using ipfs network to download that game ?
<reversem3>
I see alot of opportunities to use ipfs technology for transport
<swedneck>
pretty sure that's not possible, just like with torrent
<swedneck>
you need to run an ipfs node to be able to talk to the network
<geoah[m]>
nixfreak: you could make an in installer that woulc embed ipfs or ipfs-lite. you should be able to build either as c-shared and call them from any other language that you use to make your ui. -- people are doing already with flutter.
<geoah[m]>
* nixfreak: you could make an in installer that would embed ipfs or ipfs-lite. you should be able to build either as c-shared and call them from any other language that you use to make your ui. -- people are doing already with flutter.
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<geoah[m]>
pretty sure you can do the same with the rust library.
<reversem3>
i know very little rust
<reversem3>
what is flutter?
<swedneck>
if you're gonna bootstrap your program with ipfs you might as well just tell them to download ipfs-desktop
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<geoah[m]>
jan Swedneck: that's not the same though. a game would have an installer to handle updates/dlcs/etc anyway.
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<reversem3>
using ipfs to transport data way faster than http
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<reversem3>
you can do the same with almost any shared data
<swedneck>
<geoah[m] "jan Swedneck: that's not the sam"> but they're not asking about a launcher, they're asking about distributing the initial download over ipfs
<reversem3>
bundle ipfs and install a node on a user computer and automatically share that content
<reversem3>
using textile threadsDB or gunDB you could even encrypt the data
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<geoah[m]>
> How would one "bundle" up ipfs application to distribute say a file without having someone knowing about ipfs ?
<geoah[m]>
hm sorry that was my understanding of "bundle" ^, maybe I misunderstood, sorry
<swedneck>
bundle is just archive surely
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<reversem3>
bundle meaning "bundle the application up with ipfs and install it"
<reversem3>
sorry about the terminology
<swedneck>
so why not just say "download ipfs-desktop and then use that to download the program"
<swedneck>
* so why not just tell users "download ipfs-desktop and then use that to download the program"
<reversem3>
Again the majority of users have no clue that the internet isn't google or facebook
<swedneck>
ideally steam/itch would have ipfs built-in, since most people already have one of those installed anyways
<reversem3>
This is the samething that xbox live uses DeamonTools
<swedneck>
<reversem3 "Again the majority of users have"> but they're already wanting to download your game, it's not much different from telling the users to download it via steam or the epic store
<reversem3>
maybe
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<reversem3>
I wonder how a streaming service would work on ipfs ?
<reversem3>
I see more and more nodes coming up each day
<swedneck>
fwiw itch.io is open source and could perhaps be willing to accept PRs adding ipfs support
<swedneck>
if nothing else it could be forked
<reversem3>
Yeah thats pretty interesting
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<jonititan[m]>
<swedneck "so why not just say "download ip"> I think most users are unlikely to want to do that. At least until ipfs becomes significant in terms of market share. I'm really interested in using it but it would only ever be as part of software I deliver. A necessary library. Not an app system.