ChanServ changed the topic of #lima to: Development channel for open source lima driver for ARM Mali4** GPUs - Kernel has landed in mainline, userspace driver is part of mesa - Logs at https://people.freedesktop.org/~cbrill/dri-log/index.php?channel=lima and https://freenode.irclog.whitequark.org/lima - Contact ARM for binary driver support!
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<jararaca> brbrt
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<anarsoul> OK, looks like my liveness analysis produces something reasonable with offline compiler
<anarsoul> time to test it on real hardware :)
<anarsoul> I'd be really surprised if it works
<anarsoul> well, it does work
<anarsoul> I am surprised
<anarsoul> ideas is still broken though
<anarsoul> but X has its cursor, so glamor seem s to be working
<anarsoul> I guess I'll need to compile mesa without debug tomorrow to see how it actually performs
<anarsoul> time for piglit run
<anarsoul> oh, now it wedges gpu
<anarsoul> :(
<anarsoul> glsl-fs-loop locks up gpu
<anarsoul> that's not right.
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<anarsoul> well, tbh I don't see anything wrong with shader :\
<anarsoul> oh, I actually do
<anarsoul> darn
<anarsoul> it looks fine with offline compiler, but not on real hw :\
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<anarsoul> OK, liveness for register that used as counter is calculated incorrectly
<anarsoul> will debug tomorrow, should be easy to fix
<anarsoul> nah, I couldn't wait
<anarsoul> I think I fixed it
<anarsoul> running piglit now
<jernej> I know the feeling :D
<anarsoul> hit another timeout in another test (that was failing previously anyway)
<anarsoul> glsl-fs-unroll-out-param.shader_test
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<bshah> hm I don't think I am hitting the limit for vertices in my program based on separate test case.
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<anarsoul> fixed another bug, running piglit now :)
<anarsoul> ideas is still broken
<anarsoul> enunes: I'll need your help with fixing spilling
<anarsoul> I guess it should make better guess on which register to spill
<anarsoul> in theory it can calculate register pressure and choose one reg where pressure is too high
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<anarsoul> 700 tests to go, so far looks good
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<anarsoul> no new crashes or timeouts :)
<anarsoul> let's see the report
<anarsoul> cwabbott: we all really hope that you'll find some time to fix infinite loops in gp compiler e.g. in spec@glsl-1.20@execution@uniform-initializer@vs-float-array
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<anarsoul> no regressions!
<anarsoul> fixes 41 test
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<Laurenice> Uhmm
<Laurenice> Hola
<anarsoul> Laurenice: not that lima
<Laurenice> Que?
<anarsoul> this is development channel for open source lima driver for ARM Mali4** GPUs
<Laurenice> Jaja
<Laurenice> No te entiendo
<Laurenice> anarsoul eres el dueño?
<Laurenice> u
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<Laurenice> u.u
<anarsoul> Laurenice: sorry, I don't speak Spanish
<Laurenice> Ok
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