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<piggz>
anarsoul|2: jolla dev tells me their gecko engine uses gles2
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<anarsoul|2>
piggz: well, debug it then
<piggz>
anarsoul|2: yes, i got a list of the params that are requested
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<piggz>
anarsoul|2: would you mind casting your eye over this .... its the list of capabilities gecko requests from EGL, do any of them stand out as likely to result in no suitable configs found? https://paste.mozilla.org/AUQcVQj8
<anarsoul|2>
piggz: check if es3 is set
<piggz>
anarsoul|2: lets see if i can trace it through the code ... a build takes about 2 hours"
<piggz>
!
<enunes>
piggz: maybe 'eglinfo' on the target is helpful? apparently it lists supported configs
<piggz>
enunes: thanks, ill see if thats build
<piggz>
s/built
<piggz>
anarsoul|2: so, all the flags passed in are false, inc es3
<piggz>
i ended up adding printf's ... ive got all the attributes, just gonna work out what they are
<anarsoul|2>
piggz: feel free to ask #dri-devel. EGL code is not lima-specific
<piggz>
so, gecko is expecting to do offscreen rendering ... that isnt possible on wayland from what you said?
<enunes>
piggz: good luck :)
<piggz>
fricken nightmare
<piggz>
im sure i have better things to be doing!
<enunes>
piggz: according to the eglinfo output no, it's not supported and indeed I can see the same not supported on my laptop, does your application work on any target running mesa?
<piggz>
enunes: no it doesnt, only works properly on hybris devices
<piggz>
id like to fix that!
<enunes>
well, unfortunately it seems that you have an issue which is not lima specific and then something that is specific to your application, so we can't help much here
<piggz>
sure
<piggz>
its something weird like, when using mesa and a qglwidget, the application internally renders correctly, but the screen just shows white
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