p_l changed the topic of #lisp to: Common Lisp, the #1=(programmable . #1#) programming language | <https://irclog.tymoon.eu/freenode/%23lisp> <https://irclog.whitequark.org/lisp> <http://ccl.clozure.com/irc-logs/lisp/> | ASDF 3.3.4
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<shukryzablah> Is there another way to see quicklisp download stats other than the sporadic posts in blog.quicklisp.org?
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<Xach> shukryzablah: no
<Xach> shukryzablah: what stats info interests you?
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<shukryzablah> i wanted to make a quick plot of daily downloads or monthly downloads, for specific packages, through time
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<shukryzablah> Xach: just wanted to check if there was an easier way to get them
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<alandipert> are there alternatives to asdf?
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<[rg]> are you guys familiar with car and cdr origins?
<Bike> nothing from this millenium, i think... maybe allegro or whoever has something?
<Bike> [rg]: the names? sure
<[rg]> what about the assembly code behind it
<Bike> you mean on a PDP or on a modern machine?
<[rg]> I'm reading ken thompsons regular expression paper and it's been hard to parse, folks in #asm have been kind enough though
<[rg]> it was on an ibm acutally
<no-defun-allowed> CAR and CDR refer to "contents of the address part of register" and "contents of the decrement part of register", which are names that refer to parts of a word on the IBM 704.
<Bike> oh, my mmistake
<Bike> ancient machines from before the beginning of time, as far as i'm concerned
<[rg]> lol yeah :P
<no-defun-allowed> "Type A instructions have, in sequence, a 3-bit prefix (instruction code), a 15-bit decrement field, a 3-bit tag field, and a 15-bit address field." I would presume those names refer to those two fields.
<[rg]> hm, I assumed this channel would be full of compiler enthusiasts, is that true?
<no-defun-allowed> There are a few, yes.
<[rg]> no-defun-allowed yes I'm reading that now as well
<[rg]> have you seen this technique implemented on x86?
<[rg]> I also don't get the index by decrement
<no-defun-allowed> On older machines, a word could fit two pointers, whereas now we usually have one pointer per word, so the representation is a bit different.
<Bike> by "this technique" what do you mean? CAR? This paper about regular expressions? I'm sorry, it's hard to follow your point.
<[rg]> car and cdr
<Bike> usually they're just regular memory loads.
<Bike> a cons consists of two words, both tagged pointers.
<no-defun-allowed> A CONS is usually represented as a pointer (with the low bits set to something that tells us we have a CONS) to two words in memory next to each other.
<Bike> x86 doesn't have dedicated tag bits or anything, but you can just use regular bit instructions to get the same effects
<[rg]> so it's not a real pointer?
<no-defun-allowed> To take the CAR or CDR of this CONS, you would want to take off the bits, and load the value at the pointer plus the offset from that value to the field you want.
<[rg]> "low bits tells us its CONS"
<Bike> Yeah, it'll be a pointer + 1, or something.
<Bike> since pointers are generally word aligned anyway, the low bits would be all zeroes normally
<no-defun-allowed> It's not usable directly, no. But after some simple bit manipulation, you can get a "real" pointer.
<[rg]> interesting
<no-defun-allowed> On a x86 machine, you can perform that manipulation in the load, eg MOV RAX, [RBX - 1] for a CAR or MOV RAX, [RBX + 7] for a CDR
<[rg]> ok ok
<[rg]> so it's just that this architecture was perfect for cons car and cdr
<alandipert> also it doesn't have to be a pointer, it can be an integer for example, with the appropriate tag
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<[rg]> that makes more sense
<Bike> x86 is an adequate lisp machine, as they say
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<[rg]> damn holding two address in one register move though
<[rg]> when people do lisp in fpga are they aware of this?
<no-defun-allowed> "Do you intend to hire your own engineers and buy your own machines to make a 7nm lispm", as they probably don't say.
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<[rg]> also another unrelated question, how do you handle the cache in lisp when you use linked lists?
<no-defun-allowed> I think Lisp machines had CONS representations in two words. One needs to be a pointer away to the values of a CONS to allow for mutation, anyway.
<Bike> switch to vectors
<LdBeth> CDR coding
<no-defun-allowed> If you're lucky, you have a good garbage collector that allocates CONSes next to each other.
<pjb> alandipert: yes, there is poiu; it's even better than asdf, since it can compile in parallel!
<Bike> CDR coding is "switch to vectors" with extra steps
<no-defun-allowed> s/a good garbage collector/a good memory system/
<pjb> alandipert: but it's not maintained anymore. no battery included. And quicklisp doesn't use it.
<[rg]> interesting
<[rg]> cool
<alandipert> pjb thanks, i'll check it out. i'm interested in other paradigms too, whether contemporary or historical, abandoned or in use
<pjb> alandipert: the precursor was the defsystem macro. There was several versions. They can be found in archives.
<alandipert> consulting my notes i forgot i came across https://github.com/ruricolist/overlord but have yet to try it. curious if anyone else has
<[rg]> no-defun-allowed do you get this? ...
<[rg]> "Indexing was a subtractive process on the 704, hence the value to be loaded into an index register was called a "decrement".
<Bike> i guess it means for an array you'd carry around a pointer to the final element, and get the other elements by subtracting from the address?
<[rg]> I also haven't tried lisp yet, so there's gonna be a why lisp from me as well
<[rg]> Bike wow
<[rg]> you know what, I think that's it
<no-defun-allowed> Nope, I don't really know anything about how Lisp was implemented back then.
<[rg]> might explain these weird complement instructions
<Bike> "The contents of the index registers are subtracted from the base address, " says wikipedia, so yeah
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<pjb> Bike: exact. This avoided buffer overflows!!!
<pjb> (of course, you could have buffer underflows, but this was less probable, since the size was preset in the decrement register.
<[rg]> ah thats clever
<[rg]> ok so, is lisp better suited for a vm?
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<Bike> real machines are perfectly fine.
<pjb> You can implement a vm in lisp, indeed.
<pjb> [rg]: define "better".
<Bike> as no-defun-allowed said, x86 has very extensive addressing modes, and tag bits do not present a problem.
<[rg]> oh ok
<[rg]> I just thought you get to make something similar or better for implementing cons cdr and car
<[rg]> but yeah wow
<[rg]> I guess if I ever finish this paper I'm gonna implement it in lisp
<[rg]> and x86 probably
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<Bike> oh, are you doing the NFA thing?
<Bike> i did that myself the other day, it's fun
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<[rg]> it sure seems so
<[rg]> not there yet
<Bike> not being able to do capture groups is annoying though
<Bike> there's some work on doing it but it gets weird since the automaton isn't really finite any more
<[rg]> I thought the point of this was not to do capture groups
<[rg]> that requires backtracking
<[rg]> this just seemed like a really awesome application of regular expressions
<[rg]> I did see something about PEGS and capture groups though
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<Bike> well, the point of it is to go really fast, mainly
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<Bike> the paper for doing capture groups was uh... "Tagged Deterministic Finite Automata with Lookahead", Trofimovich 2017
<Bike> i don't understand it very well, though
<beach> Good morning everyone!
<[rg]> hello beach
<[rg]> 32 pages ... no
<[rg]> lol
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<no-defun-allowed> 32 pages is nothing.
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<LdBeth> Have you heard about the constructing Tetris using game of life thing
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<pjb> LdBeth: Life is turing complete… There's even Life in Life!
<LdBeth> Sure, but they made Tetris by first construct a programmable computer and use DMA so there’s no actual display
<aeth> life is also turing complete
<LdBeth> Thus not very elegant.
<aeth> has anyone implemented Life in life?
<beach> aeth: pjb just showed you that.
<beach> aeth: And also said that it is Turing complete.
<aeth> beach: It was a joke. pjb posted "Life in Life" as in "The Game of Life in the Game of Life"
<aeth> So I said "Life in life" as in, "The Game of Life in biological life"
<beach> Ah.
<beach> Sorry.
<White_Flame> you could implement it on xkcd's field of stones
<pjb> We'd have to implement microbiology in microbiology. This could be interesting, to probe molecules (and viruses) before they can infect the "real" life.
<aeth> and hwen you say a word enough (e.g. "life") it no longer looks like a real word, which is always odd when it happens.
<pjb> Our cells could have cell simulators in them to try new molecues.
<pjb> +l
<drmeister> Hello folks. Bike: Thanks for the heads up that Warning's break compile-file in ASDF.
<drmeister> That makes it a lot easier to deal with when ASDF throws up a compile-file error.
<Bike> well, it's that compile-file conceptually fails if any warnings are signaled, independent of asdf
<Bike> since a warning probably means that at runtime there will be an error
<Bike> like an unbound variable.
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<jcowan> Why does warn require that its argument be a warning condition?
<jcowan> as opposed to error or cerror, which have no such requirements
<aeth> (warn "hello") works on ECL and SBCL. Is this non-portable behavior?
<jcowan> I think that's okay because it's cast to a condition rather than being one.
<Bike> yes, in that case "hello" is a designator for a simple-warning.
<aeth> Okay, good, because I use WARN in a few places in macros iirc.
<drmeister> Ugh - I'm using Microsoft Excel as an editor for a language.
<drmeister> Somebody kill me.
<Bike> i can't think of any reason warn is stricter.
<aeth> e.g. if I have a macro language and it removes duplicates as part of its processing, then I'll put that as a WARN since the second, duplicate one won't ever result in executable code... an error would be overkill there since it still works. Sort of like the "deleting unreachable code" note or style-warning or whatever it is (might vary based on implementations, anyway)
<Bike> it would be nice to know that a muffle-warning restart has been established if you handle a warning, but i guess that's not even true since error can signal a warning and not establish the restart.
<Bike> a warning is probably a bit strong for unreachable code.
<Bike> since, again, compile-file signaling (or returning in the extra values) a warning means it failed, and the runtime behavior will have undefined consequences or fail
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<no-defun-allowed> drmeister: but why?
<drmeister> So other people can work with it.
<drmeister> I'm implementing it in Common Lisp.
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<no-defun-allowed> So the spreadsheet is some kind of template?
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<drmeister> Yeah - it's describing the chemistry that my company will be doing.
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<no-defun-allowed> I see. Good luck with that.
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<shukryzablah> Are there any alternatives to data-table? I need something like a dataframe.
<beach> What are those?
<alandipert> sounds like R data structures, a dataframe in R is a list of columns that can carry metadata
<aeth> dataframe sounds like something in Python machine learning...
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<beach> I see. Well, I don't think I will invest in learning R or Python in order to answer the question.
<shukryzablah> it's a concept in julia, python, and R from what I know.
<beach> Nor Julia.
<no-defun-allowed> Is it a 2d array where both "indices" are strings or some other value?
<alandipert> yeah, numpy and pandas incorporate various R ideas. the closest thing in CL i believe is a list of arrays but you'd have to look to some (library i'm unaware of) for the relational operators you probably want
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<aeth> it probably exists because everything probably exists
<aeth> but it also sounds like a lot of work to implement, from what I've encountered in Python
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<drmeister> Is all of this necessary in a PRINT-OBJECT method?
<drmeister> (defmethod print-object ((obj iglobal) stream) (print-unreadable-object (obj stream) (format stream "~a ~a" (class-of (class-name obj)) (name obj))))
<drmeister> The (print-unreadable-object ...). The (class-name (class-of obj))
<no-defun-allowed> I think you can give PRINT-UNREADABLE-OBJECT :TYPE T to print the class name for you.
<drmeister> I pasted a typo
<pjb> drmeister: print-unreadable-object returns nil, but print-object must return the object.
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<pjb> drmeister: you can also have a printable readably form of your object (for example, using #. or some custom reader macro), so you may have a if *print-readably* an use print-unreadable-object only in the else branch.
<pjb> You can use: (print-unreadable-object (obj stream :identity t :type t) …) so you don't have to print the class-of yourself.
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<shukryzablah> tbh i would like to create the equivalent of R's dplyr, the core is a well thought out data manipulation interface that under the hood could be acting on a database, a spark dataframe, or other sources of data. but in all of this it seems i need to at least be able to start within a data structure in lisp itself, which is why i wanted a data frame
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<pjb> (let ((obj "foo")) (with-output-to-string (out) (print-unreadable-object (obj out :identity t :type t) (prin1 obj out)))) #| --> "#<(simple-base-string 3) \"foo\" #x30200247EACD>" |#
<drmeister> :identity t and :type t aren't mentioned in the CLHS
<drmeister> CLHS print-object
<drmeister> I guess they are sbcl extensions
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<no-defun-allowed> Those are arguments to print-unreadable-object.
<no-defun-allowed> clhs print-unreadable-object
<no-defun-allowed> "print-unreadable-object (object stream &key type identity) form* => nil"
<drmeister> Argh - ok. Sorry. I've been coding for several days for many hours each day. I'm getting bleary eyed.
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<alandipert> shukryzablah i think that effort is equivalent to writing an in-memory database, so you may consider finding one and extending and/or using it. starting with a Lisp dataframe and implementing your own language/query engine atop it is another way. are you familiar with apache arrow btw?
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<shukryzablah> i've only read about it. i felt it would be easier to first work with a lisp data frame instead of some other tool (like arrow) underneath. i'll look into it more
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<alandipert> shukryzablah though it depends on your needs, i agree a lisp dataframe is almost probably the easiest way to get going. seems like a fun project, enjoy and good luck!
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<shukryzablah> alandipert: thx!
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<pjb> drmeister: clhs print-unreadable-object !
<pjb> ;-)
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<phoe> Xach: wait what where
<phoe> < Xach> phoe: lispm replied on twitter to a bot about your post
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<phoe> oooooh, yes. I see.
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<phoe> Fixed! Thanks.
<phoe> (It worked on the kmp condition code, for what it's worth.)
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<phoe> Xach: somewhat fixed. If possible, please edit the planetlisp post with the new content
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<phoe> Is there any TRIVIAL-DEBUGGER library that allows one to define behaviour when the debugger is entered while *DEBUGGER-HOOK* is NIL?
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<phoe> let me make one, then, by gutting out swank...
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<Shinmera> Dissect was supposed to be able to deliver the basis for that.
<phoe> But it was not implemented there yet, was it?
<phoe> I might submit a PR that does so.
<Shinmera> 'there'?
<phoe> In Dissect, that is.
<Shinmera> I don't understand.
<Shinmera> Dissect provides a portability library for the stack and restarts (and in the future maybe eval-in-frame)
<phoe> Dissect does not have a way to define my own debugger that will be invoked on #'error or #'break. Is that correct?
<Shinmera> A portable debugger could be implemented on top of it.
<Shinmera> That is correct.
<phoe> OK - I'll work on that then.
<Shinmera> I've been meaning to make a portable debugger (and a portable repl) for years now but you know how these things go.
<phoe> oh yes I wholeheartedly do know
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<phoe> hey wait a second
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<phoe> I wonder how updated that is though...
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<phoe> it's mostly dead, sadly. I'll continue to gut out swank.
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<jackdaniel> how do you determine deadness of a library?
<jackdaniel> does it smell funny? that only means that it is a lisp library ,-)
* jackdaniel imagines a library which dies, screaming in agony
<phoe> jackdaniel: it forked from swank at some point, but it seems that no one's been porting swank modifications to it.
<jackdaniel> so how about libraries which are not forked from swank? are they immortal?
<phoe> bleh
<phoe> fine - compared to swank, conium has much less activity
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<LdBeth> find the book I ordered in email trashbin...
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<p_l> ok, where qt-libs standalone are built for commonqt?
<Shinmera> eh?
<jackdaniel> on trustme.example.com
<p_l> Shinmera: I might gather enough anger at the world to channel it into fixes
<Shinmera> I don't understand your question
<phoe> p_l: built? what do you mean? I don't think they're built by any sort of CI
<p_l> Shinmera: I need to change bits of how the dynamic libraries included in qt-libs downloads are built
<p_l> cause they have hardcoded paths to /User/linus on macos
<p_l> (as of latest QL dist)
<Shinmera> They should not, that's a bug.
<Shinmera> Anyway that fix does not require rebuilding
<p_l> Shinmera: yeah, that's a bug. it's not the first time I hit it, and I was wondering where I should look for the build scripts so I could help fix it instead of being unpleasant complainer only
<Shinmera> There are no build scripts because building Qt is a god damn nightmare on every platform and requires manual setup.
<Shinmera> The fix is to make fix-dylib-collection work better.
<p_l> Shinmera: at the very least, I need to grab the process that packages them into QL installable release tarball, and inject some changes to the packages
<Shinmera> You can try running (fix-dylib-collection (uiop:directory-files standalone-dir (make-pathname :type "dylib" :defaults uiop:*wild-path*)))
<Shinmera> first to see if that changes things.
<Shinmera> But yes, rolling back to an earlier release for OS X is a fix. I think QL allows pinning packages to a certain release?
<p_l> Shinmera: it's something that happened to me more than once, so while it would work as temporary fix, I really want to make it stable
<Shinmera> The way to make it stable is 1) ensure fix-dylib-collection works 2) bother me to update the release binaries on github to include the ones with the properly fixed paths.
<phoe> p_l: sounds like setting up build infrastructure for qt4
<Shinmera> phoe: it is not necessary.
<phoe> god sped you
<phoe> Shinmera: OK
<p_l> phoe: I built Qt4 in the past. I also binary patched qt-libs once in the past
<Shinmera> There used to be build scripts in the past for everything but Qt4, but they were brittle, and now that Qt4 isn't readily available anymore either it's just a mess.
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<p_l> weeee, got binary patches for qtlibs working
<p_l> now I'm failing on unknown class in qtools-ui
<p_l> > There is no class named QTOOLS-UI:FIXED-QTEXTEDIT.
<p_l> in file qtools-ui-20200218-git/fixed-qtextedit.lisp
<Shinmera> That's a phoe thing
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<phoe> wait a second
<phoe> that's a me thing
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<phoe> how can I reproduce it?
<phoe> p_l:
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<p_l> phoe: it fails for me when just quickloading qtools using SBCL on mac
<p_l> 10.15
<phoe> p_l: does qtools depend on qui?
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<Shinmera> Definitely not.
<phoe> I seriously don't think so, it's the other way around
<phoe> (ql:quickload :qtools) must not pull qtools-ui
<phoe> qui doesn't seem to have any darwin- or osx-conditionalized code
<p_l> fixed-textedit depends on qtools-ui-base
<phoe> fixed-qtextedit is not a part of qtools
<phoe> it's a part of qtools-ui
<p_l> (ql:quickload '("qtools-ui" "hemlock.qt")) ;;; what I executed to get there
<phoe> so you loaded qui, not qtools
<phoe> that's clearer now
<phoe> please give me a stacktrace of (ql:quickload :qtools-ui)
<phoe> from a clean image, preferably
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<phoe> I am completely puzzled by that stacktrace
<p_l> welcome to my world :|
<phoe> try loading all of that system's dependencies manually and then evaluating code from that file
<phoe> it works on my Linux machine
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<phoe> it's erroring on the form (QTOOLS:DEFINE-SUBWIDGET (QTOOLS-UI:FIXED-QTEXTEDIT QTOOLS-UI::FIX-CONTEXT-MENU-WIDGET) ...)
<p_l> yes
<phoe> so it's as if that class was not defined at compile time
<phoe> wtf
<phoe> why
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<p_l> an eval-when issue?
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<phoe> no idea what's going on
<phoe> again, (ql:quickload :qtools-ui) works on my machine
<phoe> if it was an eval-when issue then it'd fail everywhere
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<p_l> curiouser and curiouser
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<moewe> hey
<moewe> So I have another issue which I can't seem to make sense of
<phoe> sup
<moewe> The value
<moewe> (#<HASH-TABLE :TEST EQUAL :COUNT 6 {1004776073}>)
<moewe> when binding HASH-TABLE?
<moewe> HASH-TABLE
<moewe> is not of type
<phoe> of course it isn't
<phoe> it is a list
<phoe> whose CAR is a hash table
<moewe> CAR?
<phoe> (note the extra pair of parens!)
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<phoe> yes, CAR
<phoe> or rather, first element
<moewe> ah thanks
<phoe> are you aware of what a CAR and CDR is?
<moewe> ohhh
<moewe> that makes senbse acutally
<moewe> No, but please tell me if you will
<phoe> I suggest you do read up on cons cells if you don't - that knowledge will pay you well if you're using Lisp
<phoe> Lisp lists are made of cons cells
<phoe> every cons cell has two parts, a car and a cdr
<phoe> each of these refers to a different Lisp objects.
<phoe> s/objects/object/
<phoe> or rather - may refer to a different object
<phoe> (#<HASH-TABLE :TEST EQUAL :COUNT 6 {1004776073}>) is a cons cell whose CAR is a hash table and whose CDR is NIL
<phoe> also known as the empty list.
<phoe> (A B C) is a list made of three cons cells
<phoe> in cons notation, (A . (B . (C . NIL)))
<phoe> where the consing dot (the ".") separates the car from the cdr
<moewe> aah thanks
<phoe> <3
<moewe> So why does C also have NIL?
<phoe> NIL is the empty list
<moewe> Because it is the final one? Is that like a rule for it?
<phoe> yes, NIL is the "end" of every proper list
<phoe> it is possible to have conses like (FOO . BAR)
<phoe> but every proper list must have NIL as the CDR of its last cons
<moewe> Ok, so car is the "first" element, but how did you find out from the error string that the CDR is nil?
<phoe> also, if you want to - #clschool is a good channel for basic Lisp questions, especially if #lisp is busy with a different discussions
<phoe> I read it from (#<HASH-TABLE :TEST EQUAL :COUNT 6 {1004776073}>)
<phoe> which was printed by your error stacktrace
<phoe> (#<HASH-TABLE :TEST EQUAL :COUNT 6 {1004776073}>) === (#<HASH-TABLE :TEST EQUAL :COUNT 6 {1004776073}> . NIL)
<phoe> (A) is a shorthand notation for (A . NIL)
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<moewe> So if it would have lets say 2 elements it would be: (#<HASH-TABLE :TEST EQUAL :COUNT 6 {1004776073}> (scnd . NIL))?
<phoe> ;; and also the *MORE* popular one - you will rarely ever see the latter notation in practice
<beach> phoe: Hey, you are getting good at explaining stuff!
<phoe> it would be (a . (b . nil))
<moewe> oh, right
<phoe> yours is (a (b . nil)) which is somewhat different
<phoe> beach: thanks, trying my best!
<moewe> thanks man, awesome explanation, really! next time I'll go to clschool ^^"
<phoe> moewe: (a (b . nil)) is (a (b))
<phoe> which is (a . ((b . nil) . nil))
<phoe> basically the second element of that list is wrapped in one more list
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<_death> another day, another use of PROGV
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<jmercouris> progv?
<Bike> how exotic.
<jmercouris> what did you do with it
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<_death> used it in a regression tester to bind the value of a *verbose* flag to nil in the testee (the regression tester does not directly reference symbols from the testee)
<beach> jmercouris: Did you see the link I gave you to the freely available AMOP chapters?
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<Xach> phoe: automagically updated
<phoe> Xach: thankeeee
<phoe> progv is useless in 99% of cases and unavoidable in 1% of cases
<jmercouris> beach: yes, thank you!
<phoe> I don't think there is any other part of the standard that allows you to bind dynavars fully at runtime where the user can dynamically specify both the dynavar name and the value for the new binding
<jcowan> well, eval
<_death> you could use SETs and hope for the best
<Bike> you can do it yourself with symbol-value and unwind-protect
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<Bike> although local bindings are generally different on most implementations due to threading
<Bike> don't think the language designers anticipated that
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<phoe> Bike: eh, that's kinda cheating
<phoe> it mutates old bindings instead of creating new ones
<Bike> what's the difference?
<phoe> functionally equivalent, but still
<phoe> in practice? absolutely nothing
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<Bike> even theoretically, what's the difference? other than the threading i mentioned.
<_death> there was a LETF operator once...
<jcowan> Dynavars are reliably reset without taking special precautions with unwind-protect, for one thing.
<Lycurgus> was war einmal!
<Bike> jcowan: i don't understand what you mean?
<Xach> phoe: can you tell me why the indentation in the rss is what it is?
<jcowan> If you want to do your own binding-equivalent using `set`, you have to make sure you always `set` it back using unwind-protect.
<phoe> Xach: no idea, let me check.
<Bike> sure.
<Bike> but i mean, that's not different? i don't know what you're getting at. the implementation has to do something like unwind-protect for special bindings too.
<phoe> Xach: it does seem okay in the atom feed - download and inspect the XML file from https://nl.movim.eu/?feed/phoe%40movim.eu
<beach> Bike: Not with an explicit representation of the dynamic environment + deep binding. :)
<Bike> mm... right...
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<_death> I guess one difference is that it only works for special variables, so you lose uniformity
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<jcowan> This is more or less why Scheme decided to give up on dynamic variables and go with bindable objects: (parameterize ((foo bar) (baz zam) ... (foo) ... (baz) ...)
<jcowan> where foo and bar are not bound by the construct, rather their values (functions of a specialized kind) are bound.
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<phoe> oookay
<phoe> LispWorks is the only implementation whose debugger I have not enslaved yet
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<phoe> ...and I have no real idea how to achieve it
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<engblom> Do you know about any dynamic tiling window manager written by any Lisp dialect (CL, scheme, Clojure, etc)? Something that would be similar to dwm or xmonad?
<phoe> engblom: stumpwm?
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<engblom> phoe: Stumpwm is not a dynamic tiling window manager. You have to take care of the tiling manually.
<phoe> ooh, I see
<phoe> TIL
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<engblom> phoe: With a dynamic you do not need to think about frames. You open a window and it will automatically take full screen. You open another one and the screen will automatically split in two. You open a third and it will again split according to the chosen layout. You close two windows and you are back again to fullscreen one window without needing to do anything yourself.
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<_death> maybe it shouldn't be hard to write a stumpwm contrib to do that..
<_death> stumpwm does have an "expose" that to auto tile current windows
<engblom> Currently I am using xmonad and it works for me but it is also the only thing I need Haskell installed for. While diskspace is cheap, it is still many of extra Gb wasted and making upgrades slower and just a bit annoying to have around. This is why I am searching for an alternative. I do not not program much so I kind of wish to have a ready solution that I can just try to tweak to fit my needs.
<_death> do you really need haskell installed to use xmonad?
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<Shinmera> this is well off-topic.
<engblom> _death: Xmonad is more like a "window manager framework". You write the configuration in Haskell and it will compile a window manager for you.
<beach> Shinmera: Thanks. There has been more off-topic stuff than usual here.
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<Shinmera> Yeah. :/
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<Lycurgus> debian buster installs ghc 8.4 with xmonad
<engblom> To take it back to Lisp topic, besides stumpwm and the clfswm fork of stumpwm, what other window managers are written in any lisp dialect?
<beach> Eclipse is written in Common Lisp.
<beach> engblom: This channel is dedicated to Common Lisp.
<_death> there was ratpoison
<Lycurgus> is or was xfce in cl?
<beach> engblom: There is no widely agreed-upon definition of what language is a Lisp dialect.
<_death> it's implemented in C but I think it had some lisp variant
<Lycurgus> ah
<engblom> beach: I am sorry, I thought it was a lisp in general channel. I thought the comment about offtopic was because of xmonad. I will not discuss this topic further here.
<dlowe> ##lisp is a lisp in general channel
<_death> (ah, I confused ratpoison with sawfish)
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<_death> engblom: if stumpwm's expose command is not too bad about persistence of windows already exposed, then a quick solution could be to call it on window creation and destruction (there are likely hooks for that, or they could be added).. I write this because it's somewhat Lisp related, but you likely want to visit the stumpwm channel if you have further questions
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<engblom> _death: When reading https://stumpwm.github.io/git/stumpwm-git_6.html it says that no window can exists outside of any frame. When reading the "expose" part, it says nothing about creating or destroying frames to satisfy the layout. Is this done automatically by expose?
<_death> stumpwm channel is that way -> #stumpwm
<engblom> _death: I am going there :)
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<phoe> Do we have any Lispworks hackers here? I am trying to prevent entry into the system-provided debugger and instead invoke my own trivial one. My current slime-based code is at https://plaster.tymoon.eu/view/1747#1747 but I cannot reproduce what slime is doing.
<drmeister> pjb: Thanks for the heads up on print-unreadable-object
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<Bike> why on earth does print-unreadable-object not return the object
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<_death> yes, it's a pet peeve
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<Bike> phoe: i see it's ':debugger-hoook' in slime as well but like... is that seriously not a typo...?
<phoe> Bike: yes, both in slime and sly!!
<phoe> it makes sense because the typo is then repeated
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<Bike> that's "sense", huh.
<phoe> s/makes sense/works for whatever reason/
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<rpg> I have been told we usually don't have a banner, but maybe we could announce that ELS 2020 has moved on-line?
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<Shinmera> Bike: regarding your question a while ago about slot order in mop, if I remember correctly the order needs to be as they appear in the list of effective slots. It does not say that slot locations have to be consecutive, however.
<Bike> what determines the order of the list of effective slots?
<Shinmera> Ah, yes: http://metamodular.com/CLOS-MOP/instance-structure-protocol.html "For a given class, the locations increase consecutively, in the order that the directly accessible slots appear in the list of effective slots."
<Shinmera> I believe it's the return value of compute-slots.
<Shinmera> Indeed, they show an example on the same page that reorders the slots
<Bike> and compute-slots sorts by CPL order, i see
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<Bike> ...okay, i'm missing something here.
<Bike> no, i see. CPL order means that classes /later/ in the CPL have their slots /first/
<beach> Makes sense.
<beach> Then slot locations are more likely to be shared.
<Bike> mm, well, it's having confusing consequences for me with mixins.
<Bike> i have a class with supers (instruction one-successor-mixin allocation-mixin). instruction and allocation-mixin both have slots. But allocation-mixin's slots come first, so the locations are different from a class that only has instruction as a super.
<beach> What if you put the mixins first in the list?
<Bike> yeah, i mean, that would do it. or have instruction be a superclass of the mixins.
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<phoe> I guess I solved my LispWorks issue
<phoe> ;; by setting internal symbols, as usual
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<_death> Bike: putting mixins first is actually a documented practice.. I think I read about it in Cannon's FLAVORS paper
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<pjb> minion: memo for engblom: there's exwm written in emacs lisps.
<minion> Remembered. I'll tell engblom when he/she/it next speaks.
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<Bike> i guess putting the mixin first means it'll specialize on methods first, too
<Bike> so probably good to do
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<phoe> one of the greatest yak shaves of this mini-project has been me creating a true named-lambda macro
<phoe> one of the greatest yak shaves of this mini-project has been me creating a true named-lambda macro
<phoe> blah, wrong copypaste
<phoe> it's true because it hurts my eyes to look at it, and truth always hurts
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<MichaelRaskin> You don't like (labels) ?
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<phoe> I do, and I'm well aware that e.g. alexandria has it
<phoe> I just wanted to use the implementation internals for that one for no good reason whatsoever
<MichaelRaskin> Grrr.
* phoe ducks
<MichaelRaskin> I guess for most implementations you could just macroexpand defun
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<phoe> ;; that's what I did
<phoe> the only weird thing is that ACL drops the function name after #'COMPILEing it
<phoe> but I didn't care to dig deeper
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<MichaelRaskin> I mean, automatically, in compile-time
<phoe> on one hand, it's a dangerous idea
<phoe> on the other hand, it's Michael "Codewalker" Raskin who proposes that
<phoe> now I am somewhat tempted
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<MichaelRaskin> phoe: it is an interesting approach!
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<phoe> okay, time to yak shave
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<phoe> Shinmera: will you be willing to accept https://plaster.tymoon.eu/view/1750#1750 into Dissect? (possibly without that NAMED-LAMBDA macro, since it's ugly.)
<Shinmera> Hm, not sure. I'd have to rename Dissect into a general debugger thing rather than being limited to dealing with the stack.
<phoe> OK - I'll create a separate package then.
<phoe> s/package/system/
<Shinmera> Yeah, probably better.
<phoe> does a name like CUSTOM-DEBUGGER sound well?
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<Shinmera> sounds more like a trivial-debugger-hook or something in my opinion.
<phoe> hmmm
<phoe> that is a better name
<phoe> but wait
<phoe> debugger-hook is an already established name
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<jackdaniel> trivial-debugger-hack
<phoe> and we aren't really doing much to the debugg--
<phoe> jackdaniel: tempting
<dlowe> debugger-line-and-sinker
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<phoe> trivial-custom-debugger it'll be then
<jackdaniel> phoe: as of debugging, you may consider extending and contributing to clim-debugger
<jackdaniel> currently it piggybacks to sldb
<jackdaniel> s/to/on/
<jackdaniel> unless of course you want to be your own captain, ship and the sail
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<phoe> jackdaniel: the goal of this particular library is supposed to be as small and as dependency-free as possible, since I don't think that someone who reads my WIP book will want to pull all of clim-debugger in order to play with a custom system debugger function
<phoe> however, that's a very good idea - I'll put that on my TODO list
<jackdaniel> you may write a backend system and a graphical frontend, the former would be simple in terms of dependencies
<phoe> jackdaniel: the backend system sounds like trivial-custom-debugger
<phoe> it might in the future get extended with things like backtraces, e.g. via Dissect
<phoe> and other things that allow for a generally pleasant debugging experience
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<phoe> hah
<phoe> I need to find a test framework that does not mind unhandled errors
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<Shinmera> 'does not mind'?
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<phoe> yes
<phoe> does not have a global (handler-bind ((error ...)) ...)
<phoe> I explicitly need an error to bubble all the way to toplevel and invoke the debugger
<phoe> ...since it's the debugger that I am testing
<Shinmera> you can do that with a custom parachute report.
* phoe reads parachute source
<Shinmera> the interactive report bubbles failures and introduces additional errors when the tests fail, for instance.
<Shinmera> I often use it when I get a failure in a test and want the backtrace.
<phoe> wait a second though
<phoe> won't INTERACTIVE be fully enough
<phoe> let me double-check...
<Shinmera> depends. It'll signal an error if a test fails
<Shinmera> rather than a test erroring.
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<phoe> I've decided to use CL:ASSERT for the tests
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<phoe> Xach: I know why the formatting is so broken. Let me file a movim bugticket.
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<Xach> more like lessvim
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<phoe> nice
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<Inline> asdf is buggy
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<Inline> exclusion for :tree via :exclude does not work
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<Xach> Inline: i've found that the line between "asdf does not work as i expect" and "asdf is buggy" is hard to find
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<Xach> i have not usually been able to inform my expectations with the documentation
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<Inline> no, the implementation even the release version of the git source here over, does not match it's spec
<Inline> previously it all worked fine
<Inline> then all of a sudden at some point changing asdf versions to higher and higher numbers something has gone wrong
<Inline> when i specify an exclusion pattern, eithe before or after the :tree enty, the exclusion pattern does not have any effect on the outcome
<Inline> that was not so previously, it all happened to work seemlessly
<Inline> btw i'd like to be able to use 2 different caches for 2 different implementation of mcclim in my local-projects directory
<Inline> not the same cache for both
<Inline> but i suppose that's on my side to specify how and where etc
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<Inline> so what happens is when i load mcclim it loads the mcclim-git directory tho it's in the :exclusion entry
<Inline> there's mcclim and mcclim-git both in local-projects
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<Inline> i want to be able to load both from different repls
<Inline> and i have configuration made for mutual exclusion
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<rpg> inline: if you have an ASDF bug report, please submit it through the common-lisp.net gitlab.
<Inline> so one repl loads one and ignores the other, or so the idea but now asdf is not working anymore
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<Inline> rpg: i don't have a bug report
<Inline> rpg: and i won't submit anything
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<buffergn0me> Inline: It sounds like you have encountered a bug. You need to write down what it is, what ASDF version you are using, and steps to reproduce it
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<Inline> oO
<Inline> :exclude uses setf
<Inline> bah
<Inline> :also-exclude uses append
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<Inline> heh
<Inline> oh man
<Inline> but that's not it, didn't change anything
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