<ceej>
ah so looks like evt.current_target works :)
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<adambeynon_>
ceej: that is the best way. I will add that to the README
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<GitHub192>
[opalrb.org] adambeynon pushed 1 new commit to master: http://git.io/nB7AQw
<GitHub192>
opalrb.org/master 2b0bb34 Adam Beynon: Clarify current_target method for jquery
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<GitHub180>
[opalrb.org] adambeynon pushed 1 new commit to gh-pages: http://git.io/igRKIA
<GitHub180>
opalrb.org/gh-pages a200e99 Adam Beynon: Site updated to 2b0bb34
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<GitHub176>
[opal-jquery] adambeynon pushed 1 new commit to master: http://git.io/_V_cUg
<GitHub176>
opal-jquery/master cedfa6c Adam Beynon: Point towards website for docs
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<ceej>
adambeynon_: thank you :)
<adambeynon_>
ceej: you’re welcome. I think #element is a more obvious choice instead of #current_target. We only use #current_target to mirror what jquery uses
<adambeynon_>
but #element seems better
<ceej>
yeep
<ceej>
can’t wait to show you guys the opal project I’ve been working on :)
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<fkchang`>
adambeynon_: meh` so Charlie Nutter & Tom Enebo (the JRuby guys) are having a JRuby beer tour today, they charted a bus and are going on a Microbrewery Beer tour in San Diego, it's a "Talk JRuby, drink good beer" event. We need to have an Opal Beer tour
<adambeynon_>
ceej: sounds good, let us know :)
<adambeynon_>
fkchang`: ha, sounds good
<adambeynon_>
we’ll sort one out
<fkchang`>
gotta figure how the European and US opal folks can get together
<fkchang`>
ceej: what's ur project about?
<fkchang`>
BTW, so for my rubyconf talk on jubilee, I built a MMO rock paper scissors game in Opal/Jubilee. Side featured opal for a "full ruby stack", but the main sell was using Jubilee to do async and scale out while reusing all your Rails/Ruby/Rack knowledge
<fkchang`>
between my talk and ryan's hopefully some decent exposure for opal
<meh`>
fkchang`, nice
<fkchang`>
yeah my "proof of concept" was to get everyone in the room to play at once, with the whole system running on 1 dyno