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<deltab>
JCaesar: note that https://ipfs.io content doesn't necessarily come from ipfs.io: it could be from browser cache, proxy cache, or a service worker
<deltab>
or a program that knows ipfs could special-case it
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<lunatic[m]>
cipres, are you are aware of dnslink? You can link a dns host to an ipfs/ipns hash.
<lunatic[m]>
ipfs.io itself is linked to a /ipfs/ hash of the ipfs site.
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<ansuz>
thanks Kubuxu
<Kubuxu>
hmm?
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<Kubuxu>
thanks ansuz for thanking me
<ansuz>
yw
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<cjd[m]>
Thanks Kubuxu
<Kubuxu>
<3
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<kedogor>
oh
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<kedogor>
hello somebody
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<cipres>
lunatic[m]: hi. yes i've played with the dnslink solution and it means depending on some ipfs http gateway possibly remote then maintain dns etc..
<cipres>
lunatic[m]: and if you put a /ipns/ link in the dnslink TXT record then you rely on the gw's ns resolution times which can be very long
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<simpson>
Hi! Just doing some research. Supposing I had a large generatable dataset which I can't fully materialize, but I can generate on-demand. What's the popular idiom right now for publishing values of that dataset over IPFS?
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<lgierth>
simpson: just `ipfs add` stuff as you generate it, keep the hashes around, construct your end-state object using `ipfs object patch`
<lgierth>
is it a json or yaml dataset, or random files?
<lgierth>
in the case of the former, you could also use ipld using the `ipfs dag` commands
<simpson>
lgierth: Suppose, for the sake of example, that this is a Minecraft geometry generator. It can, on demand, do randomly-accessed terrain generation. However, fully generating the geometry would take PiB, and I don't have that.
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<simpson>
I see what you mean with the patching trick. That seems like an interesting way of doing things.
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<Mr0grog>
Oh, hmmm, there are already a couple multicodec types for Stellar
<vmx>
Mr0grog: i had a chat with lgierth. it's not as easy as it seems
<Mr0grog>
Ah. I certainly believe that!
<vmx>
Mr0grog: so they base32 encode their hash, depending on the type
<vmx>
at the end they also have a checksum
<vmx>
so it doesn't really match how multihashes work
<Mr0grog>
ahhhhh, yes, forgot that
<Mr0grog>
The only hard part there is the checksum, right?
<Mr0grog>
The encoding would be handled by the `Codec` field in the CID, right?
<vmx>
not sure. i would also say a problem is that they are not really fixed size
<vmx>
but probably every of the 4 types might have a specific size
<Mr0grog>
That would make sense
<vmx>
though from the code it looks pretty variable sized (it's hard to tell)
<vmx>
though the multiformats stuff also contain a size field. so that might not be an issue
<Mr0grog>
gotcha.
<vmx>
normally it's the size of the hash, it would then be "the size of the data" kind of
<vmx>
so i'm not sure if you really want to bend things like that (i've too little experience/knowledge)
<lgierth>
i think the crucial part is whether that's all just hashes, or whether some of it (the S, G, T types) are keys or signatures
<lgierth>
depending on that, there might be a need for a separate namespace (e.g. /stellar) that maps this addressing schemes to underlying content-addresses
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<lgierth>
there's always a mapping step, for things like git or zcash it's simple (just prepend the multihash, multicodec, multibase stuff), for others it's slightly more involved
<lgierth>
scuttlebutt and freenet for example both have pretty creative ways of encoding hash algorithm information into addresses
<lgierth>
that's fine, e.g. /ssb/<ssb-addr> can transparently map to /ipld/<cid>
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<lgierth>
nearly forgot: /ipns is an example of this too: it maps a key address to an underlying content address (by means of a resolution step)
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<computerfreak>
Hey guys, any idea howto distribute an ipfs repo through smart contract token ? Like an authentication method to use Dapp , do some changes and distribute it through ipns to get fixed link but interactive mutatable content ?
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