jackdaniel changed the topic of #lisp to: Common Lisp, the #1=(programmable . #1#) programming language<http://cliki.net/> logs:<https://irclog.whitequark.org/lisp,http://ccl.clozure.com/irc-logs/lisp/> | SBCL 1.4.5, CMUCL 21b, ECL 16.1.3, CCL 1.11.5, ABCL 1.5.0
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<beach> Good morning everyone!
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<beach> Hmm, I wonder whether I stumbled upon something really good by having a two-word header for every general instance in SICL, thereby making it possible to have a fairly simple, concurrent garbage collector for the global heap.
<beach> Garbage collection is a strange domain, though. Only real code and real benchmarks can determine whether it is a good idea.
<White_Flame> is the goal of SICL to be a functional reference implementation, or to have good performance as well?
<beach> Performance is definitely an important goal.
<White_Flame> well, I would suggest since you know it intimately, to go wild with GC ideas. It's harder to explore on more mature platforms
<pillton> beach: What do you mean by "general instance"?
<White_Flame> and as you mention, GC is something that needs banging at
<beach> pillton: A heap-allocate object that is not a CONS cell.
<White_Flame> i would love to see good concurrent collector ideas
<beach> White_Flame: Yeah, I agree with you. So I need to finish the x86-64 backend.
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<flip214> I'm wondering whether it might be worth the effort to have 1 or 2 per-thread generations, and then some extension like (sicl-ext:in-generation 4 (make-instance ...)) to specify long-lived allocations
<flip214> but I guess that was already done at some point
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<pillton> Isn't having a concurrent collector AND threads two separate decisions?
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<beach> flip214: My bet is that it's not going to be worth the effort.
<beach> Already, my per-thread GC is more precise than a traditional copying collector.
<beach> flip214: In fact, you can consider it to have a very large number of generations, because the allocation order is preserved, so that objects are always sorted in order of age.
<beach> I need to run some errands, but I'll be back later to read any remarks.
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<beach> Hmm, no remarks. My plan must be perfect, then. :)
<jmercouris> absolutely!
<jackdaniel> maybe you fall into "it's easier to pass a quantum processor design than improve a single function – co-ops doesn't understand the former so they'll have no objections" trap
<beach> There is always that possibility.
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<jmercouris> jackdaniel: what are you saying?
<beach> jmercouris: That not many people understand my design fully, so they don't know what to tell me.
<jackdaniel> jmercouris: "maybe you fall into "it's easier to pass a quantum processor design than improve a single function – co-ops doesn't understand the former so they'll have no objections" trap"
<beach> jmercouris: And that, of course, does NOT imply that my design is perfect.
<beach> jackdaniel: :)
<jmercouris> well, my comment was meant tongue in cheek
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<jmercouris> can anyone explain to me why anyone would use this: https://github.com/objecthub/swift-lispkit#swift-lispkit?
<jackdaniel> seems pretty obvious: to be able to use scheme with swift
<jackdaniel> as a dynamic "scripting language"
<jackdaniel> like when you hook lua into something C-ish
<jmercouris> jackdaniel: yes, that much is clear. I asked *why*, not what
<jackdaniel> why someone would like to use scripting language which is scheme? probably because he wants scheme in his application as a scripting language ;-)
<jmercouris> I also don't understand why in general, the scripting languages that extend systems would be in a different language than the system itself
<jackdaniel> I don't really understand the question
<jmercouris> that is the question, why would your extension language be a different language
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<beach> jmercouris: I can explain that.
<jackdaniel> well, you have swift (as a platform tool with libraries etc) and you want to use a language of your choice (in this case scheme)
<jackdaniel> it is easier to add scheme to swift, then to rewrite whole ecosystem and convince apple to switch to your own scheme-like language
<jackdaniel> than*
<beach> jmercouris: People start by wanting "all the speed they can get". That desire incorrectly leads to a decision to use a static programming language such as C++. Then they feel the need for extensions at run-time. But that can only be done in a very primitive way with the language they chose for the implementation.
<beach> jmercouris: So then they need a dynamic language for "scripting".
<jackdaniel> people often work with limitations they have (some try to break through the ceiling by writing anew big projects)
<jmercouris> interesting answers, I don't really see the ecosystem argument so much because there are ways to do FFI
<beach> jmercouris: Now, you have the typical situation. Furthermore, advanced users will then start writing serious code using the scripting language. Now you have a combination that is slow, unsafe, hard to debug, and ugly.
<jmercouris> but the one about speed makes sense, and legacy projects as well
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<jackdaniel> beach: I think that in this particular situation it is a limitation imposed by the platform vendor
<beach> Sure.
<jmercouris> thanks for the perpsectives
<jmercouris> I've never been in the position where I've had to make a decision, so I was always wondering why
<jmercouris> why are these people introducing some random language into their project
<jmercouris> but, I can now see a few scenarios in which it could happen
<jmercouris> not that I agree with it anymore, but at least I believe I understand
<jmercouris> s/anymore/any more
<beach> jmercouris: That's the subject of the talk I will give on Tuesday to a company in Sweden.
<jackdaniel> sometimes you want to extend software which already exists (without rewriting it) and you don't want to use its native language
<jmercouris> Yes, I read your slides :)
<makomo> hello \o
<beach> Hello makomo.
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<jackdaniel> (because you don't like, say, Java)
<makomo> beach: sounds like an interesting talk. i assume the slides are available somewhere? can i have a look? :-)
<beach> Latest version: http://metamodular.com/capl.pdf
<beach> jmercouris: Oh, right, and I fixed many thing according to your suggestions.
<beach> Not the color scheme though.
<jmercouris> Nice!
<jmercouris> well, the color scheme is a question of taste anyway
<makomo> beach: awesome, thanks
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<beach> makomo: Sure. I am not expensive. As long as the travel and hotel expenses are paid for, I'll come give a talk anywhere (almost).
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<makomo> haha :-)
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<LdBeth> Sup
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<jmercouris> what's the channel for new lisp users called again?
<makomo> #clnoobs?
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<jmercouris> right, yes
<jmercouris> thank you
<makomo> :-)
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<p0a> Hello! Trying to use html5-parser, I'm not sure what to do with the tree that it returns
<p0a> I could manually transverse it but are there any tools that let me do it?
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<p0a> i.e. (parse-html5-fragment "<p class=\"x\">y</p>" :dom :xmls) will return (("p" (("class" "x")) "y"))
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<_death> you can use css-selectors (more specifically css-selectors-simple-tree)
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<p0a> oh that's nice
<p0a> thanks
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<p0a> _death: how do I use css-selectors? I'm having trouble figuring it out
<p0a> I think I might be able to do this quicker by searching for the pattern myself instead of figuring out css-selectors, but who knows
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<_death> (css-selectors:query "p" (html5-parser:parse-html5 "<a><b><p class=\"x\">y</p></b></a>"))
<_death> what did you try
<p0a> I tried something like that with what I had
<p0a> but let me see if that works
<p0a> _death: (css-selectors:query "p" (html5-parser:parse-html5-fragment "<p>hi</p>" :dom :xmls))
<_death> you need to use the simple-tree representation, not the xmls one
<p0a> _death: There is no applicable method for the generic function #<.. CSS-SELECTORS::%DO-QUERY (1)> etc
<p0a> ah
<p0a> simple-tree? is that hte default? (css-selectors:query "p" (html5-parser:parse-html5 "<p>hi</p>")) doesn't work either
<p0a> maybe there's examples onbline
<_death> you need to load css-selectors-simple-tree
<p0a> _death: ah nice! you are the developer
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<p0a> (I just noticed on github bcuz I )
<p0a> because I searched for css-selectors-simple-tree
<_death> yeah, I added it some time ago ;)
<_death> you could also try plump/lquery, I think they're more actively maintained
<p0a> those look good too! thanks
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<p0a> I'm trying to write my own news reader
<p0a> so that I waste less time reading the news, so that I can have more time to waste reading them
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<p0a> so yeah this is a very important application I'm trying to code :P thanks again
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<_death> best news is lisp news
<_death> and if you write something in lisp, you can blog about it and make news
<shrdlu68> News? What news? Is the war over?
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<jmercouris> which one?
<shrdlu68> "The war to end all wars"
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<antoszka> Guys, kind of remember there was a direct-regex reader macro for cl-ppcre. I googled a little and found one in Hoyte's LoL, but wasn't there a quicklispable one, too?
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<Xach> antoszka: cl-interpol maybe?
<antoszka> let me see
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<loke> Something that converts #/foo/ ⇒ (cl-ppcre:create-scanner "foo") ?
<loke> Seems trivial to implement?
<antoszka> http://edicl.github.io/cl-interpol/#regular ← yeah, that should do the job, thx Xach
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<Xach> so trivial
<Xach> antoszka: cool
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<pfdietz> I distrust hacking the reader. That's a good way to get libraries that don't play well together.
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<jmercouris> +1 on that
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<mercourisj> it's somehow a shared state in the interaction of packages that breaks the namespace boundary
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<jackdaniel> named-readtables are a very good extension to mitigate the problem
<pjb> Instead, provide functions to set up reader macros (to any character or dispatching character), and let the end-user choose what reader macro to set up.
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<flip214> beach: sorry, I wasn't so quick. The idea mostly stems from the apache allocation framework, where you pass one or more pools for allocation around (short-lived vs. long-lived), and can (recursively) create and delete pools.
<flip214> That is quite a nice model for programming if you're bound to something as low-level as C.
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<White_Flame> genera had that idea, of local heaps to use
<White_Flame> obviously erlang takes it to the extreme
<White_Flame> but even erlang doesn't let you actively manage & swap between which heap to currently allocate in
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<White_Flame> o fcourse, the 2 big advantages are the ability to throw away an entire RAM section quickly, and to perform local GCs. The former is a lot easier than managing the latter
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<White_Flame> (depending on the visibility between heaps)
<pjb> White_Flame: in C++ you have those allocator parameters, and in Cocoa, you can also specify the NSZone class (but "Zones are deprecated and ignored by most classes that have it as a parameter.")
<White_Flame> well, C++ doesnt' deal with a GC, so it's kind of moot
<pjb> Really without a garbage collector to move your objects from one heap to the other, it's not really useful indeed.
<pjb> Ideally, you would make a zone per document, but it's too hard to track all the allocations.
<White_Flame> Amiga also had allocation type flags, but again no GC
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<shka> clasp uses MPS (memory pool system) as well
<shka> same idea
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<beach> flip214: I see. But I am willing to try my idea first.
<White_Flame> well, your idea can expand outward to heaps taht are decoupled from threads
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<White_Flame> it'd be nice to be forward compatible to that, instead of tightly complecting threads & heaps together early on
<beach> Well, using per-thread heaps is a central idea, actually, because then each thread can trigger a GC without getting any other threads, nor the global GC involved.
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<White_Flame> what's your plan for cross-thread references?
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<beach> There won't be any.
<White_Flame> so full-on erlang style private heaps?
<White_Flame> with message passing?
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<beach> Nope.
<beach> A write barrier traps an attempt to put a reference to a local object in a shared object.
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<beach> The local object and its transitive closure is then promoted, thereby preserving the invariant that there are no references from shared objects to local objects.
<fe[nl]ix> ooh, clever
<beach> Thanks.
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<fe[nl]ix> bonus, can you do that concurrently without stopping the world ?
<beach> Yes, I can.
<White_Flame> so lots of inter-thread comm will still drive a lot of global gc
<fe[nl]ix> that would be so cool
<White_Flame> but still, would be interesting to see how it plays out
<beach> Yeah, that's why I am saying I am willing to test it.
<beach> If it is not working, I would like to know why.
<White_Flame> oh, I'm sure it would work. The question is on its performance scaling
<beach> Sure. I kind of included performance in "working".
<White_Flame> heh
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<beach> Furthermore, objects in the global heap don't move, so nothing needs to be done by the mutator threads as a result of a global collection.
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<flip214> beach: and you should, because all I have is some papers that I've read and a few frameworks I've used, whereas you're trying new things!
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<kolb> beach: might be worth to take a look at poly lang, they do some pretty weird concurrent GC things that might be suitable for inspiration. What you are doing sounds really cool btw!
<kolb> s/poly/pony
<dlowe> <3 pony
<dlowe> "for people who think rust is too simplified"
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<shka> hmmm
<shka> this can be excelent, if only there is a way to build efficient synchronization channel
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<shka> but in lisp variables often are dragged around in closures
<shka> it is like you are supposed to move whole lexical env into separate memory pool
<shka> beach: do you happen to have paper on this? Sounds fascinating!
<Bike> closures usually only refer to small parts of the lexical environment
<shka> Bike: that's true
<shka> not counting dynamic-variables
<Bike> those aren't part of the lexical environment anyway
<shka> and probabbly should be in the shared pool to begin with
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<beach> kolb: Sure, if there is documentation, I am always willing to look at it.
<beach> shka: What I should do is to improve the description of it in the SICL specification so that it is very detailed.
<beach> shka: Dynamic variables may be shared, yes, but the dynamic bindings are often per-thread.
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<shka> beach: right
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<schweers> Before I conduct any testing on this, which I’ll probably not do correctly anyway, I’ll just ask: should I expect a performance difference between a regular function and a generic function which has exactly one method?
<Bike> yes.
<Bike> the generic function can have methods added or removed whenever, so the compiler can't make really any assumptions about it that it can with functions.
<schweers> should I expect a difference between having one method and more than one?
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<beach> schweers: Not very much, no.
<Bike> maybe a little bit. it's probably not important comparatively
<schweers> beach, Bike: not much difference between one and more than one method?
<beach> Right.
<Bike> yeah.
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<Bike> the gf has to determine what methods to use at runtime in some fashion either way.
<schweers> I’m asking because I want to know how to properly test code in isolation. I.e. how do I write a test for a function which uses other functions, without depending on these other functions to work properly? I think I’d want to insert mock variants of these functions, yet I worry that this might have a penalty in production.
<schweers> My first thought on how to do this in the first place was to no longer use DEFUN at all, but to use generic functions instead.
<schweers> But I’m not really happy with that idea.
<jackdaniel> using generic functions has penalty
<beach> schweers: Why not? I wouldn't worry about it if I were you.
<jackdaniel> for instance ECL does not compile generic functions to native code at all at this point of time
<Bike> testing a function that uses other functions without relying on those functions to work... i mean, that's a dependency
<Bike> jackdaniel: eh? what about the method functions?
<jackdaniel> method functions are compiled, yes
<Bike> right, yeah ok.
<schweers> beach: why shouldn’t I worry? because methods are not much slower than defuns?
<shka> don't be afraid of GF slowness
<Bike> because they're not much slower, and... also you're testing?
<Bike> i don't really see how that part is related, honestly.
<shka> exactly
<schweers> Bike: I don’t worry about the penalty during testing, I worry about the penalty in production
<Bike> it's worth being conscious of, but it's not like it's severe enough that you should just decide never to use generic functions ever
<beach> schweers: Generic functions are CURRENTLY SOMEWHAT slower than normal functions. But generic function dispatch may become faster in the future, and it is also not clear that your code would depend a lot on the performance of function calls, as opposed to of what the functions actually do.
<jackdaniel> schweers: you may always create macro define-function which expands to a generic function or normal function (depends on some compilation-time parameter)
<shka> basicly GF expected speed is not that bad at all, it is just very dependent on cache and stuff
<schweers> I don’t mock dependencies right now, I was just thinking about whether or not it’s a good idea to do so.
<jackdaniel> of course if you'll use clos heavily, it won't be possible to map it
<jackdaniel> I'm talking about simple scenarios
<pjb> Methods are not slow, when dispatching is implemented with a cache. In the case of Objective-C, a message sending is asymptotically 2 function calls. I would expect the generic functions to be not much slower. (I'd say 3 function calls at most).
<shka> yup
<schweers> I hardly use CLOS at the moment
<beach> schweers: Sorry to hear that.
<Bike> it's like how optimization usually goes, where it makes sense to understand the differences in timing deeply, but programmers tend to simplify it to "X is slow" so they can program faster
<schweers> beach: about what? not really using CLOS?
<beach> Yes.
<schweers> Bike: I didn’t want to fall into this trap, which is why I am asking ;)
<schweers> Instead of just assuming
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<pjb> a quick benchmark in ccl repl gives a ratio of less than 2.
<Bike> yep, good work
<shka> schweers: CLOS is both useful tool and excelent example of software engineering
<shka> it is worth learning for both reasons :)
<pjb> You may also want to perform a comparison generic function vs. function+typecase.
<schweers> beach: I’m really glad to have CLOS and all it entails at my disposal, but to be honest, I really don’t need it in most places. At least at the moment.
<Bike> This is why I tried to start with what I think could cause real slowness, the inability of the compiler to work with GFs
<Bike> dispatch itself is going to be somewhere between fast and fast enough almost all of the time
<schweers> But do you folks use gfs for everything? i.e. not ever using defun any more?
<Bike> nah.
<beach> schweers: No, not for everything.
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<jackdaniel> using CLOS everywhere does not make much sense
<Bike> they're good when you want to allow extensions and redefinition later very easily, and/or when you have something that needs to work differently on its arguments depending on its classes.
<Bike> i'd say.
<jackdaniel> when I write software I usually start with functions and objects. when I need more, I simply promote function to generic function and benefit from CLOS
<jackdaniel> by objects I mean hash tables and such
<jackdaniel> and they also with time get sometimes promoted to class instances
<schweers> jackdaniel: you mean you use classes instead of hashtables?
<jackdaniel> no, I mean: I start with defun and make-hash-table
<jackdaniel> but when I need more extensibility and/or control
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<jackdaniel> functions become generic functions and hash tables become slots in class instances
<jackdaniel> on the other hand, when you think about a specification for your software (you design it), arranging it around protocols makes more sense
<jackdaniel> then you could start with CLOS from the very beginning
<beach> GAH, can we please keep the terminology straight.
<beach> You can't NOT use CLOS.
<beach> A hash table is a class instance (of the class HASH-TABLE).
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<jmercouris> almost never does a project have an architecture in the beginning that resembles the final architecture
<jmercouris> therefore, I think jackdaniel's approach is a good one
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<jmercouris> let the software naturally grow, as the need arises for more flexibility, manipulation, specificity, whatever ,then introduce custom classes
<jackdaniel> beach: I don't know how to phrase the difference clearly if we insist of having terminology technically straight
<beach> jackdaniel: Use STANDARD-OBJECT and STANDARD-CLASS when you want to refer to those.
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<jackdaniel> I don't think it would be clear to the person I talk to (it doesn't seem clear when I try to imagine how the sentence would look like). but let's drop it, I'm getting back to other tasks
<beach> "ordinary functions become generic functions and hash tables become slots of standard objects".
<schweers> Anyway, thanks for the input. I’m off for a long weekend \o/
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<beach> Take care.
<schweers> Thanks, you too.
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<jcowan> I'm wondering if anyone has implemented Beta-style methods for CL (it should be possible with a MOP)
<beach> What are "Beta-style methods"?
<jcowan> the least-specific method is called, and then call-next-method invokes the next least-specific method, and so on
<jcowan> (Beta is a programming language that works like this)
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<beach> Oh.
<jcowan> the idea is that more general methods control when and how specialization is done by subordinate methods, rather than subordinate methods deciding when and how to invoke superior methods
<beach> You can already do that with some of the existing method combinations.
<jmercouris> jcowan: that's really cool
<jmercouris> I wonder if you could build a new dispach on-top of CL to do that
<jcowan> ah, I see, :most-specific-last
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<jcowan> but it is not applicable to standard method combination
<beach> Correct.
<beach> So you would need to define a custom method combination.
* jcowan nods
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<jcowan> https://www.cs.utah.edu/plt/publications/oopsla04-gff.pdf <-- shows how to do standard ("java") and reversed ("beta") method combination on a per-method basis
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<jmercouris> beach: do you teach in French?
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<beach> jmercouris: Usually. Sometimes in English.
<beach> jmercouris: Why?
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<comborico1611> Is there something wrong with Portacle on Ubuntu 18, or more specifically Kubuntu 18?
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<beach> comborico1611: You need to ask Shinmera.
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<comborico1611> beach: Thanks!
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<beach> comborico1611: Sure. I am afraid he is not here right now, but he has his own channel. I can't remember the name though.
<sjl> #shirakumo
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<beach> Thanks.
<comborico1611> Thanks!
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<jmercouris> beach: just wondering because your research papers are always in english
<Bike> academia's pretty anglophone
<Bike> go back a few years and it'll be french or german, and then earlier latin
<Bike> depends on the field too
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<_death> jcowan: Pascal Costanza has implemented a beta method combination
<jcowan> neato. Pointer?
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<jjkola> hi
<pjb> hi!
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<defunkydrummer> minion: memo for rme: hey, using CCL for the first time with my project. excellent implementation, keep up the good work!
<minion> Remembered. I'll tell rme when he/she/it next speaks.
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<rme> defunkydrummer: Glad to hear it. Thank you.
<minion> rme, memo from defunkydrummer: hey, using CCL for the first time with my project. excellent implementation, keep up the good work!
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<fe[nl]ix> rme: can you remove the slash from the lisp-implementation-version ? it breaks ASDF
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<fe[nl]ix> rme: also it's a bit redundant to have "1.11.5/v1.11.5-7-gb03cb8eecf28" in there
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<Xach> asdf had it comin'
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<fe[nl]ix> :D
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<rme> Hm. I wanted to have a version and also show version control information (git describe output, in this case).
<rme> What is ASDF's problem?
<rme> In this case only, I mean. I'm not inviting a general critique.
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<asdfgh> Are there any advantages to dynamic typing over static typing besides macrology (which I think has been fixed with the "Type Systems As Macros" paper)?
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<akkad> ccl is pretty damn nice
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<asdfgh> _death: Thanks, I'll check it out.
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<asdfgh> _death: I'm not terribly convinced. It only mentions static types 3 times and makes poor assumptions ("all static typing is like Pascal", etc).
<_death> I see.. since you're not interested in reading it, I'm not interested in further discussing it with you
<_death> it is also offtopic to this channel
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<rme> fe[nl]ix: I
<rme> That is, I'll change it.
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<theemacsshibe[m]> > Are there any advantages to dynamic typing over static typing besides macrology (which I think has been fixed with the "Type Systems As Macros" paper)?
<theemacsshibe[m]> it's much easier to leave types to the compiler, so that the functions you use define your inputs/outputs and not you tbh
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<theemacsshibe[m]> here SBCL has identified `(lambda (x) (+ x 2))` as returning `((FUNCTION (T) (VALUES NUMBER &OPTIONAL)))`
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<Bike> probably "static typing" here is meant to include things without manifest typing, like ML
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<rme> fe[nl]ix: Current CCL sources (1.11.5 and 1.12-dev) no longer have a #\/ in lisp-implementation-version. Thanks for telling me about the problem that caused.
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<fe[nl]ix> rme: thanks
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<jasom> variadic and as a function; how would you implement it? (every #'identity X) (not (position nil X))? somethign else?
<pillton> jasom: pardon?
<_death> jasom: I'd think (every #'funcall conjuncts) but given your examples, the former..
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<jasom> sorry I'm feeling off today. I have a list X. I want to test if there are no NILs in the list. What's a clear way of writing that?
<_death> your every, or notany..
<Josh_2> some?
<jasom> roughly the same effect that (apply #'and X) would have if cl:and were a function.
<jcowan> _death: Most of the discussion is over my head, but I gather that there are some problems with compiling beta methods.
<Xach> jasom: i use (notany #'null list) for that sometimes.
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<_death> jcowan: I've read the discussion some years ago.. will have to read it again to reach a conclusion
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<_death> jcowan: but do you think these problems are clisp-specific or apply to other implementations as well
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<jcowan> From what I gather they are because the MOP doesn't have anything to say about what happens at compile time.
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<_death> that may be.. the code presented, modified to make use of closer-mop, also has an issue.. I may look at it this weekend
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<Bike> where was the code again?
<_death>
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<Bike> thanks
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<_death> also clisp wasn't the implementation discussed, sbcl was.. but that was 13 years ago
<Bike> defmethod make-method-lambda <-- oh, i see the problem
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