jackdaniel changed the topic of #lisp to: Common Lisp, the #1=(programmable . #1#) programming language<http://cliki.net/> logs:<https://irclog.whitequark.org/lisp,http://ccl.clozure.com/irc-logs/lisp/> | SBCL 1.4.5, CMUCL 21b, ECL 16.1.3, CCL 1.11.5, ABCL 1.5.0
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<White_Flame> If I have a macro which should build up a hash table in a lexical scope for runtime code to use, what's the best way to do that? (let ((table ,populated-table)) ...) doesn't seem to be valid source code
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<Bike> what do you mean
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<pfdietz> You want the code generated from the macro to refer to the same hash table everywhere?
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<White_Flame> sorry, was afk for a bit. I run a compiler at compile-time, contained to a lexical scope. Some of its output should be exposed to the runtime as a hashtable. This generated function body should be able to run multiple times, seeing the same (read-only) hashtable which was populated at compile-time
<White_Flame> so it's not the same hash table everywhere; each instance of it should have its own table it sees
<Bike> well, your code seems fine, so i'm missing something
<White_Flame> I'm cleaning up old hacks, as well as fixing up code isn't working on new SBCL releases
<White_Flame> so code isn't fine, but I'm also not sure that the crashes I'm hitting are related to this setup step
<Bike> i mean, having a literal hash table there is valid.
<White_Flame> however, it's a hack I wish to eliminate, so gathering thoughts on a way this could be done
<White_Flame> hmm, interesting
<White_Flame> that wasn't working years ago, hence lots of workarounds. Might have been various pebcak problems
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<aeth> White_Flame: I don't see it as a hack, I see it as a valuable feature... that you can trivially make custom classes/structs also be able to do.
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<aeth> Trivial compile time evaluation is one of the last major remaining secret weapons CL has.
<pfdietz> You could have multiple files using the macro, compiled at different times. How do you resolve the hash table differences?
<pfdietz> Ah wait, different hash tables in different places...
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<pfdietz> One trick is to propagate values in the macroexpansion environment. I've used that for compile time lexical information.
<pfdietz> But that's for propagating information to other macros.
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<White_Flame> aeth: the hack in place is to have a single global hashtable of hashtables, with gensyms per location doing a looup on invocation
<White_Flame> *lookup
<White_Flame> ie, the code tested originally which tried to place hashtables in source code blew up. Now, I dont' recall if that was because of fasl loading or whatnot. Almost every problem we hit seems to be because we do appliation servers that are deployed as executable images, which then load up more code at the deployment site
<White_Flame> and the whole "just snapshot an image and resume" plays havoc with that model
<Bike> well to dump a hash table all the keys and values need to be dumpable
<Bike> so if the values are, say, functions, which can't be dumped, that's a problem
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<White_Flame> um, yeah, the hashtable values contain functions
<Bike> alright, so it won't work
<Bike> my mistake
<Bike> functions are not externalizable
<White_Flame> ah, ok. Then it makes sense that it didn't work
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<beach> Good morning everyone!
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<clintm> Good morning, beach!
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<aeth> White_Flame: What kind of functions? If they're 'foo instead of #'foo or lambda it should afaik be OK to funcall because it will look it up at runtime
<White_Flame> they're functions generated by the compiler
<aeth> You'd just need to make sure the symbol name is valid at runtime
<Bike> 'foo instead of #'foo, known as "not functions"
<aeth> Well funcalling a symbol
<White_Flame> function objects
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<_berke_> hi. I recall reading that there was something like a with-symbols macro but I can't find it
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<beach> WITH-GENSYMS is a popular one.
<_berke_> oh that's what it was. thanks
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<beach> Anytime.
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<jack_rabbit> Woo! My cl-gopher library is now in quicklisp!
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<_berke_> now slime question. when you have erroneous code and hit C-c C-k slime asks you if you want to load the fasl. I don't, how can I get slime to STFU in that situation.
<_berke_> oh wait I found it, slime load failed fasl in customization group
<_berke_> they thought of everything
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<jack_rabbit> How do I get the documentation string from a defpackage?
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<beach> clhs documentation
<beach> jack_rabbit: Look at that page under "Packages:"
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<jack_rabbit> lispworks has been down for me. :( That's why I'm asking here.
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<jack_rabbit> my usual clhs site seems to be down as well.
<beach> Why don't you have it locally?
<jack_rabbit> because I'm an idiot.
<beach> I just accessed that page on LispWorks, so it is up again.
<jack_rabbit> hmmmm...
<aeth> Personally, I use the online quicklisp because I can search it through !l1sp on DuckDuckGo (that's actually one of several supported sites), and I have a local copy as a backup for when the website is down or I am offline.
<aeth> It's nice to have the backup, though.
<clintm> I swear there is, or used to be, a ql-installable package that starts a server in whatever image you load it on that has it.
<clintm> huh, I guess not.
<jack_rabbit> hmmmm. (documentation 'package-name t) does not return my docstring... I must be doing something wrong in the defpackage.
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<Bike> (documentation (find-package package-name) t)
<jack_rabbit> ahh, wait.
<beach> Yes, it says explicitly that it has to be a package object.
<jack_rabbit> Yes.
<jack_rabbit> Bike, beach, just figured it out. Thanks.
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<beach> jack_rabbit: In the long run, you will save a lot of time by learning how to interpret the (sometimes a bit cryptic) dictionary pages of the Common Lisp HyperSpec.
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<jack_rabbit> beach, Yes, I need to get better at that. I realized my mistake, but not quick enough.
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<beach> Sure. You are right to ask. I am just giving you hints for future activities. :)
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<jack_rabbit> beach, Thanks. :)
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<_berke_> I'm trying some cl-cuda examples and I wrote a simple macro, but as soon as I use quasiquotations I get a ton of SBCL warnings. https://pastebin.com/FMpVhysG (test1 totoro) is fine, (test2 totoro) gives warnings
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<_berke_> the warnings: https://pastebin.com/NhDRHwVL
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<_berke_> interestingly if I use (intern (symbol-name (gensym))) instead of straight up (gensym) it works, but I have no idea why or if this is correct
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<Bike> use (gensym) where? is with-gensyms your own macro?
<beach> _berke_: It is not. You would get all kinds of conflicts in nested macro calls.
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<jack_rabbit> _berke_, where is your with-gensyms definition?
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<shka> hey folks
<shka> what is your opinion on check-type versus signaling your own condition?
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<pillton> shka: I usually do (assert (typep x type)) to avoid the use-value restart messing with type inference.
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<_death> won't the new value be checked as well?
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<pillton> It appears not.
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<pillton> Oh it is checked. The fact that an arbitrary value can be stored in the variable is probably the problem.
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<_death> seems sbcl has no issue with it?
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<pillton> Hmm.. I'd have to find the problem I thought it was an issue for.
<pillton> This is the best I can do at the moment: https://hastebin.com/xuriqocopa.lisp
<pillton> I have to run. I'll check in later.
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<jeosol> jmercouris?
<jeosol> I tried to get you here for a while. been away from here.
<jeosol> I did not hear back from Mike Maul yet, and it seems I will proceed with the ML examples later, just start and out and change things based on reviews later.
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<capitaomorte> Hi there. Is there a MAP* function in CL that APPLYies the function to each element instead of FUNCALLing it?
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<flip214> capitaomorte: not in CL, no. but it's very easy to do, right?
<capitaomorte> yeah, of course. I was looking for a concise idiom
<capitaomorte> the goal is to process an array of JSON objects (converted to plists) using a destructuring lambda spec.
<xificurC> you mean like (defun mapap (f x) (mapcar (lambda (y) (apply f y)) x))
<capitaomorte> xificurC: yes
<xificurC> capitaomorte: seems pretty concise to me
<capitaomorte> yeah, consice isn't the right word, I meant built-in
<shka> capitaomorte: (map nil (alexandria:curry #'apply function) sequence)
<shka> something like that would do i think
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<capitaomorte> yeah, that's not bad, and you use mapcar if you coerce sequence
<shka> mapcar won't work on vectors, though
<capitaomorte> you coerce them
<capitaomorte> (mapcar (alexandria:curry #'apply function) (coerce sequence 'list)) should work
<shka> not a huge fan of that, but yeah, it will work
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<capitaomorte> who knows what MAP is doing under the hood... :-)
<shka> hopefully it does not do that
<shka> beacuse memory and stuff
<capitaomorte> why do you think it's bad? For short sequences its OK i think
<capitaomorte> shka: I see what you mean
<shka> because out of the sudden algorithm that is O(1) for memory becomes O(n)
<shka> and that's baaaaaaaaaaad
<capitaomorte> I don't think your map solution is O(1), is it?
<shka> especially since large lists can require huge ammounts of memory
<shka> damn, even iteration on lists is slower
<shka> capitaomorte: for memory? sure it is
<shka> obviously not for the runtime
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<capitaomorte> then use a compiler macro to coerce away the coerce
<capitaomorte> :-)
<shka> capitaomorte: that works just for literals
<flip214> shka: yeah, well, an explizit LOOP seems to be faster than the (MAP (COERCE)).... naturally.
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<capitaomorte> I don't know. I never tried it, I don't see why it couldn't recognize the MAPCAR/COERCE pattern and turn it into your MAP
<flip214> although I'd hoped that this would be simply dispatched to a different MAPCAR function that takes a simple-vector as input.
<capitaomorte> but anyway, you're probably right for large seqs it's a bad ideia
<shka> capitaomorte: well, in theory it could, but why would you implement something like that for such trivial case that can be fixed by writting code properly?
<flip214> a (MAP 'LIST ...) becomes just a call to SB-KERNEL:%MAP-TO-LIST-ARITY-1 on SBCL
<capitaomorte> shka: because OCD, obviously
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<flip214> shka: because it might be easy to detect and optimize in the compiler, too?
<flip214> and that would help for macro-generated code as well
<flip214> think a macro that did MAPCAR and the input was a COERCE, because the macro "needs" a list...
<capitaomorte> anyway, making garbage is not as bad as people often assume, at least on Allegro
<shka> flip214: well, you can simply stick to map 'list in your macro code
<shka> fancyness is not required here
<capitaomorte> it's sometimes worse to let objects go into its "oldspace" where the GC has a much harder time finding them.
<capitaomorte> but this is a detail of some optimization workshop I mostly forgot about
<shka> capitaomorte: it is ok as long as your objects won't simply exhaust whole heap
<shka> and coercing very large vector to list can do do that
<flip214> shka: that would be slower if the input cannot be proven to be a list, I guess. not sure if there are other drawbacks.
<capitaomorte> yep, agree exhausting heap is not good :-)
<flip214> shka: but basically you're right.
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<jmercouris> jeosol: Ok, sounds good, too bad you didn't get a response
<shka> besides, triggering GC hurts those who aim to obtain real time
<capitaomorte> know anyone who's trying to obtain real time in CL? (asking honestly)
<shka> capitaomorte: hard real time? nope. But take a look at #lispgames
<theemacsshibe[m]> Hello
<shka> theemacsshibe[m]: greetings!
<phoe> heyy
<theemacsshibe[m]> Good evening shka
<capitaomorte> shka: yeah, but "triggering GC" is more than just a binary thing. In many situations, if i remember that lecture, it's better to trigger it very often.
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<capitaomorte> shka: and actually better to use non-destructive, garbage-making, list-processing, for example
<jmercouris> capitaomorte: yes, there is someone aeth I believe
<jmercouris> he is working on a "no-consing" main game loop
<theemacsshibe[m]> I suppose doing it more gives you less crap to collect per GC cycle
<shka> capitaomorte: on average, you are right!
<capitaomorte> theemacsshibe[m]: more or less
<jmercouris> is he though? isn't that largely GC implementation dependent
<theemacsshibe[m]> Although we're passed mark and sweep collectors my knowledge resides in, wouldn't there be some constant factor in marking or grouping used data?
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<jmercouris> I bet the number of objects in the universe is more important than how many need to be cleaned up
<shka> jmercouris: large heaps is problem on it's own
<capitaomorte> jmercouris: yes, for sure. The lecture compared Allegro with SBCL and results were quite different
<flip214> if you manage to work with a fixed amount of memory (preallocated everything), the GC won't be triggered later on
<jmercouris> there's a reason why no games do free /malloc in c++ during gametime
<shka> well, we have to distinguish average performance and variance in expected time to finish
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<shka> if you are going real time, you are looking at the second parameter
<jmercouris> I think the key is to keep the performance as constant as possible
<jmercouris> what would you prefer, a game that ran at 200fps but dropped to 5 every 10 seconds, or a game that runs at 20 fps?
<shka> for real time, yes
<shka> for anything else? meh
<shka> nobody cares
<jmercouris> I care
<jmercouris> I'm just kidding, btw :P
<shka> well, right now i am running clustering algorithm
<jmercouris> Ah, yes, good times, which one?
<shka> it will take like 10 minutes to chew data
<jmercouris> you must have a very small dataset
<shka> i don't care if it is real time :P
<shka> around 418 thousand samples
<theemacsshibe[m]> Idea: replace GC algorithms with prediction if the user cares about response time
<shka> but it is CLARA so it does not care about data set size
<theemacsshibe[m]> Bad times: when you're about to blow someone's head out.
<theemacsshibe[m]> Good times: when you're figuring out how to deal with the cave spiders about to kill you next turn.
<jmercouris> theemacsshibe[m]: games already do this
<jmercouris> loading screens in between levels, stuff like that
<jmercouris> deallocation and reallocating new assets
<theemacsshibe[m]> That's it, I'm suing them for taking my idea before I knew I had it!
<jmercouris> best of luck :)
<theemacsshibe[m]> Not even, I'm saying when the game is quiet a clever engine could GC or reallocate without problems
<flip214> theemacsshibe[m]: "Dynamic Optimizations for SBCL Garbage Collection"
<flip214> was a talk at ELS 2018
<jmercouris> theemacsshibe[m]: that is also already done
<theemacsshibe[m]> For example, if I'm waiting at site A and everyone's at B, might as well collect since no one's going to rush in and blow me up.
<theemacsshibe[m]> Wow, nice.
<flip214> but it seems that the paper is not online
<shka> oh, i really can't wait for els videos to go online!
<phoe> flip214: huh? it ought to be
<phoe> the whole proceedings should be online
<phoe> page 12
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<theemacsshibe[m]> It could also be argued using digital bombs to destroy digital models of nice maps could also be a form of GC.
<flip214> phoe: sorry, I didn't find the presentation. yeah, the paper is in the PDF as well.
<theemacsshibe[m]> Okay I have a new game, I'm selling it for (sqrt -1) dollars on Steam with vim keybinds
<phoe> flip214: oh, correct.
<theemacsshibe[m]> You have two teams and a heap of thingamabobs between them
<theemacsshibe[m]> One team tries to save the thingamabobs and the other tries to break them somehow. Broken thingamabobs are freed on the server.
<theemacsshibe[m]> This is like that Doom thing where monsters are Unix processes but more dangerous
<flip214> theemacsshibe[m]: so you're thinking about the "all instances" thing[1] and doing randomized CHANGE-CLASS on them on a production system?
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<theemacsshibe[m]> It's 10:30 pm here.
<theemacsshibe[m]> Hi Cal
<calher> I'm lucky I saw you in another channel and found your freenode nick.
<flip214> theemacsshibe[m]: Melbourne?
<theemacsshibe[m]> I'm saying we get rid of the GC and let players decide what should be freed by shooting representations of them.
<theemacsshibe[m]> How'd ya know?
<flip214> guessed from your time zone
<flip214> No worries, mate ;)
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<theemacsshibe[m]> I have plans to use emus with WD40 to take out rust users
<flip214> what about the go people?
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<shka> flip214: large force of gophers with automatic weaponry
<theemacsshibe[m]> Kangaroos.
<shka> yes, they will never see it coming
<beach> DeepMind.
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<theemacsshibe[m]> This is Australia, we couldn't do anything with our copper tin can networks.
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* theemacsshibe[m] runs back into #lisp with a handful of steel wool and a Bunnings receipt
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* theemacsshibe[m] gives magic GNU🦄PONUT a vegetable burger she got from the barbeque
* GNUPONUT[m] eats the Burger and licks no-defun-allowed
<theemacsshibe[m]> :3
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* theemacsshibe[m] conses her arms around magic GNU🦄PONUT
<theemacsshibe[m]> Alright, back to Lisp.
* calher speaks with lithp
<theemacsshibe[m]> Why isn't tail recursion something we do a lot in Lisp? (Scheme is pretty much built on it, having no imperative style loops, but CL isn't very good at them.)
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<theemacsshibe[m]> If I wanted to write some function as a normal maths thing, I'd probably use tail recursion.
<calher> Because Lisp is a bastard.
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* theemacsshibe[m] sp eak si nto ngu es
<theemacsshibe[m]> :|
<theemacsshibe[m]> | ;; in case anyone is reading symbols today
<p_l> theemacsshibe[m]: it's a matter of style - some code depends a lot on tail calls, especially when wirtten for implementations that do TCO, but generally we enjoy having powerful iteration constructs
<p_l> some of the code normally enabled by TCO resurfaces in CL in much, much weirder forms...
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<jeosol> jmercouris: I will work start working the machine learning example applications and update them over time. What I mean is, could start with simple data structures, and eventually replace with libraries after I make additional research
<jeosol> I will find some domain to put the examples over time. I think I saw some blas related info in the array chapter on CL cookbook.
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<jmercouris> jeosol: what is "blas"?
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<jeosol> jmercouris: BLAS and LAPACK and algebra libraries for solving things like eigen-value problems, solving for x in Ax=b type of problems.
<jmercouris> ah very cool, I did not know about these
<jeosol> For instance, if I do, linear regression problem, I could solve the problem with matrix inversion (small problems) or go with conjugate gradient descent.
<jeosol> My plan is to start raw, e.g., use loop for the conjugate gradient descent calculations
<jeosol> and then later, I can replace functionalities with existing libraries like CLML and MGL
<jmercouris> I assume this is only one problem space you have in mind right?
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<jmercouris> You are probably thinking about other data sets / models as well, or are you only interested in linear regressions?
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<jeosol> jmercouris: No, it is general, I am trying to show that CL can be use for these ML problems.
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<jeosol> problem is that it could be painful given the tons of resources in python and R,
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<jeosol> my plan is to reproduce the problems in the cousera machine learning course for instance. It is lot of problems, but I could do it over time.
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<jeosol> the problems conver different algorithms linear regression, logsitic regression, neural nets, SVM's, PCA, etc. With such effort, we can start aggregating CL resources for these applications.
<obi-cons-cdrobi> jeosol: more traditional algorithms (like decision tree, etc.) have very nice Lisp implementations. I've been thinking about throwing together some NN library, but haven't had time. I hacked together a decision tree implementation that I wouldn't mind sharing, if you're interested
<jeosol> My quick check of CLML shows they have some tools for these
<jeosol> oh sure, obi-cons-cdrobi
<jeosol> and I forgot to mention NNs
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<jeosol> I recently looked at Gabor Melis code for the Higgs Boson project, I was able to bring to compile with latest SBCL, but lack of GPU makes the training take more than 24 hours Gabor mentioned
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<jeosol> I used C4.5 decision tree algorithm through lisp via system call for a project a while ago.
<obi-cons-cdrobi> jeosol: https://github.com/obicons/decision-tree. It's a little rough, I hacked it together for a uni project a year ago or so. But it does work and adequately demonstrates why symbolic computation is good for solving a specific subset of AI problems
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<obi-cons-cdrobi> It needs some small modifications to support continuous data types, but as-is supports discrete values quite well
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<jeosol> Great thanks for the link. I see you used ID3 algorithm
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<obi-cons-cdrobi> yep. I played around with this a lot in SBCL to get it to generate somewhat efficient machine-code (hence the generous usage of symbolic identifiers). By the time that I was done, the disassembled code was actually informative.
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<jmercouris> jeosol: interesting goal, have you set-up an organization yet?
<jeosol> what do you mean by organization?
<jmercouris> well, an organization to work on the code, maybe a github organization, or some gitlab page
<jmercouris> maybe it's not so important early on
<jeosol> That is what I thought but I didn't want to assume
<jmercouris> but if you'd like to collaborate/merge resources from several places, might become uesful
<jmercouris> s/uesful/useful
<jeosol> No, I have not, but I do have a github and gitlab account
<jeosol> Yes, this was why I reached out to the CLML guys.
<jeosol> Like work the examples using that library as much as possible.
<jmercouris> well, since they are unresponsive, you know what to do, make a new standard :D
<jeosol> They do have a nice wine dataset example.
<jeosol> I can work through those examples, I want to make sure it is clear and logical. The course goes through different realistic applications. Eventually, I will have to pull a lot of resources, change libraries, functionalities, etc
<jeosol> this was why I wanted reviewers, that will look at things, make suggestions, etc. Seems I got two so far.
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<jeosol> I also sent an email to Gabor about using his code, didn't get any reply. I assume his was busy. Since he put it in public domain, may be he didn't matter, but I wanted to pick his brain on where he thinks work needs to be done
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<jeosol> jmercouris: I think the organization part is important. I will think of where to make the posts for instance. I will also need to know that people use when they intersperse code and write up. I have seen some CL-jupyter or notebook
<jeosol> but I have not used any of those
<jmercouris> probably mostly org mode with babel
<jeosol> ok, cool. I have used org mode, will check for the latest tools.
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<jeosol> That is Mike Maul's github clml link
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<jmercouris> jeosol: maybe a good start would be to take his project, and finish documenting it
<jeosol> there is a lot of algorithms there already, blas/lapack wrappers, pca, etc. I will reach out again, possibly another avenue.
<jmercouris> there is just so much documentation missing
<jeosol> jmercouris: I agree
<jmercouris> my only real issue is the LGPL license, so very limiting
<jeosol> They have good starting base already, and it will make sense to work off that and collaborate with them.
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<jeosol> Oh, I didn't see that
<jmercouris> I don't want to start a holy war, but I feel like lisp should always be BSD
<jeosol> hmm, interesting
<jmercouris> especially due to the "library" nature of the language
<random-nick> jmercouris: why?
<jmercouris> random-nick: because it's so easy to build off of another package compared to other languages, and license restrictions incompatibilties can be a huge mess
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<jeosol> gabor's mgl is MIT licence but mostly NN
<random-nick> just have it all GPL
<jmercouris> when developing applications, GPL is okay, but when developing libs, I learn towards BSD
<jmercouris> s/learn/lean
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<jmercouris> random-nick: what if somebody wishes to use the lib in a commercial product?
<random-nick> commercial does not always imply proprietary
<jmercouris> random-nick: what if somebody wishes to use the lib in a *viable commercial product?
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<jmercouris> I can count the amount of succesful open source companies on one hand, but anyways, this is off-topic and the war I did not wish to start
<jeosol> I didn't even see this part when I initially reached out to Mike
<jeosol> hopefully, this doesn't add a big kink, i.e., they may be willing to relax things.
<jeosol> My plan is to document the examples and put it in public domain, and since they have stuff going, it seem reasonable to align with them
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<jmercouris> yeah, you can even license your own changes in a different way
<jmercouris> maybe the lib could be frozen and used as a dependency
<jmercouris> and then you just build on top of it, override it, document it, whatever
<jmercouris> still a little restrictive, but less so
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<jeosol> good points jmercouris
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<jeosol> Well, if it is frozen, and they want to hand it over to another maintainer or sth, that will be fine.
<jmercouris> yeah, just won't be able to necessarily merge things upstream, which is fine, since development has ceased
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<jeosol> eventually have a way to merge it with gabor's mgl library and viola, we have one big ML lib
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<jmercouris> yeah, could be pretty cool
<jmercouris> probably isn't too hard to put the two systems into one, the harder part will be making the API uniform
<jeosol> I agree, I take that back
<jeosol> it will be better to leave them separate
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<jeosol> I looked at Gabor's code in some a bit of detail. Excellent features with flexibility to take advantage of CUDA if available
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<jeosol> btw, pardon guys, I think Mike Maul was a maintainer for that code and his activity is frozen. The library was forked from a company in Japan. Mathematical Systems Inc. mathematical-systems
<jeosol> They are the once I should contact I guess see any library issues.
<jmercouris> I was wondering what "MSI" stood for
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<jmercouris> I wish I knew someone who spoke Japanese to refer you to a translator
<jeosol> however, Mike's branch is more recent so it is better to pick it up from him
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<jeosol> hahaha
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<jeosol> So I am back to Mike again. I will contact him, ask about the license issue and get back.
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<jeosol> jmercouris: I sent an email to one of the Asian guys. Hopefully, I hear back, if not, I will just go ahead like you suggested. Hopefully, it doesn't bring any issues.
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<jmercouris> jeosol: fingers crossed!
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<Fade>
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<phoe> Fade: interesting
<Fade> my DSL line driver puked, and seemed to send an errant newline. sorry.
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<phoe> hah, no problem. (: Happened to me a few times as well.
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<Fade> it's really quite amazing that anything ever works.
<dlowe> an optimist I see
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<jeosol> jmercouris: Hope so. I will wait, see if he replies, before starting to work on the examples.
<Fade> :)
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