ChanServ changed the topic of ##yamahasynths to: Channel dedicated to questions and discussion of Yamaha FM Synthesizer internals and corresponding REing. Discussion of synthesis methods similar to the Yamaha line of chips, Sound Blasters + clones, PCM chips like RF5C68, and CD theory of operation are also on-topic. Channel logs: https://freenode.irclog.whitequark.org/~h~yamahasynths
<cr1901_modern>
Doesn't help I was never a fan of them anyway...
<cr1901_modern>
Wasn't there another game besides Strafe that's semi recent that pulled the "this is a beta from the past and we're releasing it now" marketing gimmick?
<KitsuWhooa>
wow
<KitsuWhooa>
that is really, really shitty
<KitsuWhooa>
but not surprising
<KitsuWhooa>
I haven't watched the video, nor am I planning to, but if they didn't say in the end that it was an ad (and it looks like they didn't), this better backfire :p
<KitsuWhooa>
But maybe that's just me being salty. Who knows :p
<cr1901_modern>
Fake nostalgia is becoming a popular marketing scheme. It annoyed me when Arc Symphony did it (though more importantly it was designed by an abuser), and it annoys me now when obnoxious "let's players w/ holy f*** how do they have so many subscribers?!" do it
<cr1901_modern>
>Wasn't there another game besides Strafe that's semi recent that pulled the "this is a beta from the past and we're releasing it now" marketing gimmick?
<cr1901_modern>
And damnit, it's on the tip of my tongue and I can't remember the name. It was an "old" DOS-like/VGA game.
<Stilett0>
no, MAMEdev didn't buy his story, 1. he linked to Undumped Wiki, which isn't officially a MAMEdev project, and 2. he misinterpreted what the Undumped Wiki page said (I know, I made the page.) Of course, the wiki page's history has been cleared, so you'll have to take my word for it. ;)
<andlabs>
why do this deliberately if you aren't going to gain publicitly out of it
<andlabs>
or money
<andlabs>
or something
<andlabs>
I can imagine egoraptor doing a stunt like this brecause egoraptor and game grumps have not mattered since 2014 but
<andlabs>
and it's also not april 1st so
<Foone>
someone spotted that they apparently filmed the video in October
<Foone>
so maybe they released it today because the game is coming out tomorrow
<cr1901_modern>
Stilett0: I have some Polybius ROMs I wish to dump... what's the best way of getting them to MAME?
<cr1901_modern>
Foone: That seems most likely, but it's still kinda scummy to me
<Foone>
definitely
<cr1901_modern>
I think one of the reasons Arc Symphony annoyed me so much initially was that there was a sizable chunk of ppl who were in on the fact that "Arc Symphony for PS1" never existed, but posted as if it did to stir up false memories.
<cr1901_modern>
In ingroup-outgroup thing
<andlabs>
because it sounds like a mix of PS1 game titles
<andlabs>
and there's also one coincidence that doesn't help
<Foone>
the beginner's guide is a game that has a fictional backstory. the idea is that someone had a friend who was a game developer but never released any games, so they stole all their prototypes and put them online as "The Beginner's Guide"
<andlabs>
oh
<Foone>
that didn't actually happen
<cr1901_modern>
Reminds me of Cyan's Sonic 1 Beta hoax
<cr1901_modern>
And various descriptions of Sonic 2 prototypes from "my Uncle at Sega" that were debunked years before Sonic Month 2019
<andlabs>
my uncle at sega is now a meme
<andlabs>
anyway
<andlabs>
now you must reverse engineer this binary =P
<andlabs>
also in b4 someone says you need a drive B
<andlabs>
(were dual 3.5" drives ever a common configuration?)
<andlabs>
(were any software distributed for a dual 3.5/5.25 setup?)
<andlabs>
I need to sleep now though good night
<Sarayan>
also, the upd765 is designed to rnu *4* drives, not 2, definitely not 1
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<Lord_Nightmare>
Foone: funny thing: you tweeted about the ibm 7090... but do you know, the punchard charset for the ibm 'stretch' project, the ibm 7030 was completely unknown/lost to the ages? just a few 7030s were ever built
<Lord_Nightmare>
...but i found the character set for the 7030, entirely by accident
<Lord_Nightmare>
A.V. Hershey printed a copy of the character punchard column lookup table as part of one of the graphical examples for his vector font stuff
<Lord_Nightmare>
and i think that might be the only surviving documentation of what the character set was
<Lord_Nightmare>
and like many machines from the 60s, the character set vs punchcard holes doesn't actually match anything else
<Lord_Nightmare>
the basic alphabet and numbers do match
<Lord_Nightmare>
but pretty much everything else is different, though some bits match other machines
<Lord_Nightmare>
that whole paper is documentation for fortran subroutines that ran on the ibm 7030, stored on a now lost set of tapes and cards
<Lord_Nightmare>
so documentation for lost software
<Lord_Nightmare>
I also believe that that entire paper was typeset using the system it describes within itself, using the hershey vector fonts
<Lord_Nightmare>
the hershey vector fonts did survive, but only just.
<Lord_Nightmare>
the original large punchcard deck from the original "calligraphy for computers" paper is lost (its possible a.v. hershey himself had a copy of this, and hence his daughter may have it as he died in 2004)
<Lord_Nightmare>
though the data for the dot fonts is contained within that paper itself
<Lord_Nightmare>
those dot fonts were not the first pixel art font, but were quite possibly the first one which had both serif and sans serif characters and greek letters, they date to 1963
<Lord_Nightmare>
the original paper's version of the 'simplex' cursive font is lost, as the characters were changed/trimmed from the sides and largely redone by 1976 when the fonts were codified in a NIST/NBS publication, which is not the only way they survived but the most well known
<Lord_Nightmare>
a few glyphs were not properly documented as vector points in the NIST/NBS paper, but all of those seem to have survived in digital form due to map plotting programs written in fortran from the late 70s
<Lord_Nightmare>
anyway i'm way off topic
<Lord_Nightmare>
and its 6:25am and i should probably go to bed before the sun comes up in 30 minutes
<Sarayan>
the difference in education between countries is often amusing. For some mysterious reason bases were part of the math cuuriculum when I was 7 or 8, not entirely sure
<Sarayan>
end-of-the-seventies, may have had something to do with the rise of that new thing, computers, at the time
<cr1901_modern>
Back when computers weren't terr- oh who am I kidding
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<Stilett0>
<cr1901_modern> Stilett0: I have some Polybius ROMs I wish to dump... what's the best way of getting them to MAME?
<Stilett0>
har har har
<Stilett0>
oddly enough (since I was on USENET at the time of the Polybius prank and witnessed the start of it) I attempted to publicly debunk and kill off the urban legend years later on arcade collector forums where it had tended to spread. It led to accusations that the Polybius urban legend was tied to myself and/or MAMEdev. :(
<Stilett0>
ergo: the only way to kill off urban legends is to stop talking about them. Don't overtly try to kill it off, it will just lead to more discussion :(
<cr1901_modern>
I mean, it is (and always has been) a load of crap, correct?
<Stilett0>
yes, it's a load of crap.
<Stilett0>
It's just that there's enough smoke and mirrors surrounding the scene (actual arcade deaths due to gaming marathons, actual evidence of video-inducing seizures, an arcade game company contracting with the US military), like other conspiracy theories, that it makes for a good, fun story.
<KitsuWhooa>
lol
<Lord_Nightmare>
Stilett0: i contend polybius was actually cube quest playing on a malfunctioning laserdisc player that only displayed even interlaced scanlines, so it flickered at 30hz like hell
<Lord_Nightmare>
the descriptions of gameplay match, and 30hz would give anyone a splitting headache after a while
<Lord_Nightmare>
could also have been a fault on the very complex gfx board too
<Lord_Nightmare>
cube quest uses bitslice processors on the boards, which is kind of nuts
* cr1901_modern
constructs a tinfoil hat for Lord_Nightmare
<Stilett0>
I agree that that explanation might be theoretically possible, but the names "Polybius" and "Sinnesloschen" are 100% fake and tied to the prankster mentioned in the Ahoy video.
<Lord_Nightmare>
i agree with that
<ValleyBell>
Lord_Nightmare: Is there any MAME driver that descrambles the ROM on load?
<ValleyBell>
I'd like to descramble the ROMs on load as that makes PCM sound generation easier.
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<cr1901_modern>
Foone: Tyvm for continuing you due diligence in pointing out the hoax :)