stebalien changed the topic of #ipfs to: Heads Up: To talk, you need to register your nick! Announcements: go-ipfs 0.4.23 and js-ipfs 0.41 are out! Get them from dist.ipfs.io and npm respectively! | Also: #libp2p #ipfs-cluster #filecoin #ipfs-dev | IPFS, the InterPlanetary FileSystem: https://github.com/ipfs/ipfs | Logs: https://view.matrix.org/room/!yhqiEdqNjyPbxtUjzm:matrix.org/ | Forums: https://discuss.ipfs.io | Code of
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<ipfsbot> Leonard Bogdonoff @rememberlenny posted in Uploading street art to IPFS - https://discuss.ipfs.io/t/uploading-street-art-to-ipfs/7773/1
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<odisseus[m]> Can anybody please explain why a GET request to `/api/v0/version` is no longer allowed in IPFS 0.5.0-rc2?
<odisseus[m]> Oh, never mind. Apparently, it was a design decision. https://github.com/ipfs/go-ipfs/pull/7097
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<moinmoin> Hi all. Does anyone know of any resource or documentation that explains how IPFS nodes "peer" with each other and how connection are made etc? I am trying to understand the role of the bootstrap nodes together with swarm key. The end goal is to be able to create a private network
<moinmoin> Most of the resources I am seeing are more in the "follow the instructions and run these commands" style without providing more background on what is actually going on or why
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<odisseus[m]> This article explains in detail how to set up a private IPFS network and manage it using IPFS-Cluster: https://labs.eleks.com/2019/03/ipfs-network-data-replication.html
<odisseus[m]> The IPFS-Cluster part is needed only if you need to control every node
<moinmoin> Thanks! I will check it out in a bit!
<odisseus[m]> This article explains how your IPFS node finds the node that has the content you want, and how to speed up that process if you already know wehre to look: https://medium.com/pinata/speeding-up-ipfs-pinning-through-swarm-connections-b509b1471986
<odisseus[m]> * This article explains how your IPFS node finds the node that has the content you want, and how to speed up that process if you already know where to look: https://medium.com/pinata/speeding-up-ipfs-pinning-through-swarm-connections-b509b1471986
<odisseus[m]> As for the swarm key, I don't actually know how it works, but the concept seems equivalent to any password. I guess two nodes would refuse to connect to each other, if their swarm keys (or rather hashes thereof) don't match
<odisseus[m]> * As for the swarm key, I don't actually know how it works, but the concept seems equivalent to a password check. I guess two nodes would refuse to connect to each other, if their swarm keys (or rather hashes thereof) don't match
<moinmoin> lol...the Swarm key concept is one of the main concept I had question about. Just wanted to go through some of the new resources before I ask about them :)
<moinmoin> "I guess two nodes would refuse to connect to each other, if their swarm keys (or rather hashes thereof) don't match" - Yeah this is what it looks like
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<moinmoin> tried to generate the swarm key using the given bash script, but that failed though
<moinmoin> echo -e "/key/swarm/psk/1.0.0/\n/base16/\n`tr -dc 'a-f0-9' < /dev/urandom | head -c64`" > ~/.ipfs/swarm.key
<moinmoin> gives `tr: Illegal byte sequence`
<moinmoin> Now going to try out the "Kubuxu" approach
<odisseus[m]> That problem is definitely unrelated to IPFS
<moinmoin> yup
<moinmoin> the Kubuxu approach worked though...so not blocked :)
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<odisseus[m]> Looks like tr didn't like the input from /dev/urandom
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<odisseus[m]> The purpose of `tr -dc 'a-f0-9' < /dev/urandom | head -c64` is just generating a random sequence of 64 hex digits
<rjzxrscdjz[m]> you probably have some illegal content in your /dev/urandom! :-D
<rjzxrscdjz[m]> probably marihuana or something
<moinmoin> My guess is tr versions on macs has a slightly different behaviour
<moinmoin> shhh the marihuana is what is helping me get by this whole lockdown situation :p
<odisseus[m]> The coreutils package on Mac OS is more ancient than mammoth dung
<moinmoin> I ran the same command in a container based of alpine and it works...so yup it is the tr version on mac
<odisseus[m]> For any serious work with command line, I recommend installing GNU coreutils from Homebrew
<moinmoin> sounds like a good tip. Will do that in a bit!
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<RubenKelevra[m]> <odisseus[m] "The purpose of `tr -dc 'a-f0-9' "> don't use urandom ... it's insecure
<moinmoin> RubenKelevra[m] why is it insecure? and what will you recommend as replacement?
<RubenKelevra[m]> it's just a pseudorandom generator, use /dev/random instead for any crpytographic applications
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<odisseus[m]> I think it doesn't matter for a key that is generated only once
<RubenKelevra[m]> Especially when you generate a key just once, I would always use /dev/random.
<RubenKelevra[m]> "/dev/random is suitable for applications that need high quality randomness, and can afford indeterminate delays."
<RubenKelevra[m]> /dev/urandom man page
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<moinmoin> the answer given here sounds reasonable https://stackoverflow.com/a/23712611/371082
<moinmoin> regarding urandom and random
<moinmoin> okay I won't allow myself to fall in the rabbit hole of urandom/random this morning, but these two links also throw other perspective to the debate https://lwn.net/Articles/808575/ and https://www.2uo.de/myths-about-urandom/
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<RubenKelevra[m]> moinmoin: it must be true, because someone on the internet said so :D
<RubenKelevra[m]> It's just stupid to use /dev/urandom, because there's no guarantee for enough entropy when using it. While I always recommend to use /dev/random I also recommend to use haveged.
<moinmoin> RubenKelevra[m] why you acting defensive much 😂 no where did I say it must be true. I shared links with different perspectives on the debate... again, no where did I say one is true and the other is false
<RubenKelevra[m]> moinmoin: I responded to the well ... "I know it better than anybody" website: https://www.2uo.de/myths-about-urandom/
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<RubenKelevra[m]> I use haveged on all systems, because it doesn't collect the randomness from interrups and other system events, but run actively code to generate randomness.
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<RubenKelevra[m]> Using the kernel's /dev/random or /dev/urandom, especially on embedded hardware or headless servers/vms is a big problem. /dev/random might block for several minutes, because there's no real source for randomness while /dev/urandom just spits out far from perfect randomness (as stated in the man page of /dev/urandom) :)
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<momack2[m]> Hey folks! If you're interested in PERSISTENCE (how to ensure your data stays available on the IPFS Network), you should join us for the upcoming IPFS Pinning Summit May 7-8! There will be talks, discussions, and demos from core IPFS, Filecoin, and Pinning Service developers! RSVP here: https://www.eventbrite.com/e/ipfs-pinning-summit-registration-102720606098
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<isomorph70[m]> I have put a big database on IPFS circa 40 GB. It is a big browsable directory structure. Sometime it is like some directories is slow to open. It is the hash get removed from the dht. It there something I can change from my end(server) ?
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<isomorph70[m]> Does hashes get removed from the dht after a while?
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<TraderOne[m]> they get removed if node exits
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<isomorph70[m]> So maybe there is so many hashes it takes hours to insert them all.
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<ipfsbot> Daniel Pocock @pocock posted in Video intro for new users? - https://discuss.ipfs.io/t/video-intro-for-new-users/7781/1
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