ChanServ changed the topic of ##yamahasynths to: Channel dedicated to questions and discussion of Yamaha FM Synthesizer internals and corresponding REing. Discussion of synthesis methods similar to the Yamaha line of chips, Sound Blasters + clones, PCM chips like RF5C68, and CD theory of operation are also on-topic. Channel logs: https://freenode.irclog.whitequark.org/~h~yamahasynths
<balrog>
hole**
<Zorix>
can see the outline where the monitor sat
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<andlabs>
lol
<andlabs>
we were talking about iomega disk formats yesterday
<andlabs>
I just picked up an Amiga 2000 with an internal Bernoulli drive
<andlabs>
at least that's the only result for the drive's part number "HF24-DR"
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<Foone>
ooh, neato! got pics?
<cr1901_modern>
https://twitter.com/cr1901/status/1380389110972616709 So I've never played Earthbound, but I know the ending, etc. I think the sound design on the PSI effects are beautiful. Anyone know how it was done?
<cr1901_modern>
Sounds like they compressed square/tri/saw/sine waves using BRR directly and it was "perfect" compression
<cr1901_modern>
The noise channel sounds very much like Virtual Boy, but that's only my hearing
<fseidel>
as someone who has never really been one for the sound of the SNES, Earthbound has absolutely brilliant sound design and use of the SNES hardware
<fseidel>
my suspicion is that it's intentional, I don't think BRR would generate compression artifacts like that
<fseidel>
but I'm not a compression expert by any means
<cr1901_modern>
Not that I can hear the difference
<cr1901_modern>
I heard rumors that maybe those samples were created by directly capturing sound from older consoles. But it seems like So Much Less work just to hand-create them as if they were perfect samples
<cr1901_modern>
without "imperfections" like the square wave with a jump
<fseidel>
it definitely doesn't sound like a pure square, not sure if that's the SNES filtering being applied afterward, or if it's the visible distortion
<cr1901_modern>
ahh, there are some parts of the song you linked where the oscilloscope "phase locks" to the waveform
<cr1901_modern>
and there's no frequency or amplitude distortion
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