jackdaniel changed the topic of #lisp to: Common Lisp, the #1=(programmable . #1#) programming language | <http://cliki.net/> <https://irclog.tymoon.eu/freenode/%23lisp> <https://irclog.whitequark.org/lisp> <http://ccl.clozure.com/irc-logs/lisp/> | SBCL 1.5.4, CMUCL 21b, ECL 16.1.3, CCL 1.11.5, ABCL 1.5.0
<mfiano2> Does Pascal Costanza have an alias on #lisp?
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<ebrasca> What is "PLNs" ?
<Bike> package local nicknames
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<no-defun-allowed> What's the opposite of find-foo (other than (setf find-foo))?
<beach> Good morning everyone!
<ebrasca> Morning beach!
<no-defun-allowed> get-foo/put-foo or get-foo/set-foo are also options, I suppose.
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<fiddlerwoaroof> morning beach
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<beach> I started reading my recently acquired copy of "Object-Oriented Programming: The CLOS Perspective", and in the first chapter, the author says that DEFMETHOD was supposed to be the main operator for defining generic functions, and that DEFGENERIC was meant to be used only when the method combination or the argument-precedence order needed to be altered.
<beach> I think this idea shows the age of CLOS. At the time, we were not so concerned about catching errors early. We allowed for SETQ on a non-existing variable to create one too.
<beach> The problem of the idea in the book is that a minor typo on the name of a method will not be noticed.
<beach> Apparently, SBCL used to give a warning when a a generic function was implicitly defined as a result of a DEFMETHOD form, but that is no longer the case. I think a warning is a very good idea in this case.
<beach> In fact, I plan to always supply a DEFGENERIC form in my code. Even just to get a decent name of the parameters when the signature is shown in some IDE is a good idea to supply it.
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<beach> So my plan is to do it even for simple slot accessors.
<beach> Sadly, SBCL no longer warns, so I am not informed when I forgot to supply the DEFGENERIC form.
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<pillton> I think ABCL does that.
<beach> Good!
<pillton> I now create a protocols.lisp file to contain the generic functions and any base classes. This, in conjunction with packages.lisp, provides a good overview of the system and how the objects interact.
<no-defun-allowed> Hm, I didn't get anything at the REPL.
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<beach> pillton: yes, that's a very good idea. I have called it generic-functions.lisp, but your idea is more general.
<pillton> no-defun-allowed: ABCL must have changed. I remember having to add generic functions to make it happy.
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<no-defun-allowed> I do the same thing here. Explained it to my teacher when he wondered where my documentation was. (Well, that and that methods aren't owned by classes in Lisp unlike the usual OOP languages.)
<no-defun-allowed> (A surprisingly short discussion. I just said "say DatabaseClass1 and DatabaseClass2 both have a method called get_transaction in a hypothetical Python port of my program, they should produce the same results, so duplicating documentation isn't necessary. That's why I only have documentation in my DEFGENERIC forms.")
<beach> Nice.
<no-defun-allowed> Yeah, it was a pleasant surprise.
<aeth> beach: I agree. One of the reasons I use CL is because I don't need to use a linter to catch mistakes, which is a near-universal thing in dynamic languages.
<aeth> (And the problem with that is that linters are things like that 10% that and 90% "you went 1 character over 90 characters in a line, which is unacceptable!")
<aeth> s/like that 10%/like 10%/
<beach> Great. So consider this to be my lobbying attempt, direct to the maintainers of our Common Lisp implementations.
<aeth> I don't see why it can't be a compiler global variable like *foo* if it's that controversial
<beach> I am also contemplating how to implement it in SICL. One way would be to have ADD-METHOD signal a warning before creating the generic function, but then the problem would go unnoticed forever after, once the generic-function is created.
<beach> So I am thinking of a slot in the generic function, say IMPLICITP, so that each time a new method is added or replaced, a warning would be signaled, until the generic function has been created explicitly.
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<beach> Actually, this topic would be a good one for a lightning talk at ELS.
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<no-defun-allowed> For implementors with implementations that implement the MOP, maybe an objection is better suited.
<beach> ?
<no-defun-allowed> It was the only pun I could think of -- if the methods are standard objects.
* no-defun-allowed cowers
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<beach> It's too early in the day for me to understand puns.
<no-defun-allowed> Sorry.
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<Ober> cool sbcl understands the marriage operator
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<Ober> nvm that would be bash
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<no-defun-allowed> SBCL only understands civil UNIONs.
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<Ober> sbcl --load foo.lisp -- $ARGS
<Ober> so yeah, end of options beginning of arguments
<no-defun-allowed> Hm, I think that's something programs parse themselves.
<Ober> aye
<no-defun-allowed> But the CL standard, again, only mentions civil UNIONs. Marriage operators are probably a SBCL-specific extension.
<Ober> gotcha
<Ober> so we need a bordeaux-pairing
<no-defun-allowed> Could do, but CL is already ahead of other languages by supporting multiple inheritance; so it'd be a pity to leave support for polycules out. The cost for implementation is a bit higher though.
<Ober> Does Pascal J. Bourguignon have an alias on #lisp?
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<no-defun-allowed> Yes, pjb, but you should avoid summoning him where possible.
<Ober> oh betelguise must be the other person I was thinking of. thanks
<no-defun-allowed> (You may think that I just contradicted myself, but he /ignore-d me so it does nothing.)
<Shinmera> no-defun-allowed: how'd you achieve that
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<no-defun-allowed> Shinmera: are you sure you want to know?
<Ober> ahh needed his help fixing his godemichet. it failed to build on allegro and lw
<jackdaniel> ./win 27
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<pjb> Ober: pjb
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<thijso> Is there some way to extract the dependency graph of Lisp packages? From Quicklisp or asdf maybe?
<Shinmera> no
<Shinmera> packages don't have dependency beyond what symbols they might import.
<Shinmera> unless you mean systems, in which case obviously yes or ASDF and quicklisp couldn't do anything.
<thijso> Sorry, I was unclear. In asd files packages define :depends-on (sometimes)
<thijso> Yeah, Shinmera, I meant systems
<thijso> But is there a way to get that info out of either asdf or quicklisp?
<thijso> Maybe I need to dive into ql code...
<Shinmera> Sure.
<Shinmera> asdf has system-depends-on, and in QL every dist has a text file that describes every system and its dependencies
<Shinmera> the text file is called systems.txt
<thijso> (and I need to get it into my head that they are called 'systems', not 'packages'; or at least, that packages are something else)
<Shinmera> you can also get that info programmatically from the ql-dist functionality.
<thijso> Ah, that sounds promising. Thanks, Shinmera
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<jmercouris> Shinmera: does your deploy handle CFFI by bringing the shared libraries into the app bundle?
<jmercouris> and if so, how does it let CFFI know where to look for the shared libraries?
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<Xach> thijso: ql-dist:dependency-tree code might help
<Xach> thijso: loading an asdf system can make many other things load to support it (at load time, not build time). those prerequisites are not always explicit.
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<Shinmera> jmercouris: It has a deployment folder it copies the libraries into, yes.
<Shinmera> jmercouris: It does the restoring by explicitly loading with the full path.
<Shinmera> you're responsible for letting it know about implicit dependencies.
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<thijso> thank, Xach, I'll take a look
<thijso> s/thank/thanks/
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<d4ryus> thijso: i guess you are looking for asdf/system:system-depends-on
<d4ryus> thijso: forget what i said, i was reading old messages :/
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<Xach> thijso: what will you do with the dependency graph when you have it?
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<jmercouris> Shinmera: how can it know the full path when it is in an app bundle that could be placed anywhere on disk?
<jmercouris> Shinmera: are you using argv0 or something?
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<Shinmera> yes
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<Shinmera> Deploy's code isn't large. Wouldn't be hard to figure out how it works.
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<beach> pfdietz: Oh, thanks!
<pfdietz> no-defun-allowed: I can see a case for putting docstrings in methods, to add to the general documentation at the defgeneric. For example, document method-specific keyword parameters.
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<pfdietz> It would be nice if the documentation were more structured, rather than just a string.
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<beach> pfdietz: That's "easy". We just have to use something other than CL:DOCUMENTATION.
<jmercouris> Yeah, but then we'd also have to update our editors to respect the indentation and format of a markup string within a regular string...
<jmercouris> that's been a huge wish of mine for a long time, I especially don't like the de-dent of the documentation string after one line
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<beach> jmercouris: That's why I am suggesting using something different altogether.
<jmercouris> beach: I guess I don't understand what you are suggesting to use
<beach> jmercouris: Like a CLIM-based documentation browser/editor.
<jmercouris> Ah, OK, I have no experience with this
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<beach> It would be part of an IDE that would allow you to access the documentation from the code.
<Shinmera> FWIW documentation-utils allows you to store more complicated documentation elsewhere and at the same time compile that info down to a regular docstring.
<jmercouris> So not directly embedding the documentation, but storing it in an associated data structure?
<Shinmera> I think one extension library does that.
<pfdietz> jmercouris: yes
<beach> jmercouris: There are some YouTube presentations of Concordia, the documentation system in Genera.
<jmercouris> That would have to be a very smart system
<jmercouris> Any edits done to the files outside of the system could mean a loss of documentation
<pfdietz> Er, wait.
<pfdietz> No, I meant storing it as non-string data structures in the code.
<jmercouris> pfdietz: like what? s-exp?
<beach> I think that's a terrible idea.
<beach> I think it is a terrible idea to store documentation as a string with the code as well.
<pfdietz> Right. Bottom out as strings, but otherwise (for example) have an element documenting the meaning of parameters.
<jmercouris> I like the documentation inline with the strings, it forces a succinctness
<jmercouris> You can't ramble on and on, nor can you have massive functions with massive descriptions
<beach> For starters, the documentation should adapt to the language chosen by the programmer.
<jmercouris> Shinmera: isn't that used by some documentation generator projects?
<Shinmera> Hm?
<jmercouris> Maybe it was only a mirage, I could have sworn...
<pfdietz> Shinmera: interesting and watched.
<Shinmera> documentation-utils and the above are systems to allow you to define documentation out-of-definition more easily.
<Shinmera> It has nothing to do with documentation aggregators.
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<jmercouris> I'm not talking about documentation aggregators
<jmercouris> anyways, it was only a dream it seems, :-)
<Shinmera> I also have a project that's semi-related. It adds multilinguality to the basic DOCUMENTATION interface.
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<LdBeth> Like GNU gettext
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<skidd0> hello, i'm trying to understand why sb-ext's timers are spamming a "WARNING: Startiong a poll(2) without a timeout while interrupts are disabled." message
<skidd0> in SBCLs src, there's a unix.lisp file i'm looking at now
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<skidd0> there's a note-dangerous-wait function that spits the warning
<skidd0> which would be fine if it were just one warning
<skidd0> but not the hundreds per second i'm seeing
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<Xach> skidd0: I don't know how to help, sorry. What platform are you using? (like os and architecture)
<skidd0> this is on an ubuntu VM
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<skidd0> any idea where i might go poking around ?
<Xach> skidd0: the #sbcl channel might have an idea.
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<Xach> skidd0: are you just testing out timers or are you actually doing "real" stuff while using them?
<skidd0> trying to do real stuff with them
<skidd0> have a task that needs to occur at a time and recur every 24 hours
<skidd0> could just make it an executable and use CRON
<Xach> skidd0: i wonder if the real stuff is somehow setting up an environment that leads to the warnings, or if timers just don't really work right now (through neglect or bitrot or something). i don't know the answer.
<Xach> i don't think timers would be useful if you always got warnings like that.
<skidd0> that was my gut feeling
<skidd0> it had a bad smell
<skidd0> do you know of any other scheduler library?
<mfiano2> If you don't need resolution, just set up a background thread to wait for 24h before submitting a task. It's fairly easy with lparallel if you aren't comfortable with working with threading code at a low level
<thijso> Xach: I'm working on building an app using ECL on android, and loading the libraries/fas file/whatever is proving finicky. I've figured out that making smaller fas files helps, so I'm separating the systems. But that means I need to load them in the correct order. So I want to extract the deps during the make phase and produce a load.lisp file that does that in the right way. I think I've mostly figured out
<thijso> how.
<thijso> But there are other challenges, too, so my attention is abit divided... now it looks like usocket is not playing nice, so diving into gdb again, I fear...
<thijso> thanks for the pointer, pjb, I'll have a look
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<thijso> d4ryus: that is indeed exactly what I ended up using, "system-depends-on"
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<Xach> thijso: interesting
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<Ober> thanks for the help pjb, sorry I confused you with Jean-Phillippe Paradis
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<trocado> hi! is it possible to delete an item from *features*?
<trocado> (delete :item *features*) doesn't do it for some reason...
<no-defun-allowed> `(setf *features* (remove :item *features*))`
<no-defun-allowed> Even though DELETE may be destructive, you can't expect it to work "in place".
<trocado> I see. I guess I don't understand how delete works...
<no-defun-allowed> It behaves the same way as REMOVE, but it might modify list structure. In your case, it might not.
<trocado> I see that the original sequence may be changed *or not*. Is that it?
<mfiano2> DELETE is REMOVE except it may operate in-place at the implementation's choice.
<mfiano2> For either, you can't assume the output will be equal to the input.
<trocado> Ok, cool. Thanks!
<mfiano2> Take a look at alexandria
<White_Flame> consider (let ((a (list 1 2 3))) (delete 1 a))
<mfiano2> You might find something useful there if you look
<no-defun-allowed> Say if you had the list (1 2 3) and you want to DELETE 1 from that, then you might just pop off the first cons. This doesn't change the list structure that you already have bound somewhere.
<White_Flame> the call to DELETE would effectively return (cdr a), but it wouldn't change A
* White_Flame half-beat no-defun-allowed to it
<trocado> mfiano2: you mean deletef?
<mfiano2> Yes
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<mfiano2> Expand it to see how it works
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<pjb> trocado: so, in short, functions like delete or remove are functional functions: you must use the result. (setf *features* (delete feature *features*))
<_death> another example is (let ((a (list 1))) (delete 1 a) a) .. delete can't set the A
<_death> all it receives is the cons cell
<pjb> trocado: in addition to the case indicated by White_Flame, notice that the empty list is represented by a SYMBOL, while non-empty lists are represented by a chain of CONS cells. There's no way to change a CONS cell into a SYMBOL, when deleting the last element of the list.
<White_Flame> a basic piece of understanding is that there is no such singular data item that is a "list". It's simply an ad-hoc chain of cons cells, and a variable simply points to one of those. If you muddle with the linkage, it might not be properly pointing at the 'head' cell anymore
<mfiano2> In contrast, you might not want to keep references around after a SORT. You might want to copy the structure first if you need them.
<pjb> trocado: to be able to have a mutation API for list, you would have to wrap lists in an object, and use mutating methods on that object.
<trocado> This is much clearer now. Thank you guys for all the info!
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<aeth> I personally use a 0D array (i.e. (make-array '())) if I need to wrap a list in an object for mutation because it's the simplest object that fit that role. I might be the only one, though.
<aeth> That only matters if you're crossing a function boundary, though. For a local variable or a global variable, you can just mutate it directly, like with *features*
<aeth> Other candidates for a simple wrapper are a 1D array of length 1, or even the car of a cons with a nil cdr.
<aeth> And some people might want a more explicit interface, using defclass or defstruct to define the container.
<aeth> Personally, I would do this for a global variable. (Obviously, you can't change what *features* is, though.)
<pjb> aeth: personally, I use a standard-object of a subclass of standard-class, because it let me dispatch my generic functions to different methods for lists than for vectors and other classes.
<pjb> aeth: and while you're wrapping lists, you can add slots to optimize some operations, such as length, append, etc.
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<aeth> pjb: Yes, that (or a struct with a :type in its slot for potential compiler efficiency, although if you want efficiency, then you probably shouldn't be using a global) is the more formal way of doing it and good for globals, but if you're just passing something as an argument to an essentially internal function, a simpler container might be preferable. It's a matter of taste, really. Imo.
<aeth> (And actually a struct might be the most efficient way to do it altogether, although it probably doesn't really matter.)
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<aeth> I'm guessing that the most proper way (i.e. a good public API) is probably defclass, and the most efficient way is probably defstruct (although the fixed costs might not outweigh the performance gain of having known types), and the simplest way is probably simply reusing a 0D array, a 1-length 1D array, or a cons.
<aeth> s/might not outweigh/might outweigh/
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