ChanServ changed the topic of ##yamahasynths to: Channel dedicated to questions and discussion of Yamaha FM Synthesizer internals and corresponding REing. Discussion of synthesis methods similar to the Yamaha line of chips, Sound Blasters + clones, PCM chips like RF5C68, and CD theory of operation are also on-topic. Channel logs: https://freenode.irclog.whitequark.org/~h~yamahasynths
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<TD-Linux> I have found a connector more cursed than the sun rgb connector https://page.auctions.yahoo.co.jp/jp/auction/q403889884
<cr1901_modern> That looks like a ej5 shitpost
<fseidel> what the actual fuck
<cr1901_modern> 13W3 is the Sun connector?
<fseidel> correct
<cr1901_modern> Foone: Why not get a Domesday and hook it up to VHS signals :P?
<cr1901_modern> err Domesday86
<Foone> I've got one, but haven't yet hooked it up to a VCR. it's kinda tricky to use a domesday on a VCR, because the audio tracks are separate from the video
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<andlabs|3> oh is domesday just recording the decoded signal? boo
andlabs|3 is now known as andlabs
<andlabs> TD-Linux: isn't that also 13W3 just with a big metal housing
<andlabs> er, big plastic housing
<andlabs> also ughhhh no one is listing the things I actually need on YJA anymore, namely the manual for that PC-98 laptop I have
<andlabs> or anything for it
<andlabs> other than what would be a CPU *downgrade*
<andlabs> come on guy who didn't sell it last month just relist it already jesus
<andlabs> and whoever's selling actual games on the sites, when they actually are because I can't find a lot of them, they're insnaely expensive for some reason
<andlabs> ...unless they did sell it last month and YJA is just hiding that fact?
<andlabs> for some reason?
<Foone> andlabs not the decoded signal, no, the RF signal right off the head
<Foone> on a laserdisc that's got the audio merged into it, but on a VCR it isn't. (usually.)
<andlabs> hm
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<cr1901_modern> Lord_Nightmare: https://twitter.com/InsomniacGem/status/1337097973646372866 Welp. Tetris Company pulled a Nintendo :(
<whitequark> it's almost as if intellectual property is an inherently toxic concept
<andlabs> don't give the game a dumb too-similar name
<cr1901_modern> And also: If you're making a fan game- STFU about it until it's 100% ready to release so there's time to mirror it before DMCA comes crashing down
<whitequark> andlabs: yay victim blaming
<cr1901_modern> Hmmm, that's fair
<cr1901_modern> It shouldn't be like this either. Just like you can't "unleak a leak", you can't stop ppl from mirroring. Just make it harder.
<cr1901_modern> Also I'm a bit bitter the Spyro 2 PS1 hack was DMCA'd by Activision before it was completed b/c they were too public w/ their progress
<andlabs> sorry but I can't really not do that when trademark law is what it is
<whitequark> last time i checked, DMCA was not about trademarks
<andlabs> does it matter? gameplay isn't protectable, and these companies will latch on to whatever they can
<cr1901_modern> wq: Was this about my use of DMCA? I'm using DMCA as verb meaning "corporations taking down shit that they don't like"
<whitequark> why are you defending corporate scum?
<andlabs> anyway call me when you want to start getting an actual rebellion against intellectual property
<andlabs> I'm done with just being angry on the internet
<whitequark> cr1901_modern: the tweet you quoted says DMCA
<cr1901_modern> Oh, I think they're using DMCA as the verb as I am
<andlabs> nothing will happen until a vast majority of us start literally going to war
<whitequark> andlabs: there's "not being angry" and then there's "actively defending corporations"
<andlabs> no I'm not doing that
<andlabs> I'm saying "they should have predicted this when they called their game 'tetra'
<andlabs> and when 'tetris online' is already a thing"
<andlabs> I can't agree with it, but I also can't call it unfair
<cr1901_modern> Another perspective: Calling the game tetra was bait.
<andlabs> exactly
<cr1901_modern> Meaning they knew what they were doing, knowing that Tetris Company wasn't going to like it
<cr1901_modern> Which is also defensible
<cr1901_modern> whitequark: I think "companies should not have the power to do this" and "I want derived works to succeed in this hell timeline" are two views I can hold. But I see your point and I have to work on this.
<cr1901_modern> >Which is also defensible <-- refers to the devs calling the game "tetra"
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<whitequark> "I can't agree with someone mugging you in the dark, but I also can't call it unfair, it was you who decided to take a walk in the night after all"
<whitequark> exactly what i meant by "victim blaming" in this context
<andlabs> I don't see how this is comparable
<andlabs> this is "you were walking in the night wearing a giant sign that says MUG ME"
<cr1901_modern> They still don't deserve to be mugged
<cr1901_modern> Someone who is carrying $5000 around in their pocket still does not deserve to be mugged
<cr1901_modern> The mugging shouldn't happen in the first place
<cr1901_modern> (But if they're carrying $1billion, that should be redistributed :P)
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<andlabs> again, I don't see how that's comparable
<andlabs> if the goal is to not get mugged
<andlabs> if what you said, that they chose the anme intentionally to get taken down, is true, then I fail to see the point of being masochistic like that
<andlabs> are you trying to pull an epic games?
<cr1901_modern> Why not? The mugger in this context is a company who is using their (political, financial, instituitonal) power against a small group that has no realistic counter
<andlabs> they did have a realistic counter: not call their thing anything remotely resembling 'tetris'
<whitequark> ultimately, either you think our culture is something we own, or something corporations own
<whitequark> and it's clear which is your position here
<cr1901_modern> andlabs: Oh, I've no doubt in my mind that this takedown would've happened regardless of the name once the product became popular
<cr1901_modern> If it's a trademark issue, that's just a cover
<andlabs> then yes totally I would be in the fight
<andlabs> [14:06:41] <whitequark>and it's clear which is your position here
<cr1901_modern> I could write a tetris clone for DOS, put it on GH, and I guarantee you NO ONE would go after it
<andlabs> I am a realist
<andlabs> I know what the situation currently is
<cr1901_modern> b/c it'll never be popular
<andlabs> that does not mean I agree with the situation
<cr1901_modern> even if I call it "TETRIS" and put in the "README.md" "Hey Tetris Company, come takedown this"
<andlabs> but I am not going to pretend that the situation is not the situation
<andlabs> call me a pessimist if you want
<andlabs> I should probably start embracing that tbh
<andlabs> I don't like being one, but that's what it seems to be
<andlabs> 2020 has been absolutely relentless
<andlabs> every single optimistic take on the pandemic and the protests has been roundly and repeatedly proven false in the most heavyhanded way possible
* cr1901_modern doesn't want to write a Tetris clone tho. I actually don't enjoy it all that much
<andlabs> and the management at my current job is doing everything they can to repeatedly demonstrate their intent to utterly destroy the culture we hvae from the inside
<andlabs> I have now officially given up any hope for any change outside of, again, literal war
<whitequark> that's rough
<whitequark> cr1901_modern: i wrote a multiplayer tetris clone in high school!
<whitequark> like... local multiplayer, on a single seat. one of the few non-turn-based games where that actually works
<cr1901_modern> Oh? That's nifty :o! (Seat as in "two monitors w/ two different users simultaneously on the same computer")
<cr1901_modern> Does the source survive :P?
<whitequark> no, one monitor, one keyboard
<cr1901_modern> ahhh
<whitequark> wasd+ijkl
<andlabs> yes, two monitors
<andlabs> like in that tech tangents video
<andlabs> someone needs to do it already =P
<Sarayan> The kind of presentation puzzle bobble did?
<whitequark> and there was a mode where it was wasd+tfgh+ijkl but it gets really crowded
<cr1901_modern> Hahahaha
<whitequark> so i think 2 players is realistically about it
<whitequark> the source unfortunately does not survive
<sorear> player 1 controls the game with the keyboard, player 2 uses the buttons on the monitor
<andlabs> forget hotseat, this is human pile seat
<whitequark> yep
<Sarayan> When a group of people love each other very very much... they can play multiplayer tetris
<andlabs> pro mode: that three-player setup
<andlabs> but the keyboard is this
<sorear> make a monitor where the buttons can have their normal functions disabled and be read over EDID
<whitequark> ... hm, i'm no longer sure i wrote it in high school, i think i got my first laptop in uni?
* whitequark is confused now
<cr1901_modern> Tetris, but with Puyo-Puyo-style garbage when the other player clears a line
<whitequark> andlabs: ouch
<andlabs> ;3
<andlabs> cr1901_modern: bloxeed
<cr1901_modern> yes. That.
<whitequark> cr1901_modern: tbh it was implemented in ruby and it was really bad
<whitequark> i wrote it in like 1-2 days with ruby-sdl2
<whitequark> slow, inefficient, and with a poor data model
<andlabs> <8-bit guy> lol I can write that in a few hours
<whitequark> i mean i could write it in a few hours now, too
<andlabs> =P
<cr1901_modern> I should look up how the original algorithm for storing game field state worked
<andlabs> anyway yes, sorry that it seems like I'm pro-corporation, because I'm not
<andlabs> whatever
<cr1901_modern> I have my own bad ideas
<whitequark> andlabs: your position makes a bit more sense with context
<sorear> i'd be pretty surprised if it's not a bitmap, needs to fit in 1980s ram sizes and you have a reasonable number of cycles per frame
<cr1901_modern> Yes a bitmap is what I was thinking
<cr1901_modern> but feels like updating that bitmap with the current falling piece can be ugly
<whitequark> cr1901_modern: oh look, someone wrote an implementation with the same game mode AND the same name https://github.com/mocsarcade/twotris
<whitequark> (mine used what this repo calls "VS mode")
<cr1901_modern> Oooooh, that's cool
<andlabs> also I'm not sure if I'm exaggerating or not
<andlabs> anxiety will do that to you
<andlabs> sorry
<cr1901_modern> I thought you had two different playing fields
<cr1901_modern> and it was a score attack
<whitequark> nope, the whole point was two different colors on one grid
<whitequark> that made the data model more tricky
<whitequark> i remember that the implementation was *really* naive and bad, but i no longer remember exactly how
<whitequark> like come on this was what, 2008?
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<cr1901_modern> I'm sure you learned a thing or two or three since then :D
<whitequark> it doesn't seem like anyone mirrored my original source
<whitequark> it was on git.whitequark.org, which potentially still exists but it's at my parents' place physically, so it's as good as unrecoverable
<cr1901_modern> Ahhh :(
<cr1901_modern> >Sega may also have released a home port of its version of Tetris, however due to the Tetris rightsholding group only granting that ability to Nintendo at the time, Sega quickly pulled it from manufacturing and now denies its existence on its archive page,
<cr1901_modern> Ahh so they were always pulling this shit
<cr1901_modern> (The ROM is available on the "Tetris" page of this wiki, so it definitely exists)
<whitequark> the purpose of "the tetris company" has always been exploitation
<whitequark> what it did to tetris is equivalent to what russian oligarchs did to state industries
<cr1901_modern> Oh? :o
<whitequark> privatization, in the specific sense of the word that applies to 90s russia
<whitequark> as andlabs probably noticed, this makes me a lot less tolreant of their IP bullshit in particular
<cr1901_modern> The (Russian) Tetris creators don't seem to be good ppl period. One killed his family in a murder-suicide, and the other well... runs the Tetris company. I guess Russian privitization didn't affect his decision to sell out and make The Tetris Company.
<whitequark> it did, in the sense that he thought that it's a real good idea and something he should also do
<cr1901_modern> Good point
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