2019-02-21 06:40
ChanServ changed the topic of ##yamahasynths to: Channel dedicated to questions and discussion of Yamaha FM Synthesizer internals and corresponding REing. Discussion of synthesis methods similar to the Yamaha line of chips, Sound Blasters + clones, PCM chips like RF5C68, and CD theory of operation are also on-topic. Channel logs:
https://freenode.irclog.whitequark.org/~h~yamahasynths
02:02
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cr1901_modern >
natarii: I want a (new) FM synth soundtrack for doing work tonight. If you're doing a MegaGRRL vid/demo, what's your go-to soundtracks?
02:02
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cr1901_modern >
(Anyone else is free to participate)
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03:34
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andlabs >
ah you want to do work with some hardcore music
03:34
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andlabs >
I mean there's nowhere much to go up from contra hard corps
03:37
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cr1901_modern >
Instruments remind me of Vectorman 2
04:00
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cr1901_modern >
Story Begin is a personal favorite
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05:29
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fseidel >
normal ending is among my favorite tracks in the entire genesis library
05:29
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fseidel >
also, STICK TO IT AND BELIEVE IN YOUR POWER
05:31
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cr1901_modern >
The naming of these tracks could be better
05:37
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fseidel >
somewhat off topic, but apparently, all the song titles for toaplan games were from random guys at the CD label
05:37
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fseidel >
and the original composers just named them "stage N BGM" etc.
05:38
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fseidel >
for at least some of them, anyway. IIRC Masahiro Yuge did the song titles for Tatsujin
05:42
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andlabs >
cr1901_modern: the better question is what soundtracks are you familiar with already
06:31
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andlabs >
upload that to vgmrips =P
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08:41
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cr1901_modern >
andlabs: My current list of VGMs... it's not exactly a lot
08:42
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cr1901_modern >
fseidel: I have not heard this... pretty good
08:43
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andlabs >
what is S3Proto_1993-11-03_VGM-Rip
08:43
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andlabs >
oh I misread that as E3Proto
08:44
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cr1901_modern >
ValleyBell's rip of the Sonic 3 proto
08:44
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andlabs >
okay so I can't tell what kinds of music you are going for but
08:45
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andlabs >
you have devilish and verytex so you might as well go for other hitoshi sakimoto things like gauntlet 4 and master of monsters (md)
08:45
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andlabs >
you have tf4 so I'd say get all the tecnosoft
08:45
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andlabs >
all the tecnosoft
08:46
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andlabs >
for bosconian there's slap fight md
08:46
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andlabs >
I actually prefer arcade vapor trail
08:47
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andlabs >
and if you have el viento you'll need granada and sol-feace
08:47
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cr1901_modern >
sol-deace*?
08:48
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cr1901_modern >
Oh... huh, it actually is "feace"
08:49
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cr1901_modern >
The original dev got a copy from that collection, finished the game, and released it
08:49
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ValleyBell >
Sol-Deace was the US name, IIRC.
08:51
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cr1901_modern >
andlabs: >I actually prefer arcade vapor trail
08:51
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cr1901_modern >
I alternate between preferring Genesis and Arcade version.
08:52
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ValleyBell >
(The MT-32 / CM-64 versions are better though.)
08:56
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cr1901_modern >
Starship Rendevous, by Sakimoto, is also very good
08:56
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cr1901_modern >
That might actually be his first work
08:56
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natarii >
looks like you already got some good suggestions cr1901_modern, i'd also recc some homebrew stuff
08:57
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natarii >
lots of good stuff on BOTB too
08:57
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cr1901_modern >
botb?
08:58
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cr1901_modern >
Oh wow, Illusion Blaze is good :o
08:59
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09:00
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ValleyBell >
Can someone explain to me why you need an account on BotB in order to download anything?
09:00
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cr1901_modern >
Holy shit Illusion Blaze goes hard- excellent OPL2 music
09:00
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natarii >
idk. i think i used bugmenot last time
09:00
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natarii >
i have a set of all the genesis vgms from there as of a few months ago if you're interested
09:01
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cr1901_modern >
sure, sampling it will give me something to do on nights like tonight :P
09:01
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ValleyBell >
cr1901_modern: I can recommend anything by D.A.C and SoundTEMP.
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09:02
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ValleyBell >
Those Korean musicians really knew what they were doing with the OPL2.
09:02
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cr1901_modern >
^This.
09:02
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cr1901_modern >
It's like they know exactly how to use the chip to the full potential
09:03
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cr1901_modern >
It sounds very little that I've heard before
09:03
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ValleyBell >
And: They mostly use AdLib Visual Composer
09:03
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cr1901_modern >
What's "AdLib Visual Composer"?
09:03
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ValleyBell >
which is what many Western developers used for composing AdLib music as well
09:04
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ValleyBell >
It saves ROL files.
09:05
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cr1901_modern >
and also in the link you sent me
09:05
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ValleyBell >
all game OSTs with ROL, MDI or CMF files were probably made with Visual Composer
09:11
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cr1901_modern >
I have a lot of packs to sample and download- tyvm :D
09:26
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cr1901_modern >
Good to know this exists
09:29
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cr1901_modern >
the original soundtrack used a PSG chip
09:29
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cr1901_modern >
so they ported it verbatim w/o using the synth?
09:29
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cr1901_modern >
err w/o using the FM synth
09:31
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cr1901_modern >
afaik, yuzo koshiro didn't do most of the Bosconian tracks... just the last few
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22:08
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andlabs >
I opened the X68000 box and it's actually a pretty neat unit and the mouse is pretty neat too
22:09
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andlabs >
lots of ports and it's even got a built in retractable handle
22:17
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fseidel >
andlabs: the handle on those machines delights me far more than it really should. It's got such a nice action.
22:31
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andlabs >
also nice action: tapping random keys on the keyboard
22:31
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andlabs >
note: I am not a keyboardphile so I could probably be worng
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