jackdaniel changed the topic of #lisp to: Common Lisp, the #1=(programmable . #1#) programming language | <http://cliki.net/> <https://irclog.tymoon.eu/freenode/%23lisp> <https://irclog.whitequark.org/lisp> <http://ccl.clozure.com/irc-logs/lisp/> | SBCL 1.5.4, CMUCL 21b, ECL 16.1.3, CCL 1.11.5, ABCL 1.5.0
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<iarebatm`> What would be a good coalesce or nullif type function in CL ?
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<iarebatm`> ex, something that returns the first non-nil value in a list ?
<no-defun-allowed> (some #'identity sequence)
<no-defun-allowed> eg (some #'identity '(nil nil |iarebatm`| nil)) => |iarebatm`|
<iarebatm`> no-defun-allowed: thank you
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<no-defun-allowed> I have a very silly function (defun f (y) (let ((x (/ y))) 2)). Evidently the variable X is never used, but shouldn't it not be removed because it could signal a condition if I call (y 0)?
<pjb> iarebatm`: (find-if-not #'null list) ; ie. write it just as you say it!
<no-defun-allowed> On SBCL it does optimizing for (safety 3), but not on default declaimations.
<edgar-rft> no-defun-allowed: I think signalling conditions for wrong aguments should be done with CHECK-TYPE or ASSERT, I wouldn't expect that the compiler cares about silly code.
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<no-defun-allowed> True, but should a compiler be able to optimise out useless code that may signal a condition like that?
<LdBeth> #'no-defun-allowed: without default safety some conditions might not be signaled
<no-defun-allowed> LdBeth: this was on SBCL's default safety AFAIK
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<no-defun-allowed> But fair enough, pretty sure (/ 0) is UB.
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<White_Flame> if it's UB, then there's no mandate for it to be checked
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<beach> Good morning everyone!
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<Godel[m]> Hi, does anybody know why alambda macro is not included in the "anaphora" package on quicklisp? Is there in any other package on quicklisp that includes it?
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<p_l> (/ 0) is "unspecified", but with proposed error checking
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<frgo> Hi all - ASDF question: How do I tell ASDF that a system is already loaded? (I have CLX on AllegroCL loaded using (require :clx) but now ASDF does not know that CLX is already there...) - TIA !
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<mfiano> (asdf:register-immutable-system :clx) should do it
<frgo> mfiano: You're a genius! Thanks!
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<Xach> frgo: it's possible that the clx that comes with allegro is not the "portable" clx that asdf would load.
<frgo> Xach: Yeah - I am just running into issues now. Hm - I need to make McCLIM run on AllegroCL.
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<Xach> frgo: interesting idea! why?
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<frgo> Well, I have a whole range of apps running using AllegroCL (using Franz' Allegrgraph DB). Now I want to have a fancy UI as a "control panel".
<frgo> And McCLIM is actively developed.
<Xach> Allegro CL comes with its own CLIM and GUI system, I think they are likely more complete and usable than McCLIM. (I have not used any of them so I don't know for sure.)
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<frgo> Yep, sure. If I can't get McCLIM to work I'll try Franz' CLIM.
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<Xach> I think if you asked Franz support they would steer you to their other thing, I have the impression they are trying to move customers off CLIM.
<Xach> Again, speaking from relative ignorance
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<beach> Xach: It is not clear that McCLIM is much less complete than Allegro these days. McCLIM has had a lot of work done lately. And certainly, McCLIM is better in many respects in that it is faster, and it uses the Xrender extension for fonts and anti-aliased drawing.
<Xach> beach: do you have reference material for the inspiration behind https://github.com/robert-strandh/SICL/blob/master/Code/Loop/combinatory-parsing.lisp ?
<beach> Xach: Hold on...
<Xach> I have used that technique a lot for ad hoc query compilation but have not read the foundational materials.
<beach> I see. Give me a sec...
<beach> Xach: The tutorial for SMUG is essentially a complete description of the technique.
<Xach> Where is the tutorial for smug?
<beach> github.com/drewc/smug/blob/master/doc/tutorial.org
<beach> The reference to the "original" is on the first line.
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<beach> Xach: Did you find it?
<Xach> Cool, I was using monads and didn't know it! I got so much smarter just by knowing the right name!
<beach> Heh.
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<Xach> https://lispblog.xach.com/post/147048601608/querying-plists is a variation - sometimes I use functions directly rather than involving a compilation step
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<ebrasca> beach: Hi. I undestand this documentation but not sure what protocol is. http://metamodular.com/CLOS-MOP/
<ebrasca> beach: But I think I understand someting about clos meaning of "protocol".
<beach> ebrasca: Do you know what an "interface" is?
<ebrasca> beach: Probalby , i ui gui.
<beach> Nope not that kind of interface.
<ebrasca> defgeneric ?
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<beach> I need to figure out a way to explain this to you, because if you don't know it, you are going to produce very bad code indeed. But dinner is imminent, so I don't have time to do it today.
<beach> I guess the stack interface example i showed was not convincing.
<beach> A protocol is a generalization of an interface.
<beach> ebrasca: Do you know C?
<ebrasca> beach: I program in lisp.
<beach> I know.
<beach> Try section 4.2 of this document: metamodular.com/modular-c.pdf
<ebrasca> beach: Someting , almost noting of C.
<ebrasca> I is for interface , UI is user interface and GUI is graphical user interface
<beach> Section 4.2 does not mention C very much. The description is general.
<beach> Two different meanings of "interface".
<ebrasca> Is interface equal to promise/expectation?
<beach> No.
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<ebrasca> You expect to get someting/nil if you use pop.
<beach> Usually, if you define a "stack" module, you get an error if you pop from an empty stack.
<beach> That's the sane thing to do, so that client code can catch errors early.
<beach> Otherwise, an error will propagate to later in the code, making it harder to find.
<beach> Also, for a stack, there are two possibilities.
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<beach> Either POP returns a value and there is no TOP operation.
<ebrasca> I think nil is better.
<beach> It is not.
* ebrasca don't undestand.
<beach> Or else, POP does not return a value and there is a separate operation for returning the top element of the stack.
<beach> Dinner. I'm off.
<ebrasca> beach: ok
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<Josh_2> protocol is defined in the art of the metaobject protocol
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<Josh_2> "these techniques work by (i) defining a set of object types and operations on them, which can support not just a single behavior, but a space or region of behaviors-this is commonly called a protocol;"
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<ebrasca> How I can make this protocol when I start making someting?
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<dlowe> you imagine it up
<ebrasca> I think protocol is someting like meta blueprint.
<dlowe> it's just the operations available to operate on your kind of thing.
<ebrasca> maybe protocol is equal to set.
<dlowe> other languages call a protocol "the methods defined on your abstract classes"
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<Josh_2> you have a class, generic functions and methods that work on that class, that's a protocol. I think
<Josh_2> or instances of that class
<ebrasca> Josh_2: Yea, some set of generic functions and methods that work on some class
<ebrasca> set of functions working on some set of clases
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<ebrasca> Do I make sence?
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<dlowe> I think bringing sets into is just complicating things
<dlowe> No one talks about the union or intersection of protocols
<dlowe> (that I know of0
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<ebrasca> dlowe: I think it is easy to undestand with sets.
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<ebrasca> mmm union of class cat and class dog.
<beach> ebrasca: What would you like to happen if you do (/ x y) and y happens to be 0?
<beach> ebrasca: Would it be OK with you if the result where 42?
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<ebrasca> beach: I think I like to get no operation when y is 0.
<beach> What does it mean to "get no operation"?
<beach> You do (setf z (/ x y)), what is the value of z after the operation?
<beach> Would 42 be OK with you?
<ebrasca> Probably better to give error.
<ebrasca> You don't make x / 0 .
<beach> ebrasca: Exactly, just like it is better to signal an error when you attempt to take the top of an empty stack.
<aeth> (/ x y) might return an infinity if they're both floats and something like float-features:with-float-traps-masked is used. e.g. (float-features:with-float-traps-masked (:underflow :overflow :inexact :invalid :divide-by-zero :denormalized-operand) (/ 1f0 0f0)) ; in SBCL this gives a compilation style-warning because it catches it at compilation time, but it also returns #.SINGLE-FLOAT-POSITIVE-INFINITY
<aeth> And IEEE is probably why it's undefined
<ebrasca> I think nil is equal to no result.
<beach> aeth: I am trying to teach ebrasca about interface design, not about floats.
<beach> ebrasca: Not if you previously pushed NIL on the stack.
<aeth> beach: sorry, I thought this was on the earlier (yesterday?) discussion about it being unspecified, and that was probably the edge case why
<mfiano> and the IEEE 754 spec specifies NaN when BOTH are 0.0
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<beach> ebrasca: If you return NIL, you can't distinguish between the case where NIL is the top element of the stack, and the case when the stack is empty.
<ebrasca> why you push NIL ?
<beach> *sigh*.
<beach> I give up.
<beach> See you later.
<ebrasca> beach: Thanks!
<aeth> mfiano: thanks
<mfiano> sadly a lot of C libraries rely on these values and float traps has to be disabled for proper interfaces
<Bike> why would you not put nil on a stack? it's a perfectly legitimate value.
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<mfiano> Which is why cl-opengl recently got updated to do so for all ffi calls
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<aeth> nil is the only falsey value so it shows up pretty much anywhere where you'd want false
<mfiano> Otherwise some drivers would error on linking glsl
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<ebrasca> beach: I think I undestand what protocol is.
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<aeth> ebrasca: the problem with returning nil is that it could be a legitimate value, especially false or the empty list. There are afaik four common options here: raise a condition (or whatever the exact terminology is), return two values with the second value also being nil, use a keyword (which only works if it's not arbitrary data like a hash-table value), or return a (usually user-provided) default value
<aeth> You can also do fancier things like return (values) as in no-value but that's normally treated as nil so it would require fancy handling. Afaik, only multiple-value-call and multiple-value-list would be able to detect (values) without just automatically replacing it with nil.
<aeth> So that's probably the least viable option.
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<aeth> What's particularly interesting in some APIs is combining option #4 with option #1, i.e. having an error unless a default value is provided
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<ebrasca> aeth: Thank you!
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